Fuel tanks ate not working on 4.10 up3??
Sorry, I don't get what you want to tell me there ..
Redistributing cargos(i mean resources in global) between HBS/ cargo loadouts not working when r/r/r is turned on?
Generally this does work, I've done this myself in a few missions. There are of course a few pitfalls, check the MDS Readme to see if you've done everything correctly ..
Trigger SAR constantly ticking on screen...how to set the ticking timer or possibilities for setting up this triggers? (I mean theres a pilot hidden on some cords u may find, but its frustrating how oftenly are the coeds shown up on screen)
sure it shows up all the time. That poor guy wants to get home to his loved ones as fast as possible
On a serious note, this object is built for missions which have a rescue as their primary objective. Using it as a side-quest does not make sense, simply because of the frequency of the messages. And afaik there's no possibility to reduce that message frequency, sorry.
Least but not last is, where can i set into some load.ini of the map parametres for mp_dotrange because i want to run those setups on start of the map without need of shidt+tabing and putting commands in console everytime i run the map.
once again,
afaik this is not possible .. but iirc you are able to define the dot range globally in another file. I'm sure you know how to do that, but please take care: Each online Server has his own definition of the dotrange, and if you define your own, you'll have an unfair advantage against other players ..
I don't have to add that Admins (and the other players) don't like to see that, do I?
If i have well textured better version of stock map im using for my mission. Do i need to send the map with all.ini to run it on FAC SERVER? or may i make that mission with stock map rather? I saw every map on fac server is retextured.
Use a stock map .. every other player (and the Server) use stock UP3 maps only, and if your mission is built on a map the Server doesn't know ..
this cannot work!