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Author Topic: VP Modpack  (Read 214655 times)

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vpmedia

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Re: VP Modpack
« Reply #792 on: October 16, 2016, 02:08:47 AM »

To jump into this Kurland discussion, do you say the old Ostfront campaign will work with your modpack, VP? If so, I have the disc from long ago in my possesion (somewhere)!

You need to start with a stock Dgen folder (I got one if you need it) then Ostfront and after that the 'EnjoyR dgen patch 5.2 for Ostfront' from m4t. If you simply install Ostfront into the current Dgen folder I'm sure that it will break some campaigns.

But I'd give this folder a try first: http://www.sas1946.com/main/index.php/topic,50919.msg572600.html#msg572600

vpmedia

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Re: VP Modpack
« Reply #793 on: October 16, 2016, 02:12:55 AM »

Thank you for all your great work of VP. But these days I have a problem in playing the game.  When I shot a parachute, the game got freeze.  Could you kindly tell me why?

I got no problems. Did you install all the patches? I'm asking because one has a parachute mesh fix.
If youre patched up then please post a log.lst file (enable in conf.ini with LOG=1) generated during a crash.

Sharkzz

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Re: VP Modpack
« Reply #794 on: October 16, 2016, 06:04:20 AM »

~S~ G'day & @ VP Thanks m8. and a very good idea about backing the whole folder/s up . thanks again for your reply, appreciate the help. .
Sharkzz
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BrianSpeake

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Re: VP Modpack
« Reply #795 on: October 17, 2016, 09:26:40 AM »

I cant get this to load, fails at 70%.

Copied by base IL-2, installed the 4.12.2 magapatch, installed SAS modact 5.30

Installed modampack from combined patchfile1to4 and then patchfile5to9, then added the paintschemes.

Added the suggested conf.ini changes for [Mods]

Have I missed something ?, anyone else used the combined patch files ?.
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vpmedia

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Re: VP Modpack
« Reply #796 on: October 17, 2016, 10:18:00 AM »

The install order is: SAS 4.12 megapatch + vp modpack files (16) + patchA + patchB. No separate modact install required since its included in the modpack. A 70% crash to me indicates missing files.

spartan18a

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Re: VP Modpack
« Reply #797 on: October 18, 2016, 12:40:15 AM »

Can the VP Modpack be upgraded with later versions of Westerns's SAS Engine Mod? And if feasible, will it be done?

Thanks

Sent from my XT1032 using Tapatalk
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A.j22391

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Re: VP Modpack
« Reply #798 on: October 18, 2016, 04:16:55 AM »

OK, I think I found the guilty file  >:(  It was file 15 in my download, it only downloaded for me 716.500, while all the other files have 716.800.
Must have been cut short.
I have now downloaded it again (with the correct number 716.800 size)
and I am extracting it using Winrar instead of 7zip, for a change. It seems to be extracting ok now.
 will test it next.


is it why my 109 was not working ????? do I need to download file 15 again ?
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max_thehitman

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Re: VP Modpack
« Reply #799 on: October 18, 2016, 06:00:44 AM »

OK, I think I found the guilty file  >:(  It was file 15 in my download, it only downloaded for me 716.500, while all the other files have 716.800.
Must have been cut short.
I have now downloaded it again (with the correct number 716.800 size)
and I am extracting it using Winrar instead of 7zip, for a change. It seems to be extracting ok now.
 will test it next.


is it why my 109 was not working ????? do I need to download file 15 again ?

If the downloaded file does not look like the others in size, then download it again.
FILES from 001 to 015 are all --- 716.800 KB
File 016 is 2.493 KB

After this is installed then run your game to see if its working.
If its working, then you can begin installing the patches 1, 2, 3 , etc etc.
BUT
I suggest to do this slowly and pay attention to the read me files for each one.

Also recommended is to run the game every time you install a new patch just
to make sure it was installed OK and your game starts good.

DO NOT BE IN A HURRY and do not install everything at the same time !
If something goes wrong, you dont know where to look.
So install your game slowly.
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A.j22391

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Re: VP Modpack
« Reply #800 on: October 19, 2016, 01:46:48 AM »

Thanks a lot VP, nice pack, well crafted, looks great!

Best regards - Mike

I found 16 broken sfs files in SFS AUTO  while extracting..... Also sfs of 109's...  my game loads good and All planes work goood except for 109's.  Can you help me sir??  I'm kind of new here. I downloaded all parts from mediafire.
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vpmedia

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Re: VP Modpack
« Reply #801 on: October 19, 2016, 02:57:27 AM »

Use the sfv files from the first post. Free sfv checker here: http://download.cnet.com/SFV-Checker/3000-2250_4-10068380.html , but if you got Total Commander that will do the job too.

Pls report the name of damaged files and the download location, otherwise I wont be able to test.

vonOben

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Re: VP Modpack
« Reply #802 on: October 19, 2016, 05:04:22 AM »




It's only the OpelBlitz36S that have problems displaying the wheels, all other vehicles are ok in my install.
I've tested Wflyers original OpelBlitz36S files, but they had the same problem.
I've also tested to enable the VPModpack OpelBlitz36S folder -Summer and disable the default Summer folder, same problem.

Any ideas what I can try to get the wheels to display.

Thanks in advance.
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vpmedia

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Re: VP Modpack
« Reply #803 on: October 19, 2016, 07:07:25 AM »

You asked this question before: http://www.sas1946.com/main/index.php/topic,50919.msg571764.html#msg571764 , my Opel Blitz trucks still look fine.
If I had to guess, its a DirectX problem. Are you playing in Excellent(DX) mode or Perfect(OpenGL)?
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