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Author Topic: Map builder 20% CTD, mod conflict (?)  (Read 1970 times)

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Koty

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Map builder 20% CTD, mod conflict (?)
« on: January 04, 2017, 10:03:46 AM »

So, I wanted to start my IL-2 with map builder again, well this time it CTD'd.

Since there has been no change to mapbuilder related files since I've used it the last time, I suspect a mod conflict.

Code: [Select]
FM called 'FlightModels/FokkerS3Early.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[16:57:54] Main begin: PlMapActors: No 'Title' in file 'com/maddox/il2/objects/static.ini', section '***' (#1)
[16:57:54] java.lang.RuntimeException: PlMapActors: No 'Title' in file 'com/maddox/il2/objects/static.ini', section '***' (#1)
[16:57:54] at com.maddox.il2.builder.PlMapActors.configure(PlMapActors.java:1534)
[16:57:54] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[16:57:54] at com.maddox.il2.builder.Builder.<init>(Builder.java:2363)
[16:57:54] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[16:57:54] at com.maddox.il2.gui.GUI.create(GUI.java:166)
[16:57:54] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
[16:57:54] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:57:54] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:57:54] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:57:54] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[4.1.2017 16:57:54] -------------- END log session -------------
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vpmedia

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Re: Map builder 20% CTD, mod conflict (?)
« Reply #1 on: January 04, 2017, 10:17:35 AM »

It's not a problem in normal FMB but you have an incomplete title in your static.ini, something like this where the part marked with red is missing:


//===========================================================================
[***]
Title Winter houses
//===========================================================================

western0221

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Re: Map builder 20% CTD, mod conflict (?)
« Reply #2 on: January 04, 2017, 10:18:55 AM »

The error log says your static.ini is broken by irregular title section that
 "***" (in static.ini written as [***]) existing but in next line no Title line.
I'm not sure that error shows true error reason, or made by another hidden conflicting.

If that's true, let's text search in static.ini by *** and no following Title line.


Here is my correct static.ini sample.

Code: [Select]
//===========================================================================
[***]
Title FinlandHouseWinter
//===========================================================================

[buildings.House$FinlandCityHouse1W]
equals buildings.House$FinlandCityHouse1
MeshLive        3do/Buildings/Finland/CenterHouse1_w/live.sim
MeshDead        3do/Buildings/Finland/CenterHouse1_w/dead.sim

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Koty

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Re: Map builder 20% CTD, mod conflict (?)
« Reply #3 on: January 04, 2017, 01:59:58 PM »

mhm, will look at it later tonight. Now it's time for P-40 and chill  8)
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Zoran395

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Re: Map builder 20% CTD, mod conflict (?)
« Reply #4 on: January 04, 2017, 02:40:57 PM »

If you get back to map building/tweaking I would suggest using a dedicated static.ini just for the purpose of you map activities.
The way the file is parsed for FMB+ is different from regular FMB. Inconsistencies will get to crash in map building mode whilst it would just load fine in non-FMB+. You can check this post for more info.

For work on Leningrad/Volkhov I use a 18.9 kb static.ini file versus the 1.2 Mb of the standard #WAW static ini:
- I have only the objects I need (no desert, pacific, soldiers, ordnance...)
- I have objects organised in a limited number of sections, 12 only, to get to the bottom of the drop down list faster.
- A reduced object set also helps for the overall map performance (you limit the total number of different objects to load).

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Koty

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Re: Map builder 20% CTD, mod conflict (?)
« Reply #5 on: January 04, 2017, 03:25:46 PM »

 8) The very firs one. You might want to check your read_me for the Gaz truck pack you made, western... >.>
Code: [Select]
//===========================================================================
[***]
western Russia1956
//===========================================================================
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western0221

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Re: Map builder 20% CTD, mod conflict (?)
« Reply #6 on: January 04, 2017, 03:54:32 PM »

WoW!

Just my release 7z has that ini , as you say.

I haven't heard that ini makes error , not reported.
I'll fix it when I'll replace or add something on it.
Thanks.
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