Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5 6 ... 38   Go Down

Author Topic: SAS Engine MOD 2.8.20 western & JC's Merge Effect (Beta) Full-pack 25/Jul/2020  (Read 161133 times)

0 Members and 1 Guest are viewing this topic.

Seb

  • Modder
  • member
  • Offline Offline
  • Posts: 555
Re: SAS Engine MOD 2.7.1 western Full-pack 23/Sep/2016
« Reply #24 on: October 01, 2016, 04:30:14 AM »

Patching existing Jets to make compatible of Refuel / FuelTank code.
https://www.mediafire.com/file/2lsj2dny6lw21wu/Refuel2.7.1patch2%282%29.7z

Patch ready in above link for those Jets.

- F-105D/F pack
 https://www.sas1946.com/main/index.php/topic,49077.0.html


Hi Western.
Thank you for your work.
But the patch does not make up for the F-105.
Regards
Seb




Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: SAS Engine MOD 2.7.1 western Full-pack 23/Sep/2016
« Reply #25 on: October 01, 2016, 04:48:23 AM »

Patching existing Jets to make compatible of Refuel / FuelTank code.
https://www.mediafire.com/file/2lsj2dny6lw21wu/Refuel2.7.1patch2%282%29.7z

Patch ready in above link for those Jets.

- F-105D/F pack
 https://www.sas1946.com/main/index.php/topic,49077.0.html


Hi Western.
Thank you for your work.
But the patch does not make up for the F-105.

Ouch!
I had forgotten completely to compose F-105 classfiles.
Thanks your help.

How is it?
https://www.mediafire.com/file/5r4cbuvvj3yfmg2/Refuel2.7.1patch3.7z
Logged

Seb

  • Modder
  • member
  • Offline Offline
  • Posts: 555
Re: SAS Engine MOD 2.7.1 western Full-pack 23/Sep/2016
« Reply #26 on: October 01, 2016, 06:23:36 AM »

Quote
Ouch!
I had forgotten completely to compose F-105 classfiles.

Thank you missed this.
I have one more thing to you, but priv.
Logged

taskf53

  • member
  • Offline Offline
  • Posts: 572
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #27 on: October 01, 2016, 11:58:17 AM »




Hello western0221.

I have a new 412.ma 5.3 instal for test with only:

!00_WeaponsPack v1.3 (without the classfile 22164244D5800CDC ).
!SAS Common Utils_109.
!!!!_US_Marine_Aviation_Java_Pack v3.6 Beta.
!!!!_US_Marine_Aviation_Pack v3.6 Beta.
!_F16A C_v5 (without the classfile 22164244D5800CDC ).
!SAS_Engine_2.7.1w_full_20160923.( Simple update Engine MOD 2.7.1w , no additional visual / sound effects version ).

000_1956_Core_v1.33+patch vega + patch Refuel.
24Bits Skins.
AH-1_Cobra.

When i fly the F16 with or without drop tank and i use misckey 5 for the left HDD i dont have any problem.

If i patch  with Refuel2.7.1patch2 for F16 and fly ---WITH DROP TANK--- if i use misckey 5 i get a CTD.

The same thing with F18.

Code: [Select]
at com.maddox.il2.objects.air.F_16.checkfuel(F_16.java:153)

at com.maddox.il2.objects.air.CockpitF_16C_B52.movescreenfuel(CockpitF_16C_B52.java:2008)

at com.maddox.il2.objects.air.CockpitF_16C_B52.reflectWorldToInstruments(CockpitF_16C_B52.java:386)

at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:101)

at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:834)

at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:710)

at com.maddox.il2.engine.Renders.doPaint(Renders.java:337)

at com.maddox.il2.engine.Renders.paint(Renders.java:253)

at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)

at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)

at com.maddox.rts.Message._send(Message.java:1217)

at com.maddox.rts.Message.sendToObject(Message.java:1191)

at com.maddox.rts.Message.sendTo(Message.java:1134)

at com.maddox.rts.Message.trySend(Message.java:1115)

at com.maddox.rts.Time.loopMessages(Time.java:252)

at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)

at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)

at com.maddox.il2.game.Main.exec(Main.java:449)

at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)



Best regards.
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #28 on: October 01, 2016, 12:05:40 PM »

If i patch  with Refuel2.7.1patch2 for F16 and fly ---WITH DROP TANK--- if i use misckey 5 i get a CTD.

The same thing with F18.

Somewhere ... in some folder ... the classfile 22164244D5800CDC still exists in #SAS, maybe.
How about using File Search function of Windows' Explorer right upper input box ?

Or.... How about changing Engine MOD folder's name given Top Superior alphabetical order in your #SAS folder like "!   00_Engine mod" (3x brank space are inserted between ! and 00) ?
Logged

taskf53

  • member
  • Offline Offline
  • Posts: 572
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #29 on: October 01, 2016, 01:19:45 PM »

OK western0221.

It works with the Engine mod in the first line in SAS folder.

Thank you very much. :) :)
Logged

KingTiger503

  • Legendary History Luftwaffe Elite Ace ,,, FAC# 53
  • Supporter
  • member
  • Offline Offline
  • Posts: 1924
  • KT503 Elite
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #30 on: October 02, 2016, 02:50:02 AM »

Western, I Found 5 Files on Folder Where use for File Search.
Logged
My Greatest and Best Regards KT503

taskf53

  • member
  • Offline Offline
  • Posts: 572
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #31 on: October 02, 2016, 07:10:49 AM »

Hello western0221.

I still have a little problem.

I have a new 412.ma 5.3 instal for test with only this in #SAS folder.

!   OO_SAS_Engine_2.7.1w_full_20160923.( Simple update Engine MOD 2.7.1w , no additional visual /
sound effects version ).
!00_WeaponsPack v1.3
!SAS Common Utils_109.
!!!!_US_Marine_Aviation_Java_Pack v3.6 Beta.
!!!!_US_Marine_Aviation_Pack v3.6 Beta.
!_F16A C_v5 + Refuel patch
000_1956_Core_v1.33+patch vega + patch Refuel.
24Bits Skins.
AH-1_Cobra.

There is only one classfile 22164244D5800CDC in the game (in the !   OO_SAS_Engine_2.7.1w_full_20160923.) ( File Search function of Windows).

I test the misckey 5 for left HDD on F16 with Refuel patch.

For 0,2,3 drop tank no problem.

For 1 central drop tank the game stop with misckey 5,(no CTD).

I have to press misckey 5 two times more for running the game again.

No problem with F18.

Thank you. :)

Best regards.
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #32 on: October 02, 2016, 07:23:14 AM »

Hello western0221.

I still have a little problem.

......

I test the misckey 5 for left HDD on F16 with Refuel patch.

For 0,2,3 drop tank no problem.

For 1 central drop tank the game stop with misckey 5,(no CTD).

I have to press misckey 5 two times more for running the game again.

No problem with F18.

Thanks your bug report.
It sounds like F-16's my patch problem.
I can guess in which method of F-16 makes that.
Outside of Engine MOD part.

It needs some days.
Logged

Seb

  • Modder
  • member
  • Offline Offline
  • Posts: 555
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #33 on: October 02, 2016, 07:34:57 AM »

For me it is a similar problem when you turn on the left of the screen in the cockpit of key 5, also my game crashes.
I have a problem with the F-16 and F / A-18.
AV8B Harrier works without a problem.
Best regards.
Seb
Logged

KingTiger503

  • Legendary History Luftwaffe Elite Ace ,,, FAC# 53
  • Supporter
  • member
  • Offline Offline
  • Posts: 1924
  • KT503 Elite
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #34 on: October 02, 2016, 09:29:27 AM »

Same here, I fly the F-16 with Droptank, then I press the the misckey 5, I get CTD too.
Logged
My Greatest and Best Regards KT503

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: SAS Engine MOD 2.7.1 western Full-pack 23-24/Sep/2016
« Reply #35 on: October 02, 2016, 09:44:05 AM »

Hi Western, do you modified the overheat vs altitude behaviour in last patches?

Logged
Pages: 1 2 [3] 4 5 6 ... 38   Go Up
 

Page created in 0.081 seconds with 24 queries.