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Author Topic: HMS Furious CV - 1941  (Read 10794 times)

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SAS~Gerax

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Re: HMS Furious CV - 1941
« Reply #48 on: April 04, 2017, 11:03:41 PM »

For a quick fix adjust the y coordinate in the hooks Park03, Park04 and Park 05 to shift the spawn point further inboard.  --- These are found in Hull2.msh

Sorry my noob question, are this these values (in red) ?:

Quote
[HookLoc]
1 0 0 0 1 0 0 0 1 77.3000   0.0000   17.9000
1 0 0 0 1 0 0 0 1 -59.0443   -18.0561   18.2060
1 0 0 0 1 0 0 0 1 -80.5984   -18.0561   18.2060
1 0 0 0 1 0 0 0 1 -102.1036   -14.6886   18.2060
1 0 0 0 1 0 0 0 1 -102.1036   11.7484   18.2060
1 0 0 0 1 0 0 0 1 -80.5984   15.0094   18.2060
1 0 0 0 1 0 0 0 1 -59.0443   15.0094   18.2060
-1.000000 0 0 0 -1.000000 0 0 0 1 -91.4550   0.0000   18.2062
1 0 0 0 1 0 0 0 1 120.4470   0.0000   0.0051
-1.000000 0 0 0 -1.000000 0 0 0 1 -119.2070   0.0000   -0.0691
-1.000000 0 0 0 -1.000000 0 0 0 1 39.6484   0.0000   -0.1769
0 -1.000000 0 1 0 0 0 0 1 39.6484   11.5000   -0.1769
0 1 0 -1.000000 0 0 0 0 1 39.6484   -11.5000   -0.1769

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asheshouse

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Re: HMS Furious CV - 1941
« Reply #49 on: April 05, 2017, 12:31:26 AM »

Yes. Thata correct.
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asheshouse

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Re: HMS Furious CV - 1941
« Reply #50 on: April 05, 2017, 12:36:33 AM »

Tested three other aircraft on the Furious: the Swordfish, Sea Gladiator, and the Firefly. All stayed on the flight deck until the landing protocol timed out. Only the Fulmar taxied over the side. It did the same thing on the Illustrious. I guess I just never noticed it before.

Gil

Its a fault in the core game programming. The stock models have a parking area defined. The aircraft should taxi there after landing and apply chocks before despawning, i guess, but they dont. Its above my pay grade to fix this.
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stanislao

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Re: HMS Furious CV - 1941
« Reply #51 on: February 14, 2019, 09:42:32 AM »

 :(   Nothing to do ... I tried in every way to install the Furious but the game goes into crash at 70% ... I installed all the previous ships of Asheshouse and all work perfectly .. long ago I had surrendered but now that seems to be completing the Kriegsmarine I would like very much to include the Furious in the fleet ... I can not block all the previous Asheshouse Class Files to start the Furious ... what to do?  :-[

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SAS~Epervier

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Re: HMS Furious CV - 1941
« Reply #52 on: February 14, 2019, 11:12:35 AM »

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stanislao

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Re: HMS Furious CV - 1941
« Reply #53 on: February 15, 2019, 10:39:16 AM »


 :) :)Thanks Guardian Angel ... magically I solved what I could not do for months ... I simply inserted the folder Ships_HMS_Furious before the other folders of Asheshouse and voila everything worked ... even the previous ships of Asheshouse work .. was just a matter of precedence in Class files !! Thanks anyway for your disposability. ;)

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csvousden

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Re: HMS Furious CV - 1941
« Reply #54 on: July 11, 2019, 10:15:49 AM »

Dear Asheshouse


Quote from: asheshouse on April 03, 2017, 09:02:59 AM

    For a quick fix adjust the y coordinate in the hooks Park03, Park04 and Park 05 to shift the spawn point further inboard.  --- These are found in Hull2.msh

       11.7484   
       15.0094   
       15.0094   

Can you advise what these numbers should be?  I applied the fix with the swordfish, and that worked fine.

I tried a group of Skuas and 2 out of 4 blew up, but not the leader's plane which I was flying. 

Just wondering.  I do love this game and these ships.  Please forgive my ignorance.

CV
   
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csvousden

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Re: HMS Furious CV - 1941
« Reply #55 on: July 11, 2019, 10:25:22 AM »

And just for the record, the version of the Furious in WAW works fine.  I was just trying to add it to TGA.  Thanks for any advice.

CV
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SAS~vampire_pilot

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Re: HMS Furious CV - 1941
« Reply #56 on: July 11, 2019, 11:57:19 AM »

it will come to TGA ;)
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csvousden

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Re: HMS Furious CV - 1941
« Reply #57 on: July 11, 2019, 05:49:28 PM »

I will be patient!
CV
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