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Author Topic: VP Modpack  (Read 212254 times)

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vpmedia

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Re: VP Modpack
« Reply #276 on: June 02, 2016, 12:09:32 PM »

The work continues, next comes the Kiev map rebuild...new map textures, Battle of Moscow village buildings added, new stock building textures:

CaptSopwith

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Re: VP Modpack
« Reply #277 on: June 02, 2016, 01:49:35 PM »

Looking awesome vpmedia! Can't wait to see what the next update has in store!  8)
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BoloG

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Re: VP Modpack
« Reply #278 on: June 02, 2016, 04:05:05 PM »

Works great.
Only one small rhing.
TBF, TBM and other Avengers - open canopy doesn t work in external view.


Regards.
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max_thehitman

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Re: VP Modpack
« Reply #279 on: June 02, 2016, 10:55:06 PM »

Thank you VPmedia for those cool looking new buildings. They are looking super!

Thanks also to BoloG for that cool open canopy link.
Here are a few others which I have installed into this VP-modpack and seem to be working OK ....

Open cockpits for 4.12 game version ONLY --- OFFLINE USE ONLY
http://www.sas1946.com/main/index.php/topic,5882.24.html

Open Canopy Mods - starting from Reply #35 onwards as posted by Guzknife
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Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

BoloG

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Re: VP Modpack
« Reply #280 on: June 03, 2016, 10:09:33 AM »

Noticed curious bug. Early Bf 109s have triple weapons loadout for B, C and D models. Please write if You have it to or it s just me. Don t know is this intentional or is it some bug in classfiles because I have sas BF109 ultimate pack in my other game versions and there it works OK.

And another bug, Engine cowling in cockpit view on Fulmar I needs to be fixed to.


[SOLUTION] for people who like me have a problem with engine cowling mesh sticking through prop base in Fulmar I cockpit view, here s a temp solution. Go to: IL 2 Sturmovik 1946\#SAS\COCKPIT_DBW\3do\Cockpit\HurricaneMkI open Body.msh with notepad and change CameraHook values for something like this:

[HookLoc]
1 0 0 0 1 0 0 0 1 -0.410000 2E-05 0.020662
1 0 0 0 1 0 0 0 1 -0.218002 2E-05 0.020662

If You want wider vision in the cockpit just change FOV or activate FOV mod supplied with ModAct5.3 JSGME.

Regards.
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Hunter

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Re: VP Modpack
« Reply #281 on: June 03, 2016, 12:40:20 PM »

I hope in this large downloads isn't complete of recording files .....right , vpmedia ?
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vpmedia

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Re: VP Modpack
« Reply #282 on: June 05, 2016, 04:32:14 AM »

VP_SKINPACK

The missing skin folders and 616 skins for mod planes from various sources.

Download: https://ulozto.net/xhjNTjJA/vp-modpack-paintschemes-7z

Install: extract to your game folder.

Code: [Select]
A-26B
A-26K
B-26B
BeaufighterMkI
BeaufighterMkIF
BeaufighterMkX
Bf-109B-1
Bf-109B-2
Bf-109C-1
Bf-109D-1
Bf-109E-1
Bf-109E-3
Bf-109F-0
Bf-109F-2U
Bf-109F-4_1.3ATA
Bf-109F-4MSTL
Bf-109F-4Z
Bf-109G-1
Bf-109G-10_Erla
Bf-109G-10C3
Bf-109G-14AS
Bf-109G-2_1.3ATA
Bf-109G-3
Bf-109G-5
Bf-109G-5AS
Bf-109G-6_1.3ATA
Bf-109G-6_Erla
Bf-109G-6_Mid
Bf-109T-1
Bf-109T-2
Bf-110C-1
Bf-110C-7
Bf-110D-3
Bf-110E-1
Bf-110F-2
BlenheimMkIF
BlenheimMkIVF
CR-32quater
Do-17Z-0
Do-17Z-2
Fi-156U
FokkerG1
HalifaxBMkIII
He-111H-12
He-177-A3
He219Uhu
he51c-1
Hudson-MkI
Hudson-MkIII
HurricaneMkIearly
HurricaneMkIIa
HurricaneMkIId
I-15_m22
I-15_m25
Ju-188A-2
Ju-88C-6
Ki-109
Ki-44-II-Hei
Ki-44-II-Ko
Ki-44-II-Otsu
Ki-44-II-Otsu_Late
Ki-48-I
Ki-48-II
Ki-48-II_KAMIKAZE
Ki-48-IIb
Ki-67-I
L-5_Sentinel
Lancaster
Leo451
Magister
ME-410-A
ME-410-B
ME-410-D
MeteorF3
MeteorF4
MeteorF8
MosquitoBMkXVI
MosquitoFBMkVI
MosquitoFBMkVICC
MosquitoFBMkXVIII
MosquitoMkXVIII
MustangMkI
MustangMkIa
P-38DroopSnoot
P-47N-15
P-51A
P-61A
P-61B
PBY
PZL23B
PZL37B
PZL42
S-199
SeaFury_MkX
SeaHurricaneMkIb
SeaHurricaneMkIIc
SpitfireF21
SpitfireF22
SpitfireF24
SpitfireMkI
SpitfireMkIb
SpitfireMkIearly
SpitfireMkIIa
SpitfireMkIIb
SpitfireMkVa
TempestFBMkII
TyphoonMkIB
TyphoonMkIBLate
TyphoonMkIBLate4
Walrus
whitley-mkv
whitley-mkvii

BoloG

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Re: VP Modpack
« Reply #283 on: June 05, 2016, 06:25:06 AM »

Thank You for skins vpmedia, You re a Master.
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Dauntless1

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Re: VP Modpack
« Reply #284 on: June 05, 2016, 07:10:09 AM »

 8)
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PA_Willy

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Re: VP Modpack
« Reply #285 on: June 05, 2016, 08:53:37 AM »

Thank you for these missing folders and skins!
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BoloG

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Re: VP Modpack
« Reply #286 on: June 07, 2016, 03:19:08 PM »

I ve checked few attached gen dynamic campaigns. And it doesn t look pretty. First two I ve checked:


RAF:
1. (AAW) Murmansk Hurricane generates but doesn t show map, briefing, arming screen can t play it.

2. (Generic ETO) RAF 1939-1945: first two subcampaigns don t even generate:
A. Belgium 1939: Phoney War.
B. Belgium 1940: Blitzkrieg.

Probably reason for this is lack of nap or player plane used in subcampaign: Hurricane IIb with later service date them campaign timeframe.

Later subcampaigns in this campaign can be played ok.


On a plus side, the Burma campaigns look great.

Regards.
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CaptSopwith

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Re: VP Modpack
« Reply #287 on: June 07, 2016, 04:32:21 PM »

I ve checked few attached gen dynamic campaigns. And it doesn t look pretty. First two I ve checked:


RAF:
1. (AAW) Murmansk Hurricane generates but doesn t show map, briefing, arming screen can t play it.

2. (Generic ETO) RAF 1939-1945: first two subcampaigns don t even generate:
A. Belgium 1939: Phoney War.
B. Belgium 1940: Blitzkrieg.

Probably reason for this is lack of nap or player plane used in subcampaign: Hurricane IIb with later service date them campaign timeframe.

Later subcampaigns in this campaign can be played ok.


On a plus side, the Burma campaigns look great.

Regards.

I can confirm that - first two Generic RAF campaigns do not load - only issue a beep code. So I jumped ahead and I'm enjoying it immensely!

Also subbed in DCG to add some extra campaigns to the sim.

Can anyone confirm if the DCG Battle of Britain Campaign that vpmedia suggested will work with the new modpack? It was made specifically for either UP or HSFX and I didn't want to mess up my install by trying it. Would be nice to do a proper BoB campaign with such an excellent map!
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