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Author Topic: Next Generation HUD (NG-HUD) Mod v3.2  (Read 22603 times)

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crs101

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  • Sarah Connor ??? Yes ??? Ok you are free to go.
Re: Next Generation HUD (NG-HUD) Mod v3.2
« Reply #192 on: August 20, 2019, 04:03:42 PM »

Hi !

Works like a charm on 4.12.2m.

As always godlike work.

Cheers Tom
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larschance

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Re: Next Generation HUD (NG-HUD) Mod v3.2
« Reply #193 on: August 22, 2019, 12:57:37 PM »

Hi Whistler. I did as suggested and extracted 'il2fb Application 156kb' from EXE/Client_MODS/512M_MODS and replaced existing 'il2fb Application 156kb'. Then I added the NGHUD_v3.2 (Modact version) to the MODS folder. It is activated in jsgme.
The sim launches as normal but no amendment to the usual speed bar details (i.e. speed/height/course but no map ref or flight details)
This looks like a miss unless I have missed something or can find a way in.
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whistler

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Re: Next Generation HUD (NG-HUD) Mod v3.2
« Reply #194 on: August 23, 2019, 01:53:37 AM »

4.14? Does jsgme work? Good.

Then rename:

IL-2\jsgmemods\!#NG-HUD_v3.2\#SAS\! ! ! NG-HUD_v3.2

to:

IL-2\jsgmemods\!#NG-HUD_v3.2\MODS\! ! ! NG-HUD_v3.2

and activate!
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NG-HUD v3.2 | NG-MAP v3.0 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

larschance

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Re: Next Generation HUD (NG-HUD) Mod v3.2
« Reply #195 on: August 23, 2019, 04:06:02 AM »

Thank you Whistler. NG-HUDv3.2 now works in 4.14.1! I did as you suggested, changed hashSAS to MODS, and even activated !!!NG-HUD_v3.2. in jsgme. Wonderful.
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whistler

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Re: Next Generation HUD (NG-HUD) Mod v3.2
« Reply #196 on: August 23, 2019, 05:08:42 AM »

Happy to see you happy! :)

Mods may work in 4.14.X but I don't have reliable (code) sources and I cannot support nor certify any of mine. My time is better invested in 4.12, an always evolving stable platform with thousands of certified mods and the first-rate support of the Special Aircraft Service community. That's what keeps IL-2 going, imho!
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NG-HUD v3.2 | NG-MAP v3.0 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

larschance

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Re: Next Generation HUD (NG-HUD) Mod v3.2
« Reply #197 on: August 23, 2019, 09:45:44 AM »

Whistler, I totally support what you say about the modders on this great site. I am flying the same campaign on different set ups to see what happens and how they contrast. BAT is way ahead for content and now sounds with 3.7 but VPmodpack is also good for WW2 action which is the period I prefer flying. Ypack on 4.13.4, and 4.14.1 have crisper visuals. We are so lucky to be spoilt for choice.
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whistler

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Re: Next Generation HUD (NG-HUD) Mod v3.2
« Reply #198 on: August 23, 2019, 11:49:16 AM »

I heartily agree, larschance. As consumers, the more choice the better!
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NG-HUD v3.2 | NG-MAP v3.0 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html
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