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### AuthorTopic: B.A.T. Skin Collection v3  (Read 28549 times)

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#### chameleon

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##### Re: B.A.T. Skin Collection v3
« Reply #48 on: May 15, 2019, 06:33:24 PM »

Guys, i try to resize skins from BAT-pack to 4K by ESRGAN neural network... And it turned out great. Well, in most cases.

Some planes looks great. Pe-8, G4M, He-111
Stock 1K

4K

Some - weird. IL-2, MiG-3, for example...

Now checked
B-17 - error on wing root
MiG-3 - mapping shift
I-16 - some errors
Yaks, IL-4 - some skin bad, some - good.
Interpolation error - IL-2, Ju-88, Pe-2, Tu-2, C-47 and co...
R-5, U-2, IL-10 - very sharp.

Good
La, LaGG, I-153, I-15, Pe-8, G4M, He-111, F4F, Me-262, He-162, MS.406, Bf-109 and other germans...

Code: [Select]
magnet:?xt=urn:btih:688696C53088AD32DF164C0A07053D6D755511FD&tr=http%3A%2F%2Fbt3.t-ru.org%2Fann%3Fmagnet
I need help to check all of skins to error or need to rework.
And if somebody want to see another skin in 4K - first i resize templates and second - i can help.

Some ideas
1 - mod to resize pilots skin. In this mod 4K skins work only on planes, but not on pilots. Why not? But I forget all skills of change Il-2's classes and can't do it. I need help.
2 - mod to resize damage textures. I CAN do this TGAs, but i not to success insert 4K tga damage texture in game - and i do not understand why. Not load and it all...
3 - mod to insert specular plane textures. Carsmaster's work now allows us to add a specular layer of texture, but I also cannot insert texture files
4 - mod to change skin format. 4K BMP has 50MB size. I think it's too much. Compressed PNG or TGAs, may be?
5 - mod to resize some another texture... I don't have an ideas and time for search files, but why not, if somebody want?

Best regards.
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#### bomberkiller

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##### Re: B.A.T. Skin Collection v3
« Reply #49 on: May 17, 2019, 04:49:29 AM »

Hello chameleon,

to do 2048²-24b or 4096²-24b to 1024²-24b skins is simple.

To do 4096²-24bit skins directly to 1024²-8bit (indexed skins) is simple too.

(To reverse it, e.g. to enlarge 1024² skins in 2048² looks crappy.)

How to change the "damaged.TGA" skins, I have no idea.

From your server I took a 4096² Bf-109F-4 skin and changed it to 1024².

Watch the result:

http://www.mediafire.com/file/h1scd5hy26ywyv8/Bf-109F-4_Grey_GYIII52_RoW2_fromServer.7z/file

Best regards, Gerhard
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FAC N° 9 ...cheers mein Schatz

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##### Re: B.A.T. Skin Collection v3
« Reply #50 on: May 21, 2019, 11:26:21 AM »

Hello Whistler, i'm french and not speak good english.
I enjoy all your work like the NG series.

I DL the four zip and when I dezip the folder M to P I have an error message for all the skins of the Nieuport 17.
When I play DOF 3, I have a return to desktop at 70%. WAW, JTW, TGA work fine.
Where is the problem ?

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#### whistler

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##### Re: B.A.T. Skin Collection v3
« Reply #51 on: May 21, 2019, 11:58:06 AM »

Hello spad42, your english is probably better than mine! All good as long as we understand each other!

I have local copies and I just extracted "BAT_Skin_Collection_v3_M-P.zip" without problems. I use 7-zip.

Your download is probably corrupted. Try using a download manager. I don't know what's available these days and these kind of programs can carry stuff you don't need nor want... but there must be some extensions or add-ons for modern browsers such as Chrome or Firefox.

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NG-HUD v3.2 | NG-MAP v3.0 | NG-CAM v1.6: https://www.sas1946.com/main/index.php/board,93.0.html

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##### Re: B.A.T. Skin Collection v3
« Reply #52 on: May 24, 2019, 10:34:21 AM »

Thank you whistler for your quick response. My DL was corrupt. I try three time and the third was the good. Now all is OK. Computer are malicious for an old man like me.
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#### Kraut1

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##### Re: B.A.T. Skin Collection v3
« Reply #53 on: May 26, 2019, 02:58:39 AM »

Guys, i try to resize skins from BAT-pack to 4K by ESRGAN neural network... And it turned out great. Well, in most cases.

Hi Chameleon,
very good work, interesting for me, I use high res skins because I am flying with small fov angles (50degree) because I want to see the other planes in a realistic size on my 27" Monitor.

Question: is it complex to upscale Skins with ESRGAN neural Network and how does it work?
(I don't have much free time available)

I have tested some of your Skins and I have already used 2 of them in my current Battle of Gazala il2dcg campaign:
Bf-109F-4\Bf-109F4TropHptmLippertJG27_nomark.bmp Bf-109F-4\109F4_Desert.bmp
Because the testing takes much time (I check the Skin by looking from the cockpit) attached a list of some Skins that I like.
Best regards

Bf-109E-4\Bf109E3_JG1_1939.bmp
Bf-109E-4\Bf109E3_JG27_1940.bmp
Bf-109E-4\Bf109E4_JG77_Balkan.bmp
Bf-109E-4\E4 GuenterSteinhausenblank.bmp
Bf-109E-4\pt_Bf109 E_4.bmp
Bf-109F-4\109F4_Desert.bmp
Bf-109F-4\Bf-109F-4_Grey_GYIII52_RoW2.bmp
Bf-109F-4\Bf-109F4TropHptmLippertJG27_nomark.bmp
Bf-109G-2\Bf109g2_iiijg54.bmp
Bf-109G-2\Bf109G2_IIJG52_summer42.bmp
Bf-109G-2\Bf109G2_IJG52_summer42.bmp
Bf-109G-2\Bf109g2_jg54.bmp
Bf-109G-2\Bf109g4_jg53_desert.bmp
Bf-109G-2\Bf109G4_JG54_france.bmp
Bf-109G-2\Bf109G4_JG77_desert.bmp
Bf-109G-6\Bf109G6_desert_generic.bmp
Bf-109G-6\Bf109G6_JG27_grey_generic.bmp
Bf-109G-6\Bf109g6_jg4.bmp
Bf-109G-6\ME109G6_1jg53_blank.bmp
Bf-110C-4\Bf110_ZG26_1940.bmp
Bf-110C-4\Bf-110Earlywar.bmp
Bf-110C-4\dr_bf110c_2ZG76_blk.bmp
Bf-110C-4\RLM65-70.bmp
Bf-110C-4\vp_Bf110C_zg52nm.bmp
Bf-110C-4\vp_malta.bmp
Bf-110C-4\Wespe.bmp
Bf-110C-4\Wespe_Green.bmp
Bf-110C-4\Wespe_Winter.bmp
Fw-190A-3\Fw190A-4_6JG2_E.Rudorffer_1943_bl01.bmp
Fw-190A-3\Fw190a4_6jg2_mto_1943.bmp
FW-190A-6\Fw190A6_Josef_Wurmheller_blank.bmp
FW-190A-8\Fw190a8_jg26.bmp
FW-190A-8\Fw190a8_jg3_late44.bmp
FW-190A-8\OB_Fw190a8Maximowitzbl.bmp
FW-190F-8\Fw190f8_sg3_45.bmp
FW-190F-8\Fw190f8_sg4.bmp

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#### bomberkiller

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##### Re: B.A.T. Skin Collection v3
« Reply #54 on: May 26, 2019, 11:57:57 PM »

Quote
Question: Is it complex to upscale Skins with ESRGAN neural Network and how does it work?

From pure experience, I can promise you that upscaling is simple and fast, but never brings the desired result! This is especially true with our small 1024² skins.

Why is that? A photo with 16 million pixels can be wonderfully edited.

With a photo with just over 1 million pixels, it gets complicated because no computer program can calculate something that is not there.

Why do not you read what the publisher of the program wrote?

Best regards, Gerhard

https://arxiv.org/abs/1609.04802

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#### Kraut1

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##### Re: B.A.T. Skin Collection v3
« Reply #55 on: May 27, 2019, 12:05:48 PM »

Quote
Question: Is it complex to upscale Skins with ESRGAN neural Network and how does it work?

From pure experience, I can promise you that upscaling is simple and fast, but never brings the desired result! This is especially true with our small 1024² skins.

Why is that? A photo with 16 million pixels can be wonderfully edited.

With a photo with just over 1 million pixels, it gets complicated because no computer program can calculate something that is not there.

Why do not you read what the publisher of the program wrote?

Best regards, Gerhard

https://arxiv.org/abs/1609.04802
Hi Bomberkiller,
Thanks for the info with the link.
In generally I agree with you, best is to create real hd skins as you do.
I have checked some of upscaled skins and in many cases the quality is not so good, especially if you are close to plane e.g. cockpit view.
But I found out that in perhaps 10% to 20% the results are good.
I have attached some of screenshots of a 1K skin and the upscaled 4K version that from my point of view is good (Bf109E3_JG1_1939.bmp).
Best regards

0.4 MB    Bf109E3_JG1_1939 4K fov55degree a.jpg                  Check                                            Error

0.4 MB    Bf109E3_JG1_1939 1K fov55degree a.jpg                  Check                                            Error

0.4 MB    Bf109E3_JG1_1939 1K fov55degree b.jpg                  Check                                            Error

0.5 MB    Bf109E3_JG1_1939 4K fov55degree b.jpg                  Check                                            Error

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#### chameleon

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##### Re: B.A.T. Skin Collection v3
« Reply #56 on: May 27, 2019, 09:23:10 PM »

very good work, interesting for me, I use high res skins because I am flying with small fov angles (50degree) because I want to see the other planes in a realistic size on my 27" Monitor.

Thank you

Quote
Question: is it complex to upscale Skins with ESRGAN neural Network and how does it work?
(I don't have much free time available)

Bomberkiller say about GAN image upscaling.
I say - 1 month for install and configure, about 1 minute to rescale skin from 1K to 4K
If you want to rescale some skin, i can do it

With a photo with just over 1 million pixels, it gets complicated because no computer program can calculate something that is not there.

Some GAN models can draw new details on skin But i use Simple-Interpolation ESRGAN model - it is draw techical lines and curves most accurately. And it don't change clock faces on pilot desk to ellipse or helix.
If somebody parts skin image, may be, different parts of skin will be better to upscale by different models.

But I found out that in perhaps 10% to 20% the results are good.

Yes, i agree. May be some painters help us with it?
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#### Kraut1

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##### Re: B.A.T. Skin Collection v3
« Reply #57 on: May 28, 2019, 11:56:01 AM »

Quote
If you want to rescale some skin, i can do it
Thanks for your offer to upscale the Skins. If I need one I will ask you.
I think I will test from time to time some of your upscaled skins and I will report which of them seem to be good.
Best regards
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