Pete, while working on the U-boat crews, something else came to mind that i'm hoping you could shed light on/help with if possible.
i recently installed some of Max's skyscraper repaints, and this reminded me that these skyscrapers really need a hit-box/collision box as well - currently, i think you can fly right through them, and to make them 'collide-able' would really be great.
i've done some work on dead meshes for them, but i think this is pointless without some sort of hit/collision box.
on top of that, they seriously need shadows, as well.
if any of these things can be done via text editing, please let me know how and i can attempt it myself.
otherwise, i'm hoping, as they are pretty basic as far as shapes go, that this might not take up too much of your time to implement, and would certainly add a new dimension in game, to have these tall 'obstacles'
of course, as always, just a thought for now, i'd rather you finished whatever projects you're busy with first.
oh, btw, good news on the U-boat front - after scratching our heads for awhile over why the mod VIIC U-boats weren't using their guns, with the help of our ship-meister, asheshouse, who figured out that the ships.ini entries for those U-boats had a tiny error that caused the guns to stop working.
so, they've been like that since day one (July 2010) and no-one has noticed yet!