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Author Topic: VP Modpack  (Read 236607 times)

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rkalhorn109

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Re: VP Modpack
« Reply #240 on: May 29, 2016, 09:41:08 AM »

Yes, that is what I see.  I am now downloading Part 002 using a different computer.  I think something in my main computer (maybe McAfee antivirus) is somehow interfering with the process.
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vpmedia

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Re: VP Modpack
« Reply #241 on: May 29, 2016, 10:00:07 AM »

After you press "Extract files" it should ask for a target folder, you need to point it to your IL-2 1946 folder and done.

I dont understand this part:

Quote
When I select the first file via 7-Zip to load into the main directory, it only loads 001.

I dont know what loading means in this case and I also dont know what youre calling "main directory". Are we talking about a partial extraction into your game folder? Sorry I'm not a native english speaker so you really need to spell it out for me. ;)

rkalhorn109

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Re: VP Modpack
« Reply #242 on: May 29, 2016, 10:12:13 AM »

Yes, I select the correct target folder after pressing "Extract Files".  So far, only 001 extracts into the game folder.  I have never had this problem with other mod packs, and nobody else is reporting this problem.  So it must be a problem that my computer is causing.  I'll see what happens when I've downloaded a new copy of 002 on my other computer.
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CzechTexan

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Re: VP Modpack
« Reply #243 on: May 29, 2016, 10:53:44 AM »

when it's extracting (loading) it will only show the first part (001).  You will not see the others because it automatically extracts the others.
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max_thehitman

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Re: VP Modpack
« Reply #244 on: May 29, 2016, 12:25:25 PM »

when it's extracting (loading) it will only show the first part (001).  You will not see the others because it automatically extracts the others.

Yes, this is correct.
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vpmedia

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Re: VP Modpack
« Reply #245 on: May 29, 2016, 01:39:08 PM »

I'll see what happens when I've downloaded a new copy of 002 on my other computer.

or you could just use the sfv file to verify the integrity of part 002

rkalhorn109

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Re: VP Modpack
« Reply #246 on: May 29, 2016, 05:24:51 PM »

Okay, I replaced the corrupted 002 file with a new one, and then I unchecked a certain box in the 7Zip download window.  All the files have loaded correctly, including the two patches.  Brief test flight in a Bf 109G-2 over the Stalingrad map.  Now it's time to fine tune the conf.ini and assign keyboard control buttons.  This looks like a marvelous pack.  Many thanks!  :)
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CaptSopwith

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Re: VP Modpack
« Reply #247 on: May 29, 2016, 06:55:57 PM »

Hi All,

Enjoying the vpmod immensely thus far! I think I might have found a very minor issue - while flying a "Battle of England" campaign, my fellow Spitfire pilots have the correct camo, but no markings - so the aircraft are blank. Ticking the markings box in the mission briefing gives my aircraft the correct markings, but the rest of the flight is blank. I've also seen a few other Spit formations without markings. Anyway to correct this or am I missing something that is modeled correctly? Otherwise, superb mod! Thanks again!

I cant remember if I ever tried that campaign before. There has been so many I have tried
Some campaigns come with a set of skins which you must use in the correct folders of each type
of airplanes to be used in that mission/Campaign.
Perhaps you are missing these skins?

As for each airplane selected in your group mission, they can also have their markings "turned on". Perhaps
you skipped some buttons. (?)

Thanks for the help Max. I took a look and I misspoke, it is the aircraft markings which are missing. I've ticked the box to show markings but, even though mine is marked correctly, the rest of the flight has none. Odd.

EDIT: I think I've found a bug. I went through the RAF Generic ETO 39-45 campaign and it appears that, if I start a campaign (like Battle of France for example) with the assigned plane, my squadron markings are blank. If I change the choice of plane to a different type in the drop box at the start of the campaign - like changing from the assigned Hurricane to the Spitfire, then the markings appear.

I'm also seeing several Spitfire AI flights with no markings in the sim, as well as some DC3's. I tried a similar campaign with the USAAF and I'm not seeing the same issue. It appears to be an RAF decal issue in particular. Just wanted to report it for vpmedia.
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citizen67

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Re: VP Modpack
« Reply #248 on: May 30, 2016, 03:37:19 AM »

Admin edit: Fullquote snipped!

Hi Poltava,
thank you very much. I'll try to fix as you say.

p.s. 1: ehm... where do I find the "all.ini" file?  :-[
p.s. 2: do you think your "Years of Triumph" campaign can work in VP Modpack?

Citizen!

1.) You will find the all.ini file in SAS/MAPMODS/MAPS
2.) No, I don't think so. It has been designed for DBW 1.71 / 4.10. If you use that version plus the "Years of Triumph" Modpack it will run without a hitch!


Hi Poltava,
it seems I have not "Northern_Africa_Jir_v3" in my installation... so I tried the opposite way: I changed the name of the map inside the mission .ini files.
In this way the map loads and the mission start, but I don't know if that change could affect the campaign behavior.

I think the best way is to download the "Northern_Africa_Jir_v3" map.
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vonOben

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Re: VP Modpack
« Reply #249 on: May 30, 2016, 04:29:32 AM »

A Bump for my earlier question below and a new one:

Is it possible to get back the grey colour from Modact 5.30 instead of the beige colour in the screens?

http://s20.postimg.cc/yqm1f5jdp/VP_Modpack.jpg


There are some strange problems in the log file regarding some ships and the BF_109K4C3.
Can these problems have any negative impact?

Code: [Select]
[6:20:26 AM] Ship: Value of [Ship0]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:975)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship0
[6:20:26 AM] Ship: Value of [Ship1]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:976)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship1
[6:20:26 AM] Ship: Value of [Ship2]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:977)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship2
[6:20:26 AM] Ship: Value of [Ship3]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:978)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship3
[6:20:26 AM] Ship: Value of [Ship4]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:979)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship4
[6:20:26 AM] Ship: Value of [Carrier0]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:987)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Carrier0
[6:20:26 AM] Ship: Value of [HMSTribal]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:992)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$HMSTribal
[6:20:26 AM] Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:10)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalPoetiDD
[6:20:26 AM] Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:15)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalNavigatoriDD
[6:20:26 AM] Ship: Value of [GerZ7DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:20)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ7DD
[6:20:26 AM] Ship: Value of [GerZ29DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:25)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ29DD
[6:20:26 AM] Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:30)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekazeDD
[6:20:26 AM] Ship: Value of [IJNShiokaze21DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:35)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShiokaze21DD
[6:20:26 AM] Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:40)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekaze43DD
[6:20:26 AM] Ship: Value of [IJNMinazuki27DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:45)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinazuki27DD
[6:20:26 AM] Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:50)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsukiDD
[6:20:26 AM] Ship: Value of [IJNMutsuki43DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:55)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsuki43DD
[6:20:26 AM] Ship: Value of [IJNCDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:60)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD
[6:20:26 AM] Ship: Value of [IJNCDD8]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:65)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD8
[6:20:26 AM] Ship: Value of [IJNCDD82]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:70)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD82
[6:20:26 AM] Ship: Value of [IJNCDD106]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:75)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD106
[6:20:26 AM] Ship: Value of [IJNUkuruEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:80)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNUkuruEscort
[6:20:26 AM] Ship: Value of [IJNShinnanEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:85)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShinnanEscort
[6:20:26 AM] Ship: Value of [IJNShigaEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:90)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShigaEscort
[6:20:26 AM] Ship: Value of [HMSFlower1Corvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:95)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower1Corvette
[6:20:26 AM] Ship: Value of [HMSFlower2Corvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:100)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower2Corvette
[6:20:26 AM] Ship: Value of [ItalGabbianoCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:105)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalGabbianoCorvette
[6:20:26 AM] Ship: Value of [ItalCicognaCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:110)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalCicognaCorvette
[6:20:26 AM] Ship: Value of [ItalProcellariaCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:115)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalProcellariaCorvette
[6:20:26 AM] Ship: Value of [ItalTuffetoCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:120)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalTuffetoCorvetteKM
[6:20:26 AM] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:125)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[6:20:26 AM] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:130)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[6:20:26 AM] Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:140)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1943
[6:20:26 AM] Ship: Value of [HMSJupiter]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:119)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSJupiter
[6:20:26 AM] Ship: Value of [HMSWarspite]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:123)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSWarspite
[6:20:28 AM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109K4C3'
And in the end of the logfile:
[6:20:41 AM] Cannot open audio file samples/infinite 1
Logged

vpmedia

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Re: VP Modpack
« Reply #250 on: May 30, 2016, 04:53:20 AM »

Delete #SAS\GUI\gui\game\basicelements.tga

The ship errors are not significant, it only happens on startup. You got ships in classfiles but they lack 3d and ini entries. Probably caused by Ship-pack2 mod. Repeating java errors during gameplay is the real problem, you need to worry about.

Bf-109K4C3 error is caused by the lack of stationary version classfile, needs to be removed from stationary.ini. Its probably my mistake, but dunno when and how it happened.

vpmedia

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Re: VP Modpack
« Reply #251 on: May 30, 2016, 05:51:31 AM »

VP MODPACK PATCH #3

Download: https://ulozto.net/x2YTeeBQ/vp-modpack-patch3-7z

Install instructions:

Extract the 7z into your game folder, overwrite files.

Contents:

Quote
Map updates:

-Channel40 updates / complete retexture and new buildings added, KiwiBiggles fixes added
-ag_Narvik texture updates
-Moscow texture updates
-Zuti Slovenia texture updates

Texture updates:

-Molva hangars
-blastpens
-pac sand and ground runway plates
-Pacific buildings texture update by Max the hitman
-VEHICLES_Tanks_Artillery_France_v1_01/Cars
-new wheel textures by Max the hitman

New buildings:

-buildings for France & UK
-Geezers airfield objects added

Other:

-chief, technics.ini updates - new vehicle convoys, follow distances corrected
-do-17 bombsight fix
-missing weapons fix by Sniperton & Moezilla

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