Hi,
I am having a map problem and I hope someone out there has the knowledge to help me fix things. I am wanting to build a mission with a squadron of P-39 fighter-bombers flying from Makin to strafe and shoot up the Japanese bases at Mili and Taroa. I selected the new map from dpeters at SAS titled Gilbert_Marshall_Islands. I originally downloaded and installed the only available version, which was 3_15_2016.7z. The map duly appeared in my FMB map list and when I clicked on it found that it loaded fine. However, when I scrolled down to the surface of the islands in question, I found that while there was plenty of detail, (hangars, objects, buildings, revetments, etc.), and although the runway end markers (white crosses) were visible, the runways themselves were not defined, and in fact in many cases appeared to have trees and other objects in between the end markers. This occurred in both 2D and 3D views. When the next version came along, 3_29_2016.7z, I downloaded it, uninstalled the old version, and installed the new one, thinking there might be some fixes in the new one. Unfortunately I had the same problem. The author of this map says that he does not have the same problem. In fact, he sent me a screen shot of the strip at Abemama, which shows a B-24 on a concrete runway. I am running v. 4.12.2m with the appropriate Mod Activators, Diff FM, Buttons, etc., but have no idea why this map isn't displaying properly. I even went into the Video Options Landscape Detail in the game and changed the default Excellent setting in the latter to Perfect, but it didn't help. Does anybody have any ideas? Thanks.
NavyAce