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Author Topic: How much do roads and railways slow up loading time and frame rates?  (Read 551 times)

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ordway

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I am making a map that is  about 600 miles long in real life.  Would putting down roads and railroads over it using the FMB unlocked slow things down a lot? Otherwise I will just use trees and unpopulated tiles to make it look like roads.

Thanks!
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mandrill

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Re: How much do roads and railways slow up loading time and frame rates?
« Reply #1 on: June 26, 2017, 05:13:18 PM »

I don't think so. Roads and railways are texture variants and not objects. They are keyed by tonal variations in the map_t.
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ordway

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Re: How much do roads and railways slow up loading time and frame rates?
« Reply #2 on: June 26, 2017, 06:16:22 PM »

Wow, Thanks!  Now to roads and railroads!
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mandrill

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Re: How much do roads and railways slow up loading time and frame rates?
« Reply #3 on: June 27, 2017, 04:22:12 PM »

Wow, Thanks!  Now to roads and railroads!


Your trees ARE objects and will slow loading time unless they are autogenerated trees.
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