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Author Topic: Short Sunderland campaign available now!  (Read 2504 times)

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SAS~Poltava

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Short Sunderland campaign available now!
« on: March 29, 2016, 07:03:41 AM »

As we now, thanks to Barnsey, CWatson, Storebror, Epervier, Gumpy & others, have a Short Sunderland in the game, I've built a campaign for it :)



It's a 6-mission static campaign portraying the activities of a Malta based Short Sunderland Squadron during the fall of 1942. The worst period of the siege of Malta is just over, but the action in the air is still brisk and deadly. You will perform a number of mission typical of the Short Sunderland: long range sea recce, u-boat hunts, bombing raids, pilot rescue operations. You will be based in Calafrana on Malta, which historically was the base for these flying boats during the air and sea battles for Malta.

The campaign has been built in DBW 1.71, using the 4.10 version of the game[/u]. It might work in other versions as well, but I haven't tested that yet.

More info and download here: http://www.mission4today.com/index.php?name=Downloads3&file=details&id=2294



Although short the campaign features maximum randomness! There is a random element in all missions. Firstly in the manner that each mission comes in three different versions, the game picking one of them by random. Secondly in that the campaign makes intensive use of Checkyersix's Command and Control Mod. These factors are randomized in the missions:
•   Time of Day
•   Weather. Most missions uses Dynamic Weather, which means that the weather can actually change during your flight. Go from better to worse, and vice versa. And if not Dynamic Weather is used, then the weather is simply randomized at mission start.
•   Skill of both opponents and crews on your own side.
•   Number of opposing aircraft or surface vessels. Sometimes, due to this randomizer, there will be no opposition at all, and your mission will turn out completely uneventful - just like in real life!
This means that if you replay a mission or the whole the campaign the chance that it will turn out exactly the same again is very, very small.

And thanks to CY6’s revolutionary “C&C” Mod you will have the following functions in your aircraft: a working surface radar (very important in this type of campaign), a navigator, a spotter and a gunner.



Requirements.
As mentioned this campaign has been built in Dark Blue World 1.7. In addition to this Mod pack you will need the following items as well:
* The new Short Sunderland (of course) by Barnsey & others, found here:
http://freeil2modding.free-forum.net/1-vt4296.html
* Checkyersix’s C&C Mod version 3.031:
http://www.sas1946.com/main/index.php/topic,26654.0.html
* The Cant Z.506B by Team Daidalos (and additional work by Epervier), found here:
http://www.sas1946.com/main/index.php/topic,20980.0.html
* Plus the Self-Stationary version of the Sunderland by Mission_bug:
http://www.sas1946.com/main/index.php/topic,48542.0.html

Thanks for looking!  :)
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My aim: to build campaigns for Mods! You can find them here: http://mission4today.com/index.php?name=Downloads3&file=search&sa=740

Ranwers

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Re: Short Sunderland campaign available now!
« Reply #1 on: March 29, 2016, 08:10:54 AM »

4.12 ?
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SAS~Poltava

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Re: Short Sunderland campaign available now!
« Reply #2 on: March 29, 2016, 01:15:36 PM »

Ranwers,

When it comes to 4.12 I just use HSFX right now, and the C&C Mod don't work in that version, I'm afraid  :-| But it might work in CUP - which I don't have. But if someone wants to convert it to CUP feel free to do that!  :)
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My aim: to build campaigns for Mods! You can find them here: http://mission4today.com/index.php?name=Downloads3&file=search&sa=740

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Re: Short Sunderland campaign available now!
« Reply #3 on: March 29, 2016, 01:27:23 PM »

Ok, I"ll try to do it.
Thanks for explain.
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SAS~Poltava

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Re: Short Sunderland campaign available now!
« Reply #4 on: April 03, 2016, 02:48:09 PM »

Ranwers,

hold on! I might be doing a 4.12 version later on. You shouldn't be doing that. You should concentrate on your GREAT mods!  ;)
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SGT68

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Re: Short Sunderland campaign available now!
« Reply #5 on: April 04, 2016, 08:48:11 AM »

Just tried it in the new VP Modpack (4.12.2) . No mission briefing alongside the map on mission briefing screen.  :(
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jeanba

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Re: Short Sunderland campaign available now!
« Reply #6 on: April 04, 2016, 09:06:55 AM »

First try :
Delete the _ru in the .properties files :
sunderland_mto-2A_ru.properties ---> sunderland_mto-2A.properties
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SGT68

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Re: Short Sunderland campaign available now!
« Reply #7 on: April 05, 2016, 09:15:16 AM »

First try :
Delete the _ru in the .properties files :
sunderland_mto-2A_ru.properties ---> sunderland_mto-2A.properties

Thanks - that worked
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dietz

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Re: Short Sunderland campaign available now!
« Reply #8 on: June 07, 2016, 10:11:11 AM »

I had some initial problems with this campaign & my CUP install , but it wasn't the campaign's fault , rather aome map issues of my own making.At anyrate its up and operating & i am able to put this big bird to use.Thank-you! ;)


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Sharkzz

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Re: Short Sunderland campaign available now!
« Reply #9 on: September 02, 2016, 05:56:36 AM »

great work thanks !
in HSFX 7.03 some command and controls work, but not all.
using mission in VP modpak and all is good thanks agin,
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SAS~Poltava

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Re: Short Sunderland campaign available now!
« Reply #10 on: September 08, 2016, 12:00:47 AM »

I must obviously make a 4.12 version of this campaign, without the C&C. When I get some time!
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Flying H

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Re: Short Sunderland campaign available now!
« Reply #11 on: September 08, 2016, 03:50:33 PM »

Oh yes, please do!
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