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Author Topic: VP Modpack  (Read 479828 times)

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GEORGES44

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Re: VP Modpack
« Reply #12 on: March 31, 2016, 11:33:45 AM »

I knew there was a reason to get a 3 To HD: to have space for a splendid pack!
Thanks a lot !
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SaS~JackS

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Re: VP Modpack
« Reply #13 on: March 31, 2016, 09:29:08 PM »

Hi all,
 The morror on my machine stops at 10 then has ...
I guess I'm doing something wrong?

Thx

Jack
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csvousden

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Re: VP Modpack
« Reply #14 on: April 01, 2016, 03:39:32 AM »

I would be grateful for the mirror too.  The other site is telling me that I have downloaded my limit.

CV
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spartan18a

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Re: VP Modpack
« Reply #15 on: April 01, 2016, 03:49:22 AM »

I would be grateful for the mirror too.  The other site is telling me that I have downloaded my limit.

CV

the same for me ... I got to part 14 and now stuck  :(
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vpmedia

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Re: VP Modpack
« Reply #16 on: April 01, 2016, 04:40:39 AM »

Thanks for the comments guys!
I completed the second mirror this morning, everything should work fine now. :)

vpmedia

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Re: VP Modpack
« Reply #17 on: April 01, 2016, 04:55:41 AM »

An excellent idea! It will give us 4.12, but with backward DBW compatibility - correct?  :)

I'm sorry, its not fully backward compatible, because of missing mods which are not available outside DBW and in many cases ship and vehicle classes have different names.

I'd recommend this pack to those offliner people who want to (re)play a lot of stock dgen and scripted campaigns with all the community made improvements (new textures, new object 3d, effects, sounds, map repaints, etc) meanwhile enjoying the challenges of the improved 4.12 AI. Of course theres "some" extra stuff to add into the missions. I only included mods which could have been included in the official game...quality above quantity...sometimes less is more as we know. :)

Getting a campaign to work which was made for another game version and modpack will always require some editing but could be made automatic: http://www.sas1946.com/main/index.php/topic,50387.msg555561.html#msg555561

Cheers

dsawan

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Re: VP Modpack
« Reply #18 on: April 01, 2016, 05:30:28 AM »

will there be a torrent for this? Also, that boxart is cool. Can that be made bigger here or as a link to a bigger pic. May try to make a dvd cover for that. very nice.
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spartan18a

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Re: VP Modpack
« Reply #19 on: April 01, 2016, 07:01:50 AM »

The mirror works just great! Thanks  :P
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vpmedia

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Re: VP Modpack
« Reply #20 on: April 01, 2016, 07:43:32 AM »

will there be a torrent for this? Also, that boxart is cool. Can that be made bigger here or as a link to a bigger pic. May try to make a dvd cover for that. very nice.

If you got problems downloading try to get a download manager which can continue downloads: http://features.en.softonic.com/top-10-download-managers

The 'boxart' doesnt exists in other than that size, its made from one of the menu backgrounds I'm using, larger size is in #SAS/GUI. Artwork by G. Hector: http://www.garethhector.co.uk/aviation-art/digital/

Cheers

DougW60

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Re: VP Modpack
« Reply #21 on: April 01, 2016, 12:27:49 PM »

Thanks to all who put this together.  I'm having a blasts flying campaigns again that were developed for DBW.
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pilotpimpf

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Re: VP Modpack
« Reply #22 on: April 01, 2016, 12:52:23 PM »

great to be able to play my collection of old campaigns again plus with better frame rates.

Thank you very much for your labors of seven years , a great compilation 
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KiwiBiggles

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Re: VP Modpack
« Reply #23 on: April 01, 2016, 01:30:49 PM »

Great pack, an instant favourite!  Downloads and installs beautifully.  The only thing I had to do for my install was copy and paste the Missions/QuickQMBPro folder from my standard 4.12 Modact JSGME folder (since QMBPro is already loaded up in VP's #SAS folder).

Other than that, I'm flying it right out of the box and loving it.  Feels like it has everything that I need and nothing that I don't... in fact it feels much like flying a TD patch.  Looks GREAT, lots of detail, and nice smooth playbacks of Black Death too.

LOVE how the Typhoon looks in this install!

Five Stars Istvan!!   8)

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