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Author Topic: B.A.T. V3.3 PATHFINDER  (Read 29759 times)

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danperin

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Re: B.A.T. V3.3 PATHFINDER
« Reply #36 on: December 11, 2017, 11:14:49 AM »

Fantastic! Thank you!  :)
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Darth_Dooboss

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Re: B.A.T. V3.3 PATHFINDER
« Reply #37 on: December 11, 2017, 02:37:30 PM »

Can someone to upload a torrent link?
Thanks for this superb work
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xpolarisx

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Re: B.A.T. V3.3 PATHFINDER
« Reply #38 on: December 11, 2017, 03:36:17 PM »

Quote
Can someone to upload a torrent link?
Can get him from here ...
thepiratebay.org/torrent/19331830/

Regards
xpolarisx
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Edlor

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Re: B.A.T. V3.3 PATHFINDER
« Reply #39 on: December 11, 2017, 04:56:28 PM »

Finally got around to installing this and everything is working perfectly . Although I did have a bit of a fright when I first ran it and none of the projects I'm working one would work. Fortunately it was just because I had forgotten to add and activate Carsmasters HD Mod DLL's through my JSGME. Once I did that all are working fine again. ;)

 So a big thanks to SAS~Monty and everyone one else involved for their time and dedication in bringing us these incredible updates.

Cheers and thanks again,

Edlor
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It's not the size of the wand that matters. It's the quality of the magic it performs.

ol' Navy

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Re: B.A.T. V3.3 PATHFINDER
« Reply #40 on: December 11, 2017, 06:10:53 PM »

Well, as you might imagine, knowing me as most of you do by now I have a question.   It concerns the JSGME portion of Monty's first post, the one that gave us this update.  I read that if you had mods in JSGME that were not listed by him therein, get rid of them.  I went into my main folder to start that process, looked in BATMODS, and there were, in fact less mods there than there had been - the result of installation of Pathfinder I guess just as Monty said there would be.  But what is no longer there, according to his list for example, are the five mods "#BAT_00-CHAT-GB" and "#BAT_00-CONT-DE-F" and the three others similar.  Is this telling me that they have somehow been incorporated into the game and you don't select them anymore?  And another that I noticed was missing is "WAW_00-AIRBOOST BOB".  Is it now automatically in the game without that being selected in JSGME also? Those are about the only ones I use regularly to play the game, so they are the ones that caught my eye.  Am I missing something? Thank you for again putting up with me, and for any help/advice.  Hope the above makes sense.
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PhantomII

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Re: B.A.T. V3.3 PATHFINDER
« Reply #41 on: December 11, 2017, 07:14:59 PM »

Hi ol' Navy, I had the same problem too. You can do what I did and look into Operation Sealion 01 & Check Point Charlie 03 and get the ones you need.

Hope this helps.
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bombing35

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Re: B.A.T. V3.3 PATHFINDER
« Reply #42 on: December 11, 2017, 09:52:32 PM »

Ditto for me.  Those mods disappeared in my JSGME menu after installing Pathfinder.
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Peachy9

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Re: B.A.T. V3.3 PATHFINDER
« Reply #43 on: December 12, 2017, 04:27:47 AM »

Me too - they aren't in Batmods
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ol' Navy

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Re: B.A.T. V3.3 PATHFINDER
« Reply #44 on: December 12, 2017, 06:30:41 AM »

Dang, you guys just made me feel much better.  I thought it was only me.  I always hesitate to post my questions such as this, for fear that I, alone, have screwed something up and thus the issue.  And then I feel stupid again.  You know, the old "misery loves company" thing.  Anyhow, thanks for your posts.
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BrianSpeake

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Re: B.A.T. V3.3 PATHFINDER
« Reply #45 on: December 12, 2017, 11:25:32 AM »

After my initial post about BATMODS I thought it was just me but have now seen several other posts about things presumably 'missing'. I realise I can re-install some from previous versions but ideally we need a definitive list of what should be there at 3.3 as some of those in post 1 I don't have.

Just to say many thanks to all involved in adding a staggering amount of content at each update pack.
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fightingirish

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Re: B.A.T. V3.3 PATHFINDER
« Reply #46 on: December 12, 2017, 11:49:02 AM »

Thanks again to all involved; an incredible amount of quality add-on material......and for free!!!!!!
Every time you guys release a new module I feel like a 10 year old at Christmas, cheers and best wishes. ;)
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urmel

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Re: B.A.T. V3.3 PATHFINDER
« Reply #47 on: December 12, 2017, 12:14:21 PM »

Fantastic work,many thanks!!!
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