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Author Topic: VP Modpack  (Read 395988 times)

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stoney69

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Re: VP Modpack
« Reply #1836 on: April 08, 2018, 04:29:57 PM »

I think I have cured the issue by hitting the re-setting buttons. Seems ok now.
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vpmedia

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Re: VP Modpack
« Reply #1837 on: April 08, 2018, 09:29:39 PM »

Could be related to this bug, here's a fix you can try:
https://www.sas1946.com/main/index.php/topic,50919.msg635664.html#msg635664

This is the only major bug we have discovered iirc. I thought that it only affects british bombs. You can also fix it by removing the typhoons mod or by turning the bomb fuzes off in the difficulty options.

stoney69

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Re: VP Modpack
« Reply #1838 on: April 09, 2018, 01:37:57 PM »

Hey, thanks VP I will remove those six files and check. Thanks again for this superb mod that I have been enjoying so very much!
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Mebble

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Re: VP Modpack
« Reply #1839 on: April 09, 2018, 03:08:24 PM »

I've tried installing the mod twice and after it finishes extraction it gives me the message "cannot reach rpc server", and it fails to install.
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stoney69

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Re: VP Modpack
« Reply #1840 on: April 09, 2018, 04:07:56 PM »

Nope, sorry but it didn't work. Brit fuzzes still cause CDT. No problem anyway. I just disable all fuse in difficulty and everything else is fine. I can live with that.
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vpmedia

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Re: VP Modpack
« Reply #1841 on: April 15, 2018, 09:44:02 PM »

FNRennier

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Re: VP Modpack
« Reply #1842 on: April 17, 2018, 11:47:44 PM »

PATCH-10

https://ulozto.net/!pblqsP0ziHuW/vp-modpack-patch10-7z

Will this patch also have to install, or just the first page patch enough?
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vpmedia

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Re: VP Modpack
« Reply #1843 on: April 18, 2018, 02:34:43 AM »

You only need one patch from the first post, which includes all the previous 16 or so patches.

http://www.mediafire.com/file/y1mwh136mger4d8/vp_modpack_patch.7z

FNRennier

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Re: VP Modpack
« Reply #1844 on: April 18, 2018, 07:47:18 AM »

Thank you very much for your reply!
Thank you very much for VP ModPack!
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blackshark

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Re: VP Modpack
« Reply #1845 on: May 03, 2018, 01:05:14 AM »

thank you very much for your vpmopack, it' my favorite installation, i have two installation, one for dcg campaigns and one for static and dgen.

i have some questions, if you can help me:

- i sometime still use a dbw installation and i would like to add the effects (smoke etc) you have in vpmodpack, may you please tell me which effects mod you use ? i will look for a dbw version of it

- same for the red recording counter on lower right (during a mission), which mod enable it ?

- in a dbw installation i have a FOVmod that give me the possibility to change, pressing a key during a mission, the fov with 5% steps (90, 95, 100, 105 ...) maybe you know there is a way to have it with your vpmodpack ?

thank you very much for your modpack
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vpmedia

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Re: VP Modpack
« Reply #1846 on: May 03, 2018, 01:27:04 AM »

1. try GurnerFX for 4.10/DBW, I use FXEvolution (based on GurnerFX) from mission4today, but its 4.12 only:
https://www.sas1946.com/main/index.php?topic=20929.0

2. HUD Log moved to bottom right corner of the screen :
https://www.sas1946.com/main/index.php?topic=40975.0

3. FOV mod, standard modact jsgme feature, use JSGME.exe to activate

blackshark

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Re: VP Modpack
« Reply #1847 on: May 03, 2018, 02:34:46 AM »

thank you very much for your quick answer,

for the 2. i was not clear in my question (I apologize ... English is not my mother tongue): what i would like to have in my dbw is the "red time counter" of "quick record" of a mission (you already told me weeks ago how to move the hud back to center, so I can see only the time counter bottom right) ... but i am unable to see that "time counter" in dbw (i can see it only playing the track after the mission and not during the recording of the mission) so i suppose there is a mod to show it in 4.12 ...
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