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Author Topic: flat diagonal  (Read 1742 times)

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damienn902

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flat diagonal
« on: January 05, 2018, 06:07:19 AM »

hi I'm working for a new ultra hd propeller but I noticed that my 3ds
  has a big but big problem when i create a 3d i make the maping all work well but when i need an element the maping becomes like this

an idea I do not know what to do



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SAS~Ghost129er

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Re: flat diagonal
« Reply #1 on: January 05, 2018, 07:51:35 AM »

What it seems is that you're converting/changing it's format or doing something like Pro-Optimize which breaks/destroy's the UV maps.

By default, you should use editable mesh... Rather than editable poly and then convert, because that will cause issues.
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damienn902

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Re: flat diagonal
« Reply #2 on: January 05, 2018, 08:24:02 AM »

the result remains the same
when i import the mapping is already like that i try with other msh in the right format but the maping remains like this
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SAS~Ghost129er

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Re: flat diagonal
« Reply #3 on: January 05, 2018, 08:34:12 AM »

So you are importing files from elsewhere?

That usually causes the UV mapping to break, unless the file you are importing is either OBJ or 3ds file with UV mapping supplied.

You might have to UV map this model yourself from scratch. Are you importing objects, or have you made this yourself..?
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damienn902

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Re: flat diagonal
« Reply #4 on: January 05, 2018, 08:52:15 AM »

the propeller I did it myself but the rotor and very well realize basic it remains for me to assemble both elements and to export

but I do not want to redo the maping of the rotor to avoid modifying the skin and the tga

I use MshConverter1.18

0 U offest
-1 V offset
1 U scale
-1 V scale

3ds max 2010
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SAS~Ghost129er

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Re: flat diagonal
« Reply #5 on: January 05, 2018, 09:02:26 AM »

Try importing UV of a 3ds file, but import model of obj file.

I've had some success with that.  :-| 
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damienn902

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Re: flat diagonal
« Reply #6 on: January 05, 2018, 09:12:38 AM »

ahhhhhhh thank you it seems to me not to have used a conversion to 3ds for an old propeller

and I just tested on 3ds max 2009 but the result was the same

finished the headache
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SAS~Ghost129er

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Re: flat diagonal
« Reply #7 on: January 05, 2018, 09:30:54 AM »

Solved? Please make your title [Solved] in the first post to avoid confusion/make it easier for others to search. Thanks!
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damienn902

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Re: flat diagonal
« Reply #8 on: January 05, 2018, 09:32:05 AM »

it is resolved
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