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Author Topic: SAS Modact 6.2 for IL-2 4.13.2m  (Read 18539 times)

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SAS~Storebror

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #36 on: November 11, 2016, 02:54:46 AM »

I can't go on mediafire, doesn't work. Link page (Mediafire) only reloads again and again every time.
Switch off "Data saving" in your Opera browser and it will work.

Best regards - Mike
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Izengrimm

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #37 on: November 11, 2016, 09:46:28 AM »

Thanks Mike! All done.


Regards - Max
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SGT68

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It's tail fin Swastika discussion time again
« Reply #38 on: November 23, 2016, 02:51:04 AM »

I'm building up a Modact 6.20 install, testing whether certain mods and planes will work and I've come across this:

Being one who is not squeamish or politically correct and an advocate of historical accuracy to boot.. I have always enabled my tail fin swastikas. A German plane just does not look right without it. Several of you no doubt feel the same.

I have also always appreciated that not everyone feels like this, and at the end of the day IL-2s host developers are running a business and swastikas are apparently illegal in some countries, so I have appreciated the JSGME swastika enabling/disabling mod compromise.

In 4.13.20  6.20 it appears to have been bypassed. You won't get swastikas mod or no mod. So i download and runa tool called il2hk which sits in root folder and once executed the swastikas show up.

But here is my gripe, and it certainly is not a complaint about Modact 6.20 which is really growing on me.. IL2HK has to be executed EVERY time the game is run.  I really hate this type of arrogance and control that is exerted over MY pc. MY pc. That's right  ... .mmmmyyy  PC..

Why is this happening any ideas?

Could  i create a batch file that runs il2kh.exe then il2fb.exe after that?
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SAS~Storebror

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #39 on: November 23, 2016, 02:56:31 AM »

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SGT68

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #40 on: November 23, 2016, 03:02:37 AM »

HakenAllowed=1

Thank you VERY much


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zalak

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #41 on: November 28, 2016, 01:25:36 PM »

Hello all!
I have a question. Does SAS Modact 6.2 allow to install maps? If it allows, how i do it. I read http://www.sas1946.com/main/index.php/topic,35419.0.html, but maps don't work.
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SAS~Storebror

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #42 on: November 28, 2016, 11:01:03 PM »

Maps work the same way in Modact 6.2 like anywhere else, there's no difference.

Best regards - Mike
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DU30

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #43 on: January 08, 2017, 02:06:56 AM »

Thank you for this update and i downloaded the AI flyable from 4.12.2 and it works in this version. Thanks again.
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Ryan Chadwick

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #44 on: January 17, 2017, 10:06:00 AM »

Hey, followed all install instructions and crashes 1second into load page.  i must of missed somthing, updated with all patches etc and crashes when i press launch IL2
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SAS~Storebror

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #45 on: January 17, 2017, 10:38:35 AM »

Let me do a wild guess...
Your game is patched to 4.13.2? No? Start from scratch.
Steam?
This and the following two posts are vital for Steam IL-2 users:
http://www.sas1946.com/main/index.php/topic,24643.msg256833.html#msg256833

Best regards - Mike
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Ryan Chadwick

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #46 on: January 17, 2017, 11:10:39 AM »

hey, its fresh install from disc, added all patches in order, with  4.13.2 installed too.

thanks

Ryan
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SAS~Storebror

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Re: SAS Modact 6.2 for IL-2 4.13.2m
« Reply #47 on: January 17, 2017, 11:32:23 AM »

Then there's no reason why Modact shouldn't work if you installed it correctly.

Best regards - Mike
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