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Author Topic: Random German Fighter with random Skill  (Read 1317 times)

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SAS~Storebror

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Random German Fighter with random Skill
« on: March 16, 2018, 03:35:23 AM »

Hi folks,

This is a group for import in missions using the IL-2 Great Battles Mission Editor.
The purpose is to spawn a random german fighter (109/110/190, any available type in game) and apply random skill to it.
The plane will spawn at 500m altitude and, you guess it, will fly to the east.
Once the plane gets killed (pilot kill, plane crashed, plane killed any other way), it will respawn after 30 seconds delay.
That respawn of course might bring up a different plane type with different skill ;)

Usage Notes:


Now... how to object link further waypoint to the random planes?
Seems tricky because they are "hidden" inside a group and it's so many of them, which means many clicks and many chances to make mistakes...
But it's much easier.
First of all, put a waypoint trigger on your mission and open up it's properties. Then double-click into the Objects list:


Now you can select the objects to be linked from a list.
If you have just added the group to your mission, the planes will likely be around the end of the list.
Hold Shift and click first and last plane to select all.


Finally, hit "Enter" key to apply your selection:


This group is in early testing stage, call it "Alpha" - there have not been sufficient tests carried out yet, so please expect bugs and issues. Use at your own risk!
Download links:
http://www.mediafire.com/file/68965d7e474z7js/Spawn_Random_German_Fighter_with_Random_Skill_v4.zip
http://www.mediafire.com/file/ix1uzs93fx16kln/Spawn_Random_Russian_Fighter_with_Random_Skill_v1.zip

Cheers!
Mike
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SAS~Storebror

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Re: Random German Fighter with random Skill
« Reply #1 on: March 16, 2018, 04:42:42 AM »

As expected, there are sill some issues with this, so... take a peek at it, but don't expect this to be really working as planned yet ;)
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SAS~Storebror

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Re: Random German Fighter with random Skill
« Reply #2 on: March 16, 2018, 06:27:32 AM »

First post updated with v2 of the Group, this is the first one that has passed initial tests.

Cheers!
Mike
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SAS~Storebror

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Re: Random German Fighter with random Skill
« Reply #3 on: March 16, 2018, 07:09:24 AM »

...and 1st post updated again to v3.
Probability calculation has been too long ago for me it seems.
When you have 10 choices which you want to draw equally among, and use a drawing systems like we have in ME, the probabilities aren't 10/20/30/.../100 but they are 10/11/12/14/17/20/25/33/50/100 of course (yes I know the "12" would mathematically be "13", but that's the 109 F4 and this is exactly the plane I would rather want to spawn 1 less of than 1 too many).

Cheers!
Mike
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SAS~Storebror

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Re: Random German Fighter with random Skill
« Reply #4 on: March 21, 2018, 07:48:09 AM »

*bump*
First post updated with Version 4 of the random german fighter, and first Version of the corresponding random russian fighter.

These groups have been tested for about an hour of operation and are working well as it seems.
I'd say they can be considered a "release candidate" now.

Cheers!
Mike
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SAS~Skylla

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Re: Random German Fighter with random Skill
« Reply #5 on: March 22, 2018, 09:59:08 AM »

great, thank you very much!

I will definitely be able to use those :D
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Squashman

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Re: Random German Fighter with random Skill
« Reply #6 on: March 23, 2018, 02:52:28 PM »

Superb idea
Thanks very much  ;D
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