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Author Topic: Missing Lancaster MkIII. 1942  (Read 2246 times)

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Odin1one

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Missing Lancaster MkIII. 1942
« on: February 03, 2017, 10:38:57 AM »

Hi  :)
It seams to me that Im missing The Lancaster MkIII.1942 in my BAT WAW Install.
It does not show up any image when selected in QMB or FMB list.
It is listed in air.ini.

Her the parts from my logfile With Error Messages. Looks like its more than one problem here?
Any help are welcome.

Code: [Select]
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
FM called 'FlightModels/F2G.fmd:URA' is being loaded from File: 'ura'

INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
FM called 'FlightModels/B-17F.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/P-47C-5.fmd:P47Pack_FM' is being loaded from File: 'p47pack_fm'
FM called 'FlightModels/P-47C-5.fmd:P47Pack_FM' is being loaded from Alternative File: 'p47pack_fm'
FM called 'FlightModels/Spitfire-F-Vb-M45-09.fmd' is being loaded from Alternative File: 'gui/game/buttons'
FM called 'FlightModels/C-47B.fmd' is being loaded from Alternative File: 'gui/game/buttons'
No Name for Mission
No Short for Mission
No Description for Mission
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage1o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/Gloss1D1o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage2o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/gloss1D2o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'

INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage1o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/Gloss1D1o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage2o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/gloss1D2o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'

INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage1o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/Gloss1D1o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage2o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/gloss1D2o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'

INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage1o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/Gloss1D1o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage2o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/gloss1D2o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'

INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/A_TOKYO_SLEEPER.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Noseart PaintSchemes/Noseart/A_TOKYO_SLEEPER.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/A_USMC_BULLDOG.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Noseart PaintSchemes/Noseart/A_USMC_BULLDOG.bmp NOT loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage1o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/Gloss1D1o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage2o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/gloss1D2o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'

java.lang.RuntimeException:

INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'

INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/A_TOKYO_SLEEPER.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Noseart PaintSchemes/Noseart/A_TOKYO_SLEEPER.bmp NOT loaded
INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Noseart/A_USMC_BULLDOG.bmp'Bad BMP Format!
Valid BMP format is only  uncompressed 8bit (palette) image
With width and height equals power of 2
Noseart PaintSchemes/Noseart/A_USMC_BULLDOG.bmp NOT loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage1o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/Gloss1D1o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 16777216 Bytes!
WARNING: object '3DO/Plane/Lancaster/damage2o.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3DO/Plane/Lancaster/gloss1D2o.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'
INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'

java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'gloss1D2o.mat'


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Forager

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Re: Missing Lancaster MkIII. 1942
« Reply #1 on: February 03, 2017, 01:16:06 PM »

Check page 6 of the manual
There are two sets of BATDLLs.
Try the other one.

Problems possibly fixed:
Woodlark Islands and Crete Maps
Lancaster Bomber in World at War
Mil-24 Hind D Helicopter 3D Skin
F-16 and FA18 Cockpits and other functions
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Odin1one

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Re: Missing Lancaster MkIII. 1942
« Reply #2 on: February 04, 2017, 03:50:02 AM »

Thanks for advise.  :)

Have tested both set of DLL's and still the same problem.
Does not matter witch one used, the Lancaster do not show up.

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Mission_bug

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Re: Missing Lancaster MkIII. 1942
« Reply #3 on: February 04, 2017, 04:19:59 AM »

Hello there, I had the same problem and the advice to me was first of all disable anything you have activated in JGSME and then add the respective dll, in my
case using BATDLLS-02 cured the problem.  Once you have checked it works then you can activate the things in JGSME you were using previously, at least I
did and all seems to be okay. ;)


Wishing you all the very best, Pete. ;D
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Odin1one

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Re: Missing Lancaster MkIII. 1942
« Reply #4 on: February 04, 2017, 09:14:10 AM »

Ok.
Try that out tomorrow and will report back then.
Tanks for helping.
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Odin1one

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Re: Missing Lancaster MkIII. 1942
« Reply #5 on: February 07, 2017, 06:35:48 AM »

Well Im a very happy captain againe. ;D
Finaly found my Lancaster MkIII hidden in Your sugested DLL solusion.
Thank for your cindly help. 
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