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Author Topic: SAS Modact 6.3 for IL-2 4.13.3m  (Read 31445 times)

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torgear1

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #24 on: March 22, 2017, 01:26:29 PM »

I just want to ask before I try to install.

But, this wont work alongside of ultra pack will it?
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Uzin

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #25 on: April 11, 2017, 02:19:56 PM »

I have succesfully installed Il-2 ver.4.13.3 SAS modact 6.30, but after installing  jgsme addition, I have not Forgotten countries . What can be wrong, please ?
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SAS~Storebror

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #26 on: April 12, 2017, 09:06:18 AM »

Nothing's wrong, Forgotten Countries are not included in Modact 6.x.

Best regards - Mike
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Nephris

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #27 on: April 13, 2017, 04:45:52 PM »

I guess I shouldnt update to 4.13.4 to keep my Modact 6.3 Install working?
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SAS~Storebror

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #28 on: April 13, 2017, 11:58:46 PM »

Your guess is right.
Each new TD patch requires a new corresponding Modact.
It's a bit tiresome to run behind them, so please don't expect it to be ready within the next 5 minutes.
Those who can't wait will always be served elsewhere.
For our Modact you will have to wait a tiny little bit longer.

Best regards - Mike

@edit: Edited because the initial post was used to justify stealing, badmouthing and hacking.
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1941UH

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #29 on: August 04, 2017, 10:37:05 AM »

I am having trouble with getting the 6.3 Modact to run.  I have followed the recommended procedures with a clean copy of 4.13.3M and it crashes at 5% when loading.  I have re-downloaded the code and re-installed several times without luck. Here is the error messages out of the log file.
Code: [Select]
[3:32:30 AM] ERROR sfs: SFS library (fb_3do28.sfs) NOT Mounted: No such file or directory: fb_3do28.sfs
[3:32:30 AM] com.maddox.rts.SFSException: No such file or directory: fb_3do28.sfs
[3:32:30 AM] at com.maddox.rts.SFS.mount(Native Method)
[3:32:30 AM] at com.maddox.rts.cmd.CmdSFS.exec(CmdSFS.java:35)
[3:32:30 AM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[3:32:30 AM] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[3:32:30 AM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[3:32:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1606)
[3:32:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1551)
[3:32:30 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[3:32:30 AM] at com.maddox.il2.game.Main.exec(Main.java:451)
[3:32:30 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[3:32:30 AM] ERROR sfs: SFS library (fb_3do29.sfs) NOT Mounted: No such file or directory: fb_3do29.sfs
[3:32:30 AM] com.maddox.rts.SFSException: No such file or directory: fb_3do29.sfs
[3:32:30 AM] at com.maddox.rts.SFS.mount(Native Method)
[3:32:30 AM] at com.maddox.rts.cmd.CmdSFS.exec(CmdSFS.java:35)
[3:32:30 AM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[3:32:30 AM] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[3:32:30 AM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[3:32:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1606)
[3:32:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1551)
[3:32:30 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[3:32:30 AM] at com.maddox.il2.game.Main.exec(Main.java:451)
[3:32:30 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[3:32:31 AM] ERROR sfs: SFS library (fb_maps22.sfs) NOT Mounted: No such file or directory: fb_maps22.sfs
[3:32:31 AM] com.maddox.rts.SFSException: No such file or directory: fb_maps22.sfs
[3:32:31 AM] at com.maddox.rts.SFS.mount(Native Method)
[3:32:31 AM] at com.maddox.rts.cmd.CmdSFS.exec(CmdSFS.java:35)
[3:32:31 AM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[3:32:31 AM] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[3:32:31 AM] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[3:32:31 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1606)
[3:32:31 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1551)
[3:32:31 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[3:32:31 AM] at com.maddox.il2.game.Main.exec(Main.java:451)
[3:32:31 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[3:32:31 AM] AutoMounting SFS files from folder SFS_AUTO now...
[3:32:31 AM] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
[3:32:31 AM] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
[3:32:31 AM] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
[3:32:31 AM] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
[3:32:31 AM] AutoMounting SFS files from folder SFS_AUTO finished.
[3:32:31 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[3:32:31 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[Aug 4, 2017 3:32:31 AM] -------------- END log session -------------

I have searched for the files and have not found them.  The 4.13.3M runs fine without enabling the SAS.
Thanks for your help.
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SAS~Storebror

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #30 on: August 04, 2017, 11:52:57 AM »

Your game is missing the files "fb_3do28.sfs", "fb_3do29.sfs" and "fb_maps22.sfs".
This means that this...
I have followed the recommended procedures with a clean copy of 4.13.3M
...is wrong since as a matter of fact your game is not patched to 4.13.3m, it's 4.13RC4 at best.

And this...
The 4.13.3M runs fine without enabling the SAS
...is therefore plain simply a lie, where I have no idea why you are lying to us nor what you expect to gain from doing so.

Best regards - Mike
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1941UH

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #31 on: August 04, 2017, 05:37:14 PM »

Mike,
I don't lie and take offense at the suggestion that I am playing with you or anyone else.  The sign on flash screen for the game states: 13RC04M when run as the stock game.  I have downloaded the Mission4today patches.  I went to the Patch Guide and see that I have Patch 11.  I will up date and try again once I am at 4.13.3
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SAS~Storebror

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #32 on: August 04, 2017, 11:09:10 PM »

I don't lie and take offense at the suggestion that I am playing with you or anyone else.
Deal with it.

The sign on flash screen for the game states: 13RC04M when run as the stock game.
See: You've wasted 5 minutes of my life.
Shall I take offense now?
Piffling trifles.

Cheers!
Mike
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Uzin

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #33 on: June 26, 2018, 03:50:47 AM »

I noticed that Bf-109 F2 has not rounded shade (see pic) in both 4.13.3 and 4.13.4 SAS modded versions, while it was OK in 4.12.2 and in BAT.
Perhaps anybody else reported  this bug, then I apologise, the post cen be removed.

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western0221

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #34 on: June 26, 2018, 04:09:11 AM »

Here is a screenshot of stock game 4.13.4m (un-modded) / Bf 109 F2.


So, That's stock game version-up problem, instead of SAS Modact side.
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Uzin

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Re: SAS Modact 6.3 for IL-2 4.13.3m
« Reply #35 on: June 26, 2018, 04:40:45 AM »

I agree. TD creativity again ?
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