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Author Topic: IL2 Sturmovik: Cliffs of Dover Blitz is now public and available on Steam :)  (Read 3809 times)

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Mysticpuma

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IL2 Sturmovik: Cliffs of Dover Blitz is now public and available on Steam :)

We would like to begin this announcement by saluting 1C Games for their willingness to trust Team Fusion with the valuable commodity which is the "IL-2 Sturmovik: Cliffs of Dover" Source Code.

Thank you Nikolay Baryshnikov and Jason Williams. 
Our second vote of thanks must go to the CLIFFS OF DOVER community... without your loyal support and enthusiasm Team Fusion would not be in the position we are in today, with the opportunity to have fun with our favourite game and hobby.
We hope "IL-2 Sturmovik Cliffs of Dover - Blitz" will meet the communities expectations... it is not a full game... only a patch, with a few new aircraft and features, but if the reception is  positive, it will lay the groundwork for Releases which will be a lot more substantial and exciting.  And it will be the solid foundation for further development of this game engine.

The process which has led up to this Release has been more difficult and challenging than expected.  Although we now do have access to the Source Code, we lack the guidebooks and technical manuals of the original development team, lost in the years after the project was originally shut down.  Progress still requires a lot of testing and educated guesswork.  :)  The good news?   The creation of TF 4.5 was a huge learning experience and with that experience and the new found knowledge, we will progress more quickly towards the completion of TF 5.0.

I would also like to personally thank each and every member of Team Fusion for their contributions.  I am proud to be a member of this team.   You can find the TF member names in the Game's credits.

Mike "RAF74_Buzzsaw"

Readme for v4.5

README -LITE- 
IL-2 Sturmovik Cliffs of Dover - BLITZ
Additions and changes to original game.

Additional new Aircraft

Flyable:

Bf-109E-1B  (early Fighter-Bomber)
Bf-109E-4N  (DB601N engine and 100 octane fuel)
Bf-109E-4/E-4B and E-4N versions with added armor for fuel tank and pilot
Bf-110C-2
Bf-110C-4_Late
Bf-110C-4B  (early Fighter-Bomber)
Bf-110C-4N  (DB601P engines with 100 octane fuel)
Bf-110C-4NJG (Nightfighter)
Bf-110C-6  (heavy 30mm Cannon armed version)
BlenheimMkIV_Late  (twin gun rear turret and extra bombload)
BlenheimMkIVF   (heavy Day-Fighter)
BlenheimMkIVF_Late  (twin gun rear turret and extra bombload)
BlenheimMkIVNF (Nightfighter)
BlenheimMkIVNF_Late  (twin gun rear turret and extra bombload)
Spitfire Mk-I-100 octane
Hurricane DH-520-100 octane
HurricaneMkI-NF (Night-fighter)
Hurricane MkI-FB  (Fighter-Bomber)
Beaufighter Mk IF
Beaufighter Mk INF  (Night-fighter)
DH-82A-1  (Field Mod armed Tiger Moth)
DH-82A-2  (Czechoslovakian armed Tiger Moth)
DH-82A  (Battle of Britain Tiger Moth version with bomb carrying capacity)

Non-flyable:

Sunderland added bomb capacity
BlenheimMkIF (heavy Day-Fighter)
BlenheimMkINF (Night-fighter)

Maps

- New Autumn and Winter Maps
- New Textures, trees, hedges, runways and terrain for all maps
- Perspective from altitude corrected to provide accurate views of rivers and terrain
- Additional historical landmarks
- Additional spline road types & more cow types for Full Mission Builder
- Elimination of original map bugs including:
- "Swimming Pools" in France
- Non- historical golf courses changed to farming.
- Dull water off Querqueville, dry rivers at Le Havre, Bradwell, and Barneville
- Airfield 'holes' at Hawkinge, Melville, Coquelles, Westhampnett, and Lympne flattened
- Added missing hangers to various French Airdromes

Codework

- Game upgraded to 64 bits and DX11
- Tree collisions enabled
- Distant Clouds enabled, 'Popup' effects reduced
- Contrails enabled
- Target dot view through cloud bug eliminated
- Game controllers naming change to address the Windows 10 re-ordering issue
- Rendering optimizations to increase FPS
- Reduced crash generating bugs.

Sound

- Updated existing aircraft engine sounds to historically accurate sound SFX
- Added Hercules engine SFX
- Added DB601N engine SFX
- Updated MG and cannon SFX including new Hispano and Mk-101
- Updated Explosion and hit SFX
- Added new flak sounds
- Added new day/night environmental ambience

Ships

- New Corvette, Tanker and Hospital ship types
- More accurate ship damage modeling

Aircraft Visibility

-  Close and Distant aircraft visibility improved to provide more realistic combat environment
-  Elimination of the 'Disappearing Aircraft' bug

Reflections

- Added reflections from the sky and clouds to all aircraft surfaces
- Added reflections to canopy glass surfaces.
- Lowered the whitening effect from sun reflections in the propeller.
- Increased reflectiveness for distant glass surfaces to improve spotting

Cockpit Graphics

- Countless historically accurate improvements and additions to aircraft cockpit graphics

Blackout Effects

Hi-G Blackout effects revised to reflect actual pilot experience
Aircraft Skins

- New historically accurate skins for all aircraft types

Visual Effects

- Updated smoke/explosion particle effects
- Updated weapon particle effects
- Updated engine/vehicle particle effects
- Updated environmental particle effects

Flight Modeling and Aerodynamics

- All aircraft types have historically more accurate aerodynamics including:

- Aerofoil characteristics corrected to historical
- More accurate aircraft dimensions and control surface operation
- Lift, Drag and Stall behavior improved
- Hi-speed Compressibility effects on maneuver introduced

Engine and Overheat modeling

- Engine physics revised to give accurate horsepower generation throughout the altitude range
- Overheat and engine wear provide full range of engine damage from player mis-use

Weapons Modeling

- All weapons types checked for accuracy and historical effectiveness
- AI gunner bugs eliminated

Damage Modeling

- Comprehensive damage revision of all aircraft types to reflect their construction and to provide more realistic combat results
- Maximum Aircraft G loading introduced

AI Aircraft Behaviour

- All AI aircraft types Flight/Damage and  Engine modeling upgraded to Flyable standards
- AI Landing and Takeoff bugs eliminated

Player controlled Vehicles and AAA Artillery

- Many Vehicles and Artillery now can be player controlled

Game loading Screens

- New Hi definition game loading screens

Printable Extras

- Air Force bases of CLIFFS OF DOVER - detailed maps of the battle area
- Working German World War 2 mechanical  flight computer, the Dreieckrechner DR-3

-------


IL2 Sturmovik: Cliffs of Dover Blitz is now public :)

+++++PLEASE RENAME YOUR CURRENT IL2 STURMOVIK CLIFFS OF DOVER FOLDER INSIDE THE 1CSOFTCLUB FOLDER BEFORE DOWNLOADING+++++

We would like to begin this announcement by saluting 1C Games for their willingness to trust Team Fusion with the valuable commodity which is the "IL-2 Sturmovik: Cliffs of Dover" Source Code.

Thank you Nikolay Baryshnikov and Jason Williams. 
Our second vote of thanks must go to the CLIFFS OF DOVER community... without your loyal support and enthusiasm Team Fusion would not be in the position we are in today, with the opportunity to have fun with our favourite game and hobby.
We hope "IL-2 Sturmovik Cliffs of Dover - Blitz" will meet the communities expectations... it is not a full game... only a patch, with a few new aircraft and features, but if the reception is  positive, it will lay the groundwork for Releases which will be a lot more substantial and exciting.  And it will be the solid foundation for further development of this game engine.

The process which has led up to this Release has been more difficult and challenging than expected.  Although we now do have access to the Source Code, we lack the guidebooks and technical manuals of the original development team, lost in the years after the project was originally shut down.  Progress still requires a lot of testing and educated guesswork.  :)  The good news?   The creation of TF 4.5 was a huge learning experience and with that experience and the new found knowledge, we will progress more quickly towards the completion of TF 5.0.

I would also like to personally thank each and every member of Team Fusion for their contributions.  I am proud to be a member of this team.   You can find the TF member names in the Game's credits.

Mike "RAF74_Buzzsaw"


Readme for v4.5

README -LITE- 
IL-2 Sturmovik Cliffs of Dover - BLITZ
Additions and changes to original game.

Additional new Aircraft

Flyable:

Bf-109E-1B  (early Fighter-Bomber)
Bf-109E-4N  (DB601N engine and 100 octane fuel)
Bf-109E-4/E-4B and E-4N versions with added armor for fuel tank and pilot
Bf-110C-2
Bf-110C-4_Late
Bf-110C-4B  (early Fighter-Bomber)
Bf-110C-4N  (DB601P engines with 100 octane fuel)
Bf-110C-4NJG (Nightfighter)
Bf-110C-6  (heavy 30mm Cannon armed version)
BlenheimMkIV_Late  (twin gun rear turret and extra bombload)
BlenheimMkIVF   (heavy Day-Fighter)
BlenheimMkIVF_Late  (twin gun rear turret and extra bombload)
BlenheimMkIVNF (Nightfighter)
BlenheimMkIVNF_Late  (twin gun rear turret and extra bombload)
Spitfire Mk-I-100 octane
Hurricane DH-520-100 octane
HurricaneMkI-NF (Night-fighter)
Hurricane MkI-FB  (Fighter-Bomber)
Beaufighter Mk IF
Beaufighter Mk INF  (Night-fighter)
DH-82A-1  (Field Mod armed Tiger Moth)
DH-82A-2  (Czechoslovakian armed Tiger Moth)
DH-82A  (Battle of Britain Tiger Moth version with bomb carrying capacity)

Non-flyable:

Sunderland added bomb capacity
BlenheimMkIF (heavy Day-Fighter)
BlenheimMkINF (Night-fighter)

Maps

- New Autumn and Winter Maps
- New Textures, trees, hedges, runways and terrain for all maps
- Perspective from altitude corrected to provide accurate views of rivers and terrain
- Additional historical landmarks
- Additional spline road types & more cow types for Full Mission Builder
- Elimination of original map bugs including:
- "Swimming Pools" in France
- Non- historical golf courses changed to farming.
- Dull water off Querqueville, dry rivers at Le Havre, Bradwell, and Barneville
- Airfield 'holes' at Hawkinge, Melville, Coquelles, Westhampnett, and Lympne flattened
- Added missing hangers to various French Airdromes

Codework

- Game upgraded to 64 bits and DX11
- Tree collisions enabled
- Distant Clouds enabled, 'Popup' effects reduced
- Contrails enabled
- Target dot view through cloud bug eliminated
- Game controllers naming change to address the Windows 10 re-ordering issue
- Rendering optimizations to increase FPS
- Reduced crash generating bugs.

Sound

- Updated existing aircraft engine sounds to historically accurate sound SFX
- Added Hercules engine SFX
- Added DB601N engine SFX
- Updated MG and cannon SFX including new Hispano and Mk-101
- Updated Explosion and hit SFX
- Added new flak sounds
- Added new day/night environmental ambience

Ships

- New Corvette, Tanker and Hospital ship types
- More accurate ship damage modeling

Aircraft Visibility

-  Close and Distant aircraft visibility improved to provide more realistic combat environment
-  Elimination of the 'Disappearing Aircraft' bug

Reflections

- Added reflections from the sky and clouds to all aircraft surfaces
- Added reflections to canopy glass surfaces.
- Lowered the whitening effect from sun reflections in the propeller.
- Increased reflectiveness for distant glass surfaces to improve spotting

Cockpit Graphics

- Countless historically accurate improvements and additions to aircraft cockpit graphics

Blackout Effects

Hi-G Blackout effects revised to reflect actual pilot experience
Aircraft Skins

- New historically accurate skins for all aircraft types

Visual Effects

- Updated smoke/explosion particle effects
- Updated weapon particle effects
- Updated engine/vehicle particle effects
- Updated environmental particle effects

Flight Modeling and Aerodynamics

- All aircraft types have historically more accurate aerodynamics including:

- Aerofoil characteristics corrected to historical
- More accurate aircraft dimensions and control surface operation
- Lift, Drag and Stall behavior improved
- Hi-speed Compressibility effects on maneuver introduced

Engine and Overheat modeling

- Engine physics revised to give accurate horsepower generation throughout the altitude range
- Overheat and engine wear provide full range of engine damage from player mis-use

Weapons Modeling

- All weapons types checked for accuracy and historical effectiveness
- AI gunner bugs eliminated

Damage Modeling

- Comprehensive damage revision of all aircraft types to reflect their construction and to provide more realistic combat results
- Maximum Aircraft G loading introduced

AI Aircraft Behaviour

- All AI aircraft types Flight/Damage and  Engine modeling upgraded to Flyable standards
- AI Landing and Takeoff bugs eliminated

Player controlled Vehicles and AAA Artillery

- Many Vehicles and Artillery now can be player controlled

Game loading Screens

- New Hi definition game loading screens

Printable Extras

- Air Force bases of CLIFFS OF DOVER - detailed maps of the battle area
- Working German World War 2 mechanical  flight computer, the Dreieckrechner DR-3


For more details please visit this link:

https://forum.il2sturmovik.com/topic/32880-il-2-sturmovik-cliffs-dover-blitz-now-available-full-list/
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Mission_bug

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Hello MP, I found the link to the game update earlier, thank you very much, really appreciated. 8)

However, I had started the download before I saw this instruction:

+++++PLEASE RENAME YOUR CURRENT IL2 STURMOVIK CLIFFS OF DOVER FOLDER INSIDE THE 1CSOFTCLUB FOLDER BEFORE DOWNLOADING+++++

What happens now, should I start over, will it do any damage if left to continue?


Wishing you all the very best, Pete. ;D
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SAS~Storebror

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Great news Mysticpuma!
Thruth being told, I didn't think it would be ready this year anymore.
Now it's there and I've got a new toy to play with during X-Mas holidays.
Thank you so much!

Cheers!
Mike
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TheOligopolist

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Oh wow, what a fantastic surprise.
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Darth_Dooboss

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AWESOME!!!!

Thanks to all people involved  :-*
Downloading...
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danperin

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Thank you, Neil!  8)
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SAS~Gerax

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Very nice surprise! Many thanks for this!  ;D
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Griffon_301

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hi guys!

either i am too stupid or anything is wrong with my CloD install; I have the old special edition box, installed the game, showing up on Steam and I am also up to the latest version of the Team Fusion patch, but I cannot install this Blitz thingie for free, I could only buy it....
is there any special thing I need to do to get it up and running?

cheers
phil
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bergkamp

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Hi Phil, see this link over at M4T for an explanation

http://www.mission4today.com/index.php?name=ForumsPro&file=viewtopic&t=22826

Cheers, Bergkamp
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Griffon_301

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Hi bergkamp!
thank you very much..i think i have found the button for the free update in the steam app...i do not use steam that much so it is a little bit strange in the beginning to me....will see if the update works.

Btw does anybody know if the paid addons like Wick v Dundas etc work with 4.5?
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Knochenlutscher

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So 4.321 is the last version that runs on my Vista?
I get the same Error wrong platform as BOS after their
64-bit requirements built. Is that the 777/1C way of slapping customers lately?
Yeah, we developer thingie, to much of this and that...
Nice, why don't you just sticky that, saying i.e. old riggers go elsewhere, why, blabla
Instead wasting my time.
In the meanwhile Thanks for the Purchase of two Games that ran fine,
in total some 150€ for the bin, I love to support nothing.
Bought the Collectors Box too, and looking at Error
Tobias
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