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Author Topic: First forays with the new patch....  (Read 3066 times)

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BalDaddy

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First forays with the new patch....
« on: July 04, 2016, 04:45:44 PM »

... blimey the AI is a handful now innit? Most noticeably on the 'Darwin Harbour Raid' I tried. The Zero's which were just a mild annoyance now fly like Zeros should it seems! 
Heartfelt thanks to all who deployed their time and expertise to this new exciting development.

I do notice that there is a '202 patch' now. Haven't seen the notification of this or looking in the wrong place. I must tell the Chuffolites.
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BalDaddy

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Re: First forays with the new patch....
« Reply #1 on: July 04, 2016, 04:54:27 PM »

Just notice on the stats page, I seem to be 'unknown' and no record of me flying these missions, any answer to this please?

(Not complaining....abysmal effort what with a new stick and the more aggressive AI. Best kept quiet  ;) )
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BalDaddy

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Re: First forays with the new patch....
« Reply #2 on: July 06, 2016, 03:34:11 AM »

Admin edit: The following four messages were split from the UP3 Patch Pack 202 thread and added to this one.


A question if I may.....
Since installing this patch, the SAS Dogfight Server does not seem to recognise my presence. Name shown in white, plane shown as 'unknown'. No score recorded.
Any answers please?
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Nicholaiovitch

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Re: First forays with the new patch....
« Reply #3 on: July 06, 2016, 01:55:10 PM »

A question if I may.....
Since installing this patch, the SAS Dogfight Server does not seem to recognise my presence. Name shown in white, plane shown as 'unknown'. No score recorded.
Any answers please?

Your entry looked normal on my screen BD with a/c and score visible. Might be your internet connection. Worth posting your log from last night to see if Mike picks up an issue.

Bounder
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BalDaddy

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Re: First forays with the new patch....
« Reply #4 on: July 06, 2016, 02:30:22 PM »

Indeed; on the ingame screen, score recorded. If one looks at 'mission results by team', I wasn't there!
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SAS~Skylla

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Re: First forays with the new patch....
« Reply #5 on: July 06, 2016, 02:45:24 PM »

Quote
Just notice on the stats page, I seem to be 'unknown' and no record of me flying these missions, any answer to this please?
Quote
Since installing this patch, the SAS Dogfight Server does not seem to recognise my presence. Name shown in white, plane shown as 'unknown'. No score recorded.

This problem is - afaik - not related to IL2, but to our Server controller FBDj, which takes care of all the statistics ..

So far I've only seen this issue if the regarding player had a symbol in his name that could not be interpreted by FBDj.

But since this is not the case with 'BalDaddy' (please correct me if I'm wrong),  I'll have to investigate further on this ..

First of all, can you tell me a few more details? For example, how often does this happen? Are any specific maps/missions/Aircraft involved?

Best Regards,
skylla
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SAS~Storebror

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Re: First forays with the new patch....
« Reply #6 on: July 06, 2016, 10:49:43 PM »

The solution is pretty simple:
Your name currently has a TAB character at the end.
It's "BalDaddy<TAB>" instead of "BalDaddy".

We'll implement a fix to such circumstances on server side, but you should fix it on your side by editing your player name too.

Best regards - Mike
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BalDaddy

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Re: First forays with the new patch....
« Reply #7 on: July 07, 2016, 04:00:17 AM »

Thanks for replies chaps.
This has only occurred since the new patch. I have no idea how to correct this my end. No worries though, just curiosity. I'm not a stats whore......honest!
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SAS~Storebror

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Re: First forays with the new patch....
« Reply #8 on: July 07, 2016, 04:04:46 AM »

One way to definitely solve this is to open the Mod Settings GUI (it's right on the main Screen, a button "Mods" in the middle right).
There you can enable using a custom Net Callsign and you can set your callsign there.

Other than that, when you connect through Hyperlobby, then it might be your Hyperlobby username that already contains the tab character.
If not, it has to be in the Pilot Name which you are using in IL-2.

Best regards - Mike
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SAS~Storebror

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Re: First forays with the new patch....
« Reply #9 on: July 07, 2016, 06:44:18 AM »

*bump*

Back from Code investigation and further tests, I see a little clearer now BD.
Fact is that this issue has always been there, it's not related to any Patch Pack (rather opposite, but more below).
It's definitely a client setting on your side, If I had to put my money somewhere, it'd be the name you've defined in the "Pilots" roster.
I can say so because I tried it myself, opened the "Pilots" Menu, clicked "New" to create a new slot, removed the russian crap left and right and entered "BalDaddy" in the center.
I swear I didn't add a Tab, however... it turned out that a tab was added automatically to whatever reason.
Retried with Plain 4.10.1 game, same issue.

The difference is extremely subtle when you look at it in the main menu.
This is the "good" one:


This is the "bad" one, note the tiny enlarged space between the last "y" and the apostrophe:


Only when you open the Pilots Roster page again, it will scream right in your face...

For those who are interested, a funny background story is that this issue was actually supposed to be solved on server side already.
There's a flag "filterUserNames" that can be set on server side (and in fact it was set on our server), which causes all characters which aren't "valid" to be stripped from usernames.
"Valid" characters are generally all readable characters of the ASCII set plus russian characters.
Spaces, Tabs etc. are not "valid".
Therefore this issue should not have happened as the names should be filitered on the server. And in fact they are.
What the IL-2 Developers forgot however is the fact that in a dogfight server environment, certain Event Log messages are forwarded to the Server for local logging.
These Event Log entries are generated on Client side (hence they don't have their usernames filtered for "invalid" characters, since the Client is no Server) and then forwarded "as is" to the Server and written to the Event Log there "as is".
Now that FBDj parses the Event Log for stats generation, the issue started to arise, since for a User "BalDaddy<TAB>" the Event Log entries are completely out of sync, partly with tab (Client generated, forwarded messages), partly without (Server generated).

That's why.
And of course it's fixed now and will be uploaded to the server in a split second ;)

Best regards - Mike
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SAS~Storebror

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Re: First forays with the new patch....
« Reply #10 on: July 07, 2016, 07:26:09 AM »

Just to show how the mess looked like from the Server's Event Log perspective:

Code: [Select]
[7:11:47 PM] BalDaddy has connected
[7:14:56 PM] BalDaddy :SpitfireMkXII(0) seat occupied by BalDaddy at 0.0 0.0
[7:14:56 PM] BalDaddy :SpitfireMkXII loaded weapons 'default' fuel 70%
[7:16:31 PM] BalDaddy :SpitfireMkXII in flight at 105755.64 223681.02
[7:19:30 PM] BalDaddy :SpitfireMkXII(0) was wounded at 107418.5 221632.89
[7:19:49 PM] BalDaddy {BalDaddy _0;BalDaddy :SpitfireMkXII;1} damaged by landscape at 108995.6 221890.89
[7:19:49 PM] BalDaddy {BalDaddy _0;BalDaddy :SpitfireMkXII;1}(0) was killed at 108995.6 221890.89
[7:19:49 PM] BalDaddy {BalDaddy _0;BalDaddy :SpitfireMkXII;1} shot down by ZG1_I02{ZG1_I020;Me-210Ca-1;2} at 108995.6 221890.89
[7:20:06 PM] BalDaddy entered refly menu
[7:20:14 PM] BalDaddy :SpitfireMkXII(0) seat occupied by BalDaddy at 0.0 0.0
[7:20:14 PM] BalDaddy :SpitfireMkXII loaded weapons 'default' fuel 70%
[7:21:03 PM] BalDaddy :SpitfireMkXII in flight at 106472.4 223630.36
[7:22:22 PM] ZG1_I02{ZG1_I022;Me-210Ca-1;2} damaged by BalDaddy{BalDaddy_0;BalDaddy:SpitfireMkXII;1} at 103149.23 218426.77
[7:22:25 PM] ZG1_I02{ZG1_I022;Me-210Ca-1;2} shot down by BalDaddy{BalDaddy_0;BalDaddy:SpitfireMkXII;1} at 102973.34 218127.97
[7:24:18 PM] BalDaddy {BalDaddy _0;BalDaddy :SpitfireMkXII;1}(0) was killed by II_JG201{II_JG2010;Bf-109G-2;2} at 103707.06 214928.23
[7:24:24 PM] BalDaddy {BalDaddy _0;BalDaddy :SpitfireMkXII;1} shot down by II_JG201{II_JG2010;Bf-109G-2;2} at 104094.055 215161.77
[7:24:51 PM] BalDaddy entered refly menu
(...)
[7:52:24 PM] BalDaddy {BalDaddy _0;BalDaddy :SpitfireMkIXcM61;1} landed at 101465.63 223965.84
[7:53:07 PM] BalDaddy :SpitfireMkIXcM61 removed at 101466.2 223966.11
[7:53:07 PM] BalDaddy entered refly menu
[7:53:11 PM] BalDaddy :SpitfireMkIXcM61(0) seat occupied by BalDaddy at 0.0 0.0
[7:53:11 PM] BalDaddy :SpitfireMkIXcM61 loaded weapons 'default' fuel 70%
[7:55:21 PM] BalDaddy :SpitfireMkIXcM61 removed at 61122.0 242499.2
[7:55:27 PM] BalDaddy has disconnected

See how some log entries have the tab stripped (connect, disconnect, damaged enemy, shot down enemy) while others appear with trailing tab?
That was the issue.

By the way you were not alone.
"HuckebeintheRaven" also fell victim of this since his Username ingame was "Huckebein the Raven" with spaces inbetween:
Code: [Select]
[8:02:23 PM] HuckebeintheRaven has connected
[8:04:54 PM] Huckebein the Raven:Fw-190A-3(0) seat occupied by Huckebein the Raven at 0.0 0.0
[8:04:54 PM] Huckebein the Raven:Fw-190A-3 loaded weapons 'default' fuel 50%
[8:06:24 PM] Huckebein the Raven:Fw-190A-3 in flight at 188529.19 151972.2
[8:10:59 PM] Huckebein the Raven:I-185M-82A(0) seat occupied by Huckebein the Raven at 0.0 0.0
[8:10:59 PM] Huckebein the Raven:I-185M-82A loaded weapons 'default' fuel 40%
[8:12:24 PM] Huckebein the Raven:I-185M-82A in flight at 172295.95 133920.5
[8:17:18 PM] g0122{g01220;He-111H-6;2}(3) was killed by HuckebeintheRaven{HuckebeintheRaven_0;HuckebeintheRaven:I-185M-82A;1} at 165554.39 144479.5
[8:19:20 PM] g0122{g01222;He-111H-6;2} shot down by HuckebeintheRaven{HuckebeintheRaven_0;HuckebeintheRaven:I-185M-82A;1} at 172677.08 142174.02
[8:19:48 PM] g0122{g01220;He-111H-6;2} shot down by HuckebeintheRaven{HuckebeintheRaven_0;HuckebeintheRaven:I-185M-82A;1} at 172714.34 141794.2
[8:21:12 PM] g0122{g01223;He-111H-6;2} shot down by HuckebeintheRaven{HuckebeintheRaven_0;HuckebeintheRaven:I-185M-82A;1} at 177169.02 135996.5
[8:24:43 PM] g0132{g01322;Ju-87D-3;2} shot down by HuckebeintheRaven{HuckebeintheRaven_0;HuckebeintheRaven:I-185M-82A;1} at 168653.31 144306.8
[8:25:58 PM] Huckebein the Raven{Huckebein the Raven_0;Huckebein the Raven:I-185M-82A;1} damaged by g0101{g01012;Bf-109F-2;2} at 170367.53 144475.28
[8:26:07 PM] Huckebein the Raven:I-185M-82A(0) bailed out at 170072.08 144170.22
[8:26:12 PM] Huckebein the Raven{Huckebein the Raven_0;Huckebein the Raven:I-185M-82A;1} shot down by g0101{g01012;Bf-109F-2;2} at 169982.94 144025.42
[8:26:14 PM] Huckebein the Raven:I-185M-82A(0) was killed at 169941.84 144034.11
[8:26:16 PM] Huckebein the Raven entered refly menu
(...)

Nevertheless, as mentioned before, even if you have "invalid" characters in your username, this issue is fixed on server side now so it will not happen again on our server (on others it will...).

Best regards - Mike
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BalDaddy

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Re: First forays with the new patch....
« Reply #11 on: July 07, 2016, 09:32:46 AM »

Thanks for the time taken to look at this on my behalf Mike.
Most kind of you, though I wish you had not chosen such a disastrous mission of mine as an example!  ;D
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