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Author Topic: AviaSkins vehicle projects initial WIP release.  (Read 11326 times)

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max_thehitman

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #12 on: June 15, 2016, 10:30:04 AM »



SUPER!  8)

Those look beautiful. I like the colors you have chosen for the skins.
They are wonderful for all maps!

Thank you so much!

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stalker

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stalker

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #14 on: June 16, 2016, 12:15:19 AM »




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Mission_bug

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #15 on: June 17, 2016, 05:55:05 AM »

Hello guys, there is a link in the first post that Epervier sent that adds passengers to your existing pack, simply swap his folders for the ones you already have. ;)


The  extra GAZ above now has a java slot and has been added into the pack, thanks again to Stalker for the excellent art work, however, I need to finish the
M-1/T-18 tank before I make a new upload so the link from Epervier gives you the chance to add that to your pack while I work on the next upload that will
have all the alterations shown in it.


Take care.

Wishing you all the very best, Pete. ;D
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max_thehitman

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #16 on: June 17, 2016, 11:55:22 AM »


I am going to have a heart-attack with all these new goodies  :P
Its just keeps getting better all the time!

Thank you for the new additions!
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Mission_bug

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #17 on: June 24, 2016, 01:43:24 PM »

Hello guys, there is now a new update in the first post. ;)

Please remove the previous folder and all entries before installing this update as there have been alterations throughout.

Additions:

Amphibious:



Extra GAZ utility vehicles:



MS_1/T_18 small tank:




Gogol (River boat, still needs a lot of work):




Humvee American utility and armed version:








Work continues and will be updated as time permits. :)


Take care.


Wishing you all the very best, Pete. ;D
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Seb

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #18 on: June 24, 2016, 02:56:00 PM »

Great job.  :)
But I throw the game at 70%.  >:(

Code: [Select]
[code]2016-06-24 22:51:35:697 (dinput.dll) : IL-2 Process ID = 00001260
2016-06-24 22:51:35:697 (dinput.dll) : Starting Watchdog at D:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\selector\basefiles\IL-2 Watchdog.exe
2016-06-24 22:51:35:713 (dinput.dll) : Watchdog process started.
2016-06-24 22:51:35:713 (dinput.dll) : JVM Parameters injector activated
2016-06-24 22:51:35:713 (dinput.dll) : Applying JVM Memory Settings from IL-2 Selector...
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -Xms444M
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -Xmx444M
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -Xss4096K
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -XX:PermSize=64M
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -XX:MaxPermSize=64M
2016-06-24 22:51:35:713 (dinput.dll) : Checking duplicate JVM Options...
2016-06-24 22:51:35:713 (dinput.dll) : Checking mandatory JVM Options...
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -Djava.class.path=.
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -Xincgc
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -Xverify:none
2016-06-24 22:51:35:713 (dinput.dll) : Adding JVM Option: -Xcomp
2016-06-24 22:51:35:713 (dinput.dll) : Final JVM Option List:
2016-06-24 22:51:35:713 (dinput.dll) : -Xms444M
2016-06-24 22:51:35:713 (dinput.dll) : -Xmx444M
2016-06-24 22:51:35:713 (dinput.dll) : -Xss4096K
2016-06-24 22:51:35:713 (dinput.dll) : -XX:PermSize=64M
2016-06-24 22:51:35:713 (dinput.dll) : -XX:MaxPermSize=64M
2016-06-24 22:51:35:713 (dinput.dll) : -Djava.class.path=.
2016-06-24 22:51:35:713 (dinput.dll) : -Xincgc
2016-06-24 22:51:35:713 (dinput.dll) : -Xverify:none
2016-06-24 22:51:35:713 (dinput.dll) : -Xcomp
2016-06-24 22:51:35:729   (watchdog) : IL-2 Parent Process Handle = 0000007C, ID=00001260
2016-06-24 22:51:35:729   (watchdog) : IL-2 Watchdog started.
2016-06-24 22:51:35:729   (watchdog) : Message Window Created.
2016-06-24 22:51:35:838   (watchdog) : Splash Screen Created.
2016-06-24 22:51:35:838 (dinput.dll) : Hooked "SAS_CreateJavaVM" function activated, injecting JVM Parameters
2016-06-24 22:51:35:853 (dinput.dll) : JVM Parameters injected successfully
2016-06-24 22:51:35:869    (wrapper) : ProcessAttach, attached Processes =  1
2016-06-24 22:51:35:869    (wrapper) : Calling GetCommandLineParams()
2016-06-24 22:51:35:869    (wrapper) : MODS Folder = "#SAS"
2016-06-24 22:51:35:869    (wrapper) : No FILES Folder set.
2016-06-24 22:51:35:869    (wrapper) : Calling LinkIl2fbExe()
2016-06-24 22:51:35:869    (wrapper) : Trying to link back to D:\Program Files\Ubisoft\IL-2 Sturmovik 1946\il2fb.exe through LoadLibrary()
2016-06-24 22:51:35:869    (wrapper) : Calling CreateModsFolderList()
2016-06-24 22:51:36:072    (wrapper) : Scanning #SAS folder took 201 milliseconds.
2016-06-24 22:51:36:072    (wrapper) : Total number of modded files = 34500.
2016-06-24 22:51:36:072    (wrapper) : Calling SortList()
2016-06-24 22:51:36:072    (wrapper) : Sorting modded files list took 6.254 milliseconds.
2016-06-24 22:51:36:072    (wrapper) : Calling RemoveDuplicates()
2016-06-24 22:51:36:072    (wrapper) : Removing 3143 Duplicates took 0.115 milliseconds.
2016-06-24 22:51:38:927   (watchdog) : IL-2 Main Window created: "Il2-Sturmovik Forgotten Battles" (MaddoxRtsWndClassW), Handle= 0x00320196
2016-06-24 22:51:38:927   (watchdog) : Activating IL-2 Main Window (0x00320196) using SwitchToThisWindow()
2016-06-24 22:51:38:958    (wrapper) : ThreadAttach, attached Threads =  1
2016-06-24 22:51:38:958    (wrapper) : ThreadAttach, attached Threads =  2
2016-06-24 22:51:38:958    (wrapper) : ThreadAttach, attached Threads =  3
2016-06-24 22:51:38:958    (wrapper) : ThreadAttach, attached Threads =  4
2016-06-24 22:51:38:958    (wrapper) : ThreadAttach, attached Threads =  5
2016-06-24 22:51:38:973    (wrapper) : ThreadDetach, attached Threads =  4
2016-06-24 22:51:38:973    (wrapper) : ThreadDetach, attached Threads =  3
2016-06-24 22:51:38:973    (wrapper) : ThreadDetach, attached Threads =  2
2016-06-24 22:51:38:973    (wrapper) : ThreadDetach, attached Threads =  1
2016-06-24 22:51:38:989    (wrapper) : ThreadAttach, attached Threads =  2
2016-06-24 22:51:38:989    (wrapper) : ThreadAttach, attached Threads =  3
2016-06-24 22:51:38:989    (wrapper) : ThreadAttach, attached Threads =  4
2016-06-24 22:51:38:989    (wrapper) : ThreadAttach, attached Threads =  5
2016-06-24 22:51:39:005    (wrapper) : ThreadDetach, attached Threads =  4
2016-06-24 22:51:39:005    (wrapper) : ThreadDetach, attached Threads =  3
2016-06-24 22:51:39:005    (wrapper) : ThreadDetach, attached Threads =  2
2016-06-24 22:51:39:005    (wrapper) : ThreadDetach, attached Threads =  1
2016-06-24 22:51:39:020    (wrapper) : ThreadAttach, attached Threads =  2
2016-06-24 22:51:39:020    (wrapper) : ThreadAttach, attached Threads =  3
2016-06-24 22:51:39:020    (wrapper) : ThreadAttach, attached Threads =  4
2016-06-24 22:51:39:020    (wrapper) : ThreadAttach, attached Threads =  5
2016-06-24 22:51:39:036    (wrapper) : ThreadDetach, attached Threads =  4
2016-06-24 22:51:39:036    (wrapper) : ThreadDetach, attached Threads =  3
2016-06-24 22:51:39:036    (wrapper) : ThreadDetach, attached Threads =  2
2016-06-24 22:51:39:036    (wrapper) : ThreadDetach, attached Threads =  1
2016-06-24 22:51:39:036    (wrapper) : ThreadAttach, attached Threads =  2
2016-06-24 22:51:39:067    (wrapper) : ThreadAttach, attached Threads =  3
2016-06-24 22:51:39:098    (wrapper) : ThreadAttach, attached Threads =  4
2016-06-24 22:51:39:098    (wrapper) : ThreadAttach, attached Threads =  5
2016-06-24 22:51:39:098    (wrapper) : ThreadAttach, attached Threads =  6
2016-06-24 22:51:39:098    (wrapper) : ThreadAttach, attached Threads =  7
2016-06-24 22:51:39:114    (wrapper) : ThreadAttach, attached Threads =  8
2016-06-24 22:51:39:145    (wrapper) : ThreadAttach, attached Threads =  9
2016-06-24 22:51:39:161    (wrapper) : ThreadAttach, attached Threads =  10
2016-06-24 22:51:39:161    (wrapper) : ThreadAttach, attached Threads =  11
2016-06-24 22:51:39:176    (wrapper) : ThreadAttach, attached Threads =  12
2016-06-24 22:51:39:176    (wrapper) : ThreadAttach, attached Threads =  13
2016-06-24 22:51:39:176    (wrapper) : ThreadAttach, attached Threads =  14
2016-06-24 22:51:39:207    (wrapper) : ThreadAttach, attached Threads =  15
2016-06-24 22:51:39:930   (watchdog) : Successfully activated IL-2 Main Window (Handle: 0x00320196)
2016-06-24 22:51:44:521    (wrapper) : ThreadDetach, attached Threads =  14
2016-06-24 22:51:44:521    (wrapper) : ThreadDetach, attached Threads =  13
2016-06-24 22:51:44:522    (wrapper) : ThreadDetach, attached Threads =  12
2016-06-24 22:51:44:522    (wrapper) : ThreadDetach, attached Threads =  11
2016-06-24 22:51:45:037    (wrapper) : ThreadDetach, attached Threads =  10
2016-06-24 22:51:45:037   (watchdog) : IL-2 Main Window destroyed: "Il2-Sturmovik Forgotten Battles" (MaddoxRtsWndClassW), Handle= 0x00320196
2016-06-24 22:51:45:037   (watchdog) : IL-2 main window (handle 0x00320196) disappeared, checking process status.
2016-06-24 22:51:45:037    (wrapper) : ProcessDetach, attached Processes =  0
2016-06-24 22:51:45:037    (wrapper) : Total files opened = 71660
2016-06-24 22:51:45:037    (wrapper) : Total search time consumed = 1.695 milliseconds (0.001694864128 Seconds)
2016-06-24 22:51:45:037    (wrapper) : Search Time per File = 23.651 nanoseconds (0.000000023651 Seconds)
2016-06-24 22:51:45:037    (wrapper) : Average Search Iterations required per File = 9.4
2016-06-24 22:51:45:052 (dinput.dll) : JVM Parameters injector deactivated
[/code]
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Mission_bug

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #19 on: June 24, 2016, 11:31:43 PM »

Hello Seb, I cannot see anything in your log that that helps me know why you have the 70% crash, sorry. :(


Usually 70% CTD are caused by the wrong entries being added to your files but your log does not indicate to me just what entry might be causing the issue, please go though the install process again making sure you have removed the previous folders and entries for the initial release. ;)

Maybe someone else can give us a clue as to what is happening if it is not a text entry problem.


Wishing you all the very best, Pete. ;D
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SAS~Epervier

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #20 on: June 25, 2016, 02:25:38 AM »

Great job.  :)
But I throw the game at 70%.

2016-06-24 22:51:35:697 (dinput.dll) : IL-2 Process ID = 00001260
2016-06-24 22:51:35:697 (dinput.dll) : Starting Watchdog at D:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\selector\basefiles\IL-2 Watchdog.exe
This is not the LOG !
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stalker

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #21 on: June 25, 2016, 02:42:38 AM »

Great job.  :)
But I throw the game at 70%.  >:(

ADD_Chief registered in the Yak-6
[Vehicles.YAG6_2]
 com.maddox.il2.objects.vehicles.cars.AviaskinsProjectsCar$YAG6_2
with static. remove the T-80

[Buildings.House $ T_80]
Title T_80
MeshLive 3do / Buildings / armoredVehicles / T_80 / live.sim
MeshDead 3do / Buildings / armoredVehicles / T_80_Dead / dead.sim
AlignToLand 0
Body RockBig
Panzer 0.05

[Buildings.House $ T_80_Dead]
Title T_80_Dead
MeshLive 3do / Buildings / armoredVehicles / T_80_Dead / dead.sim
MeshDead 3do / Buildings / armoredVehicles / T_80_Dead / dead.sim
AlignToLand 0
Body RockBig
Panzer 0.05
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Seb

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #22 on: June 25, 2016, 02:47:43 AM »

ADD_Chief registered in the Yak-6
[Vehicles.YAG6_2]
 com.maddox.il2.objects.vehicles.cars.AviaskinsProjectsCar$YAG6_2

Thanks for the help Stalker.
I'm working on several missions QMB and to good use these vehicles.
Regards
Seb
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stalker

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Re: AviaSkins vehicle projects initial WIP release.
« Reply #23 on: June 25, 2016, 02:56:18 AM »

good news.
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