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Author Topic: Hs-126A Redux  (Read 32845 times)

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SAS~Poltava

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Re: Hs-126A Redux
« Reply #120 on: May 20, 2019, 02:25:16 PM »

Did you see the Ki-30 Redux from this same author? Is it possible to fix hitboxes there?

+1  :)
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My aim: to build campaigns for Mods! You can find them here: http://mission4today.com/index.php?name=Downloads3&file=search&sa=740

leforban

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Re: Hs-126A Redux
« Reply #121 on: May 21, 2019, 10:27:39 AM »

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leforban

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Re: Hs-126A Redux
« Reply #122 on: May 22, 2019, 11:26:02 PM »

http://www.mediafire.com/folder/yyc5ahdn95cj2/Hs126

Sorry, new link with all files... Some files didn't upload for some strange reasons...
Hope it works now :P :P :P
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Mission_bug

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Re: Hs-126A Redux
« Reply #123 on: June 08, 2019, 04:36:31 AM »

Thank you very much for the co-common files leforban, really appreciated. 8)

The problem with this and many aircraft that have been uploaded is they are built on top of existing models and so use their damage model.  :P

It will be necessary to use the main items supplied and make copies of them for the D1 and D2 meshes, be careful though as there could be differences within each type.

leforban

Thank you very much. There are flaws,

but now may knock it down.



The problem there is that it still has the CAPs from the original model so it is those that will show when things come apart. :(

Unfortunately it will be necessary for someone to build those caps specific for the Hs-126, however, as a temporary work around you can disable those files in the hier, however, you might get some strange effects but it will be better than parts of other aircraft showing up.

Some tests with a as yet unreleased version:













Note:  The smoke on the Estonia version is from the pod and not part of the damage, thanks to Dreamk for that working item.


Unfortunately there is a considerable amount of work to do to give these aircraft a fully working damage model, namely building the necessary parts, sorry to say at the moment I have neither the time or inclination to actually complete this project to what it really needs to be.

Take care.


Wishing you all the very best, Pete. ;D




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David Prosser

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Re: Hs-126A Redux
« Reply #124 on: June 08, 2019, 05:46:21 AM »

Thanks for the corrections guys. This needs to go in BAT TGA, and WAW when it's ready.


cheers

David

David Prosser

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Re: Hs-126A Redux
« Reply #125 on: June 09, 2019, 02:00:40 AM »

As long as one of the three versions is killable, it's enough. I'd add that one to missions where it could possibly be killed.



cheers

David

David Prosser

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Re: Hs-126A Redux
« Reply #126 on: June 10, 2019, 10:28:01 PM »

When I go to the link, all I get is a dialog box wanting me to upgrade to premium. Same if I try to d/l one at a time.

David Prosser

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Re: Hs-126A Redux
« Reply #127 on: July 14, 2019, 10:41:40 PM »

Hi everyone,
just to tell I 've found a solution for the collision boxes. I've noticed they're inside the D1 and D2 mesh files and are written in the him file, but miss in the D0 files.

Would a similar trick work for the BE2C; which is also presently un-killable, unless you shoot the pilot?


cheers

David

David Prosser

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Re: Hs-126A Redux
« Reply #128 on: July 26, 2019, 01:13:26 AM »

I just added the HS 126 A to a stock mission v four Hurricane IICs with 20mm cannons. It died. So, I'll be using it in campaigns where applicable. Excellent work, guys!


cheers

David

pikke

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Re: Hs-126A Redux
« Reply #129 on: August 26, 2019, 01:50:03 AM »

Hello,

The link for the Hs-126 doesn't work.

Is there any way to get it back

thanks a lot

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Hubberranz

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