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Author Topic: VP Modpack  (Read 243836 times)

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citizen67

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Re: VP Modpack
« Reply #216 on: May 26, 2016, 02:37:44 AM »

Admin edit: Fullquote snipped!

I have spotted the problem. It is quite simple. The campaign has been built in HSFX 7, and in that mod pack the notation in the all.ini for Redeye_Jir's North Africa maps reads "Northern_Africa_Jir_v3 Northern_Africa_Jir_v3/load.ini". In the VP modpack it reads "Northern_Africa_Jir Northern_Africa_Jir/load.ini".

For all practical purposes these maps are identical.

Quick fix: rename the line in the VP Modpack all.ini from "Northern_Africa_Jir Northern_Africa_Jir/load.ini" to "Northern_Africa_Jir Northern_Africa_Jir_v3/load.ini". Try that!  :)



Hi Poltava,
thank you very much. I'll try to fix as you say.

p.s. 1: ehm... where do I find the "all.ini" file?  :-[
p.s. 2: do you think your "Years of Triumph" campaign can work in VP Modpack?

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CzechTexan

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Re: VP Modpack
« Reply #217 on: May 26, 2016, 01:24:35 PM »

About Update #2

It is nice with the new 4.13 items.  Although, I should have backed up my SAS MAPS folder because the new map files overwrote the All.ini file with my added Mod maps' names.  Not a big problem but I hope no other Mod-rookies experience the same problem...so be sure to back up Mod folder before adding new patches.

I also noticed that the Battle_of_Moscow summer map is still not listed in the All.ini file.  "LoadS" is for the Spring map.  "Load" file is for summer map.

============================================
edit:
Just noticed some other files necessary for the BoM Summer map are missing (smactors, FSR.tga, some 3do).
vpmedia, I guess you did not include the summer map because you did not have its new patches?

Anyhow, people can just install the BoM summer and other MOD maps on their own and add them to the VP MODPACK themselves.
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csvousden

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Re: VP Modpack
« Reply #218 on: May 26, 2016, 09:43:43 PM »

Just curious if anyone can launch a torpedo at ships in a QMB strike with a Junkers 88.  I get a CTD when I try this.
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CzechTexan

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Re: VP Modpack
« Reply #219 on: May 26, 2016, 09:57:10 PM »

nightace, Did you install like the way vpmedia described below?  If the files downloaded correctly and this is fresh install, then it should be done fairly easy with no problems.  Keep trying  ;)

This is how to extract with 7z (http://www.7-zip.org/download.html):
http://i.imgur.com/xsa8zhG.jpg
Filesizes:
Make sure all the parts are 700Mb except the last part which is 2Mb. There should be 16 files and the patch.
SFV file verification: http://ulozto.net/xhVQNmpB/vp-modpack-file-verification-7z
http://i.imgur.com/aayMQyO.jpg
Contents of the pack, these folders and files go into your game folder:
http://i.imgur.com/ZCA8zY7.gif


Admin edit: Please don't quote pics! (If you want to see the pics embedded => Reply 63)
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csvousden

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Re: VP Modpack
« Reply #220 on: May 26, 2016, 10:03:33 PM »

Regarding the Ju-88 torpedo glitch:  here is some part of my log file--

Code: [Select]
(3do/Buildings/Troops/uk/uk_tankofficer/live.sim)
INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/WellingtonMk3/Malta.bmp'
INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/WellingtonMk3/Malta.bmp' size: 0 != 512 | 1024
ERROR file: File users/doe/Icons not found
Mission: QuickQMBPro/Europe_Channel40/Europe_Channel40RedNone00.mis is Playing
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Z_RETICLE1'
java.lang.NoSuchFieldError: bChangedPit
at com.maddox.il2.objects.air.CockpitJU_88A4torp.reflectWorldToInstruments(CockpitJU_88A4torp.java:332)
at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:711)
at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:848)
at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:567)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:337)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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vpmedia

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Re: VP Modpack
« Reply #221 on: May 26, 2016, 10:28:24 PM »

Regarding the Ju-88 torpedo glitch:  here is some part of my log file--

(3do/Buildings/Troops/uk/uk_tankofficer/live.sim)
INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/WellingtonMk3/Malta.bmp'
INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/WellingtonMk3/Malta.bmp' size: 0 != 512 | 1024
ERROR file: File users/doe/Icons not found
Mission: QuickQMBPro/Europe_Channel40/Europe_Channel40RedNone00.mis is Playing
INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Z_RETICLE1'
java.lang.NoSuchFieldError: bChangedPit
   at com.maddox.il2.objects.air.CockpitJU_88A4torp.reflectWorldToInstruments(CockpitJU_88A4torp.java:332)
   at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:711)
   at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:848)
   at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:567)
   at com.maddox.il2.engine.Renders.doPaint(Renders.java:337)
   at com.maddox.il2.engine.Renders.paint(Renders.java:253)
   at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
   at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
   at com.maddox.rts.Message._send(Message.java:1217)
   at com.maddox.rts.Message.sendToObject(Message.java:1191)
   at com.maddox.rts.Message.sendTo(Message.java:1134)
   at com.maddox.rts.Message.trySend(Message.java:1115)
   at com.maddox.rts.Time.loopMessages(Time.java:252)
   at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
   at com.maddox.il2.game.MainWin3D$Background.step(MainWin3D.java:159)
   at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:167)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
   at com.maddox.il2.game.Main.exec(Main.java:449)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


I tested it and there is no problem with the Ju-88 and its torpedoes.

mikojan3

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Re: VP Modpack
« Reply #222 on: May 27, 2016, 01:26:07 AM »

Ok maybe is not interessant but i want say all ,this mod is straordinary ,i habe much mod off other pack tested ,worked with all very fine ,yesterday i have tested jc-effect +flame off cup ,is fantastic worked better also cup, i habe not a frame inpact, worked smooth withaut problem with a beautiful puff puff flame and smoke realistic effect,thanxs vpmedia  to be in this world, why this? Because i have just problem with frames  with cup .i love cup but with my hardware worked better vpmodpack many thanxs vpmedia and sorry for my bad english
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nightace

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Re: VP Modpack
« Reply #223 on: May 27, 2016, 04:44:33 AM »

CT
install
i decided to unload all the zips to a folder then copy each one into the root and it worked . it takes a full days work.I hope i dont have to do the same again for your china map .
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vonOben

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Re: VP Modpack
« Reply #224 on: May 27, 2016, 05:24:31 AM »

Hi vpmedia

Thank you very much for all your work improving the game and for putting this modpack together!  :)

"The main goal of this pack is to update every stock texture/3d possible and add the best quality ww2 mods without ruining the games performance or the gameplay."

You have succeded with that goal IMHO! I've done quite a bit of Benchmark testing over the last month and I get very good results in VP Modpack 4.12!
I've also tried CUP, but I wasn't able to get it running with acceptable framerate without going into "ugly" mode.

Here are some comparision made with theBlack Death track and Fraps.
The benchmark test start after 7 seconds and stop after 145 seconds.
CPU: AMD Phenom II x2 550BE 3.1 GHz
GPU: Gigabyte ATI Radeon HD 5770
CCC settings: All settings on performance and V-sync On.
Graphical settings: Water=0, Forest=3, Effects=0

Frames, Time (ms), Min, Max, Avg,     Game version/mod
  7622,    145000,  23,  65, 52.566    4.09 UP2 pure
  7973,    145000,  23,  65, 54.986    4.10 UP3 pure
  8005,    145000,  23,  65, 55.207    4.10 DBW 1.71 pure
  7443,    145000,  18,  65, 51.331    4.10 DBW 1.71 + TFM pure
  7946,    145000,  31,  65, 54.800    4.12 stock
  7907,    145000,  30,  64, 54.531    4.12 Modact 5.30 pure
  7861,    145000,  29,  65, 54.214    4.12 HSFX7 pure
  7865,    145000,  20,  65, 54.241    4.12 pre-DBW2 pure
  6101,    145000,   9,  64, 42.076   4.12 CUP WAW 14 with "light air.ini"
  7411,    145000,  18,  65, 51.110    4.12 VP Modpack pure
  7675,    145000,  20,  65, 52.931    4.12 VP Modpack pure with CUP dll's
  7742,    145000,  21,  65, 53.393    4.12 VP Modpack pure with CUP dll's and HSFX7 Effects low
  7714,    145000,  21,  64, 53.200    4.12 VP Modpack pure with CUP dll's and HSFX7 Effects low and Blitzkrieg Add-On

There are some strange problems in the log file regarding some ships and the BF_109K4C3.
Can these problems have any negative impact?

Code: [Select]
[6:20:26 AM] Ship: Value of [Ship0]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:975)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship0
[6:20:26 AM] Ship: Value of [Ship1]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:976)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship1
[6:20:26 AM] Ship: Value of [Ship2]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:977)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship2
[6:20:26 AM] Ship: Value of [Ship3]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:978)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship3
[6:20:26 AM] Ship: Value of [Ship4]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:979)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship4
[6:20:26 AM] Ship: Value of [Carrier0]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:987)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Carrier0
[6:20:26 AM] Ship: Value of [HMSTribal]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:992)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$HMSTribal
[6:20:26 AM] Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:10)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalPoetiDD
[6:20:26 AM] Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:15)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalNavigatoriDD
[6:20:26 AM] Ship: Value of [GerZ7DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:20)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ7DD
[6:20:26 AM] Ship: Value of [GerZ29DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:25)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ29DD
[6:20:26 AM] Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:30)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekazeDD
[6:20:26 AM] Ship: Value of [IJNShiokaze21DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:35)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShiokaze21DD
[6:20:26 AM] Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:40)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekaze43DD
[6:20:26 AM] Ship: Value of [IJNMinazuki27DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:45)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinazuki27DD
[6:20:26 AM] Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:50)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsukiDD
[6:20:26 AM] Ship: Value of [IJNMutsuki43DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:55)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsuki43DD
[6:20:26 AM] Ship: Value of [IJNCDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:60)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD
[6:20:26 AM] Ship: Value of [IJNCDD8]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:65)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD8
[6:20:26 AM] Ship: Value of [IJNCDD82]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:70)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD82
[6:20:26 AM] Ship: Value of [IJNCDD106]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:75)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD106
[6:20:26 AM] Ship: Value of [IJNUkuruEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:80)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNUkuruEscort
[6:20:26 AM] Ship: Value of [IJNShinnanEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:85)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShinnanEscort
[6:20:26 AM] Ship: Value of [IJNShigaEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:90)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShigaEscort
[6:20:26 AM] Ship: Value of [HMSFlower1Corvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:95)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower1Corvette
[6:20:26 AM] Ship: Value of [HMSFlower2Corvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:100)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower2Corvette
[6:20:26 AM] Ship: Value of [ItalGabbianoCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:105)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalGabbianoCorvette
[6:20:26 AM] Ship: Value of [ItalCicognaCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:110)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalCicognaCorvette
[6:20:26 AM] Ship: Value of [ItalProcellariaCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:115)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalProcellariaCorvette
[6:20:26 AM] Ship: Value of [ItalTuffetoCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:120)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalTuffetoCorvetteKM
[6:20:26 AM] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:125)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[6:20:26 AM] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:130)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[6:20:26 AM] Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:140)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1943
[6:20:26 AM] Ship: Value of [HMSJupiter]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:119)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSJupiter
[6:20:26 AM] Ship: Value of [HMSWarspite]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:123)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSWarspite
[6:20:28 AM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109K4C3'
And in the end of the logfile:
[6:20:41 AM] Cannot open audio file samples/infinite 1
Logged

SAS~Poltava

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Re: VP Modpack
« Reply #225 on: May 27, 2016, 08:01:49 AM »

Admin edit: Fullquote snipped!

Hi Poltava,
thank you very much. I'll try to fix as you say.

p.s. 1: ehm... where do I find the "all.ini" file?  :-[
p.s. 2: do you think your "Years of Triumph" campaign can work in VP Modpack?

Citizen!

1.) You will find the all.ini file in SAS/MAPMODS/MAPS
2.) No, I don't think so. It has been designed for DBW 1.71 / 4.10. If you use that version plus the "Years of Triumph" Modpack it will run without a hitch!
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My aim: to build campaigns for Mods! You can find them here: http://mission4today.com/index.php?name=Downloads3&file=search&sa=740

citizen67

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Re: VP Modpack
« Reply #226 on: May 27, 2016, 09:56:59 AM »

...
Thanks Poltava  ;)
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CaptSopwith

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  • Posts: 38
Re: VP Modpack
« Reply #227 on: May 27, 2016, 03:26:05 PM »

Hi All,

Just wanted to chime in quickly and thank everyone involved with the modpack. I have it freshly installed and IL-2 is running smoother than ever. Even at high resolution with all of the graphics maxed as high as it can go, with all of the extra visual enhancements turned on in my nVidia card, it runs at a liquid smooth 60FPS. The sounds are a HUGE upgrade from any other version I've flown, particularly the gun sounds. AI is challenging and with 220 campaigns, I have a lot to sink my teeth into.

Thanks again for this! I've backed up VPModpack as my only IL-2 mod of choice. So easy to install, so easy to set up. Just install and go. Can't argue with that!

Cheers and thanks again!
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