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Author Topic: Barracuda v.1.04 - upd. 13.08.2016  (Read 27367 times)

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SAS~Epervier

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #132 on: April 09, 2017, 02:43:39 AM »

Do you watch what happens if you put bombs on this plane (player) and you fold the wings?
No ! Because if you had done so you would have reported the bug!  :-X



Unfortunately I can not modify / compile this version of the code.
So here's what to change:
Barracuda.class

Instead of:

   public void moveWingFold(float f) {
      moveWingFold(hierMesh(), f);
   }

Put :

   public void moveWingFold(float f) {
      moveWingFold(hierMesh(), f);
      if (f < 0.001F) {
         setGunPodsOn(true);
         hideWingWeapons(false);
      } else {
         setGunPodsOn(false);
         FM.CT.WeaponControl[0] = false;
         hideWingWeapons(true);
      }
   }

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Triad773

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #133 on: May 21, 2017, 11:13:22 AM »

Wow I saw the vid. while I was looking for something else. Lovens these obscure planes. And it's even compat. with my DBW install.

Thanks gents for all your work!
Cheers :D
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milvipes

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #134 on: March 20, 2019, 10:48:25 AM »

So here's what to change:
Barracuda.class

Instead of:

   public void moveWingFold(float f) {
      moveWingFold(hierMesh(), f);
   }

Put :

   public void moveWingFold(float f) {
      moveWingFold(hierMesh(), f);
      if (f < 0.001F) {
         setGunPodsOn(true);
         hideWingWeapons(false);
      } else {
         setGunPodsOn(false);
         FM.CT.WeaponControl[0] = false;
         hideWingWeapons(true);
      }
   }
Excuse me but where exactly is that class file found? Or is it exclusively a 409 file?
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Mick

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #135 on: March 20, 2019, 11:40:31 AM »

... should be the biggest class :5160C93084104396
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milvipes

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #136 on: March 21, 2019, 06:02:04 PM »

... should be the biggest class :5160C93084104396
I opened that file, but couldn't find the codes that resemble the ones posted by Epervier.
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Mick

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #137 on: March 22, 2019, 02:44:45 AM »

... which tool did you use to "open" the class ...?

... a text editor ...?

https://www.google.com/search?client=firefox-b-d&q=how+to+edit+a+java+class+file
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SAS~Epervier

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #138 on: March 22, 2019, 03:55:07 AM »

... should be the biggest class :5160C93084104396
I opened that file, but couldn't find the codes that resemble the ones posted by Epervier.
I had provided this code for the Mod author to make the changes. Or for a person who knows how to make changes in Java code.

I can provide you with the Class for the 409!
See attachments...
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milvipes

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #139 on: March 22, 2019, 09:17:03 AM »

I had provided this code for the Mod author to make the changes. Or for a person who knows how to make changes in Java code.

I can provide you with the Class for the 409!
See attachments...
Thanks a bunch, I was using WordPad to open it, but apparently Java code didn't show up correctly.
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Mick

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #140 on: March 22, 2019, 10:24:28 AM »

... well in fact you can't see the java coding with a text editor, you need to decompile the class with a specific tool, edit the code and recompile it ...
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SAS~Epervier

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #141 on: March 22, 2019, 10:25:53 AM »

... I was using WordPad to open it, but apparently Java code didn't show up correctly.
To open a "hash" file (5160C93084104396) you need a tool to transform it into a "class" file (Jode tool).
To read a "class" file you need a Java editor (Eclipe, ...).
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milvipes

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #142 on: March 25, 2019, 01:33:21 PM »

All-British flight deck. Corsair & Avenger can now step aside.

It works flawlessly now.
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sosezi

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Re: Barracuda v.1.04 - upd. 13.08.2016
« Reply #143 on: April 04, 2019, 12:25:25 AM »

Any skins Yet?
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