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Author Topic: remodel old Jets' ordnances  (Read 52323 times)

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Koty

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Re: remodel old Jets' ordnances
« Reply #96 on: March 02, 2017, 09:41:31 AM »

Wow, looking good.

Meanwhile, got one more set ;)

600 gal. (centerline) tank for F-4's:



And the 450 wing tanks (not sure if they are modelled correctly):

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western0221

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Re: remodel old Jets' ordnances
« Reply #97 on: March 03, 2017, 05:10:45 AM »

Thanks, Koty.

F-4's droptanks is in my (a bit far) plan.
I'll try them after .... 6 objects finished.
Drawings you provided help me much.



Here is USAF's AN/ALQ-131 ECM pod, F-16 and A-10 often carry it.

Its original 3D model was made by Ranwers.
I add small retouch on it and color skins, tune axis and position as Gen2016 to unify Jet's side hanging hook.
Even today's IL-2 1946 doesn't have real working ECM ..... only an eye candy.
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western0221

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Re: remodel old Jets' ordnances
« Reply #98 on: March 09, 2017, 09:53:50 AM »

Now I'm working on F/A-18 to switch to Generation 2016 weapons' historical loadouts with correct launchers.

















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western0221

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Re: remodel old Jets' ordnances
« Reply #99 on: March 15, 2017, 10:43:30 AM »

I'm trying to switch AV-8B+ loadouts into Generation 2016.

Here is AN/AAQ-14 (AN/AAQ-25) laser targeting pod -- a part of "LANTIRN" -- from Ranwers' model and AN/AAQ-28 "LITENING" pod.


I retouch AN/AAQ-14 model about its right side intake shape and add LOD / shadow models, resize texture size with change UV mapping.

AN/AAQ-28 is made by quick hack thicker diameter and shorter length from AAQ-14 model.
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max_thehitman

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Re: remodel old Jets' ordnances
« Reply #100 on: March 15, 2017, 11:38:06 AM »



All these wonderful new weapons will look beautiful when I soon finish the
 new skin-template with more details for this F-18.
Thank you Western !
Great 3d-model-art !   8)

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western0221

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Re: remodel old Jets' ordnances
« Reply #101 on: March 16, 2017, 10:32:11 AM »

AN/ALQ-164 "DECM" pod


Now I begin to remake AV-8B+ loadouts in Generation 2016 style for updating whole of USMC Aviation pack.
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max_thehitman

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Re: remodel old Jets' ordnances
« Reply #102 on: March 17, 2017, 01:27:22 AM »


Now I begin to remake AV-8B+ loadouts in Generation 2016 style for updating whole of USMC Aviation pack.

Thank is good news.
Please take notice that when you use the gas-tank on the AV-8B ---> the gas-tank skin uses a color part from the aircraft tail section of the fuselage  :P
It is very strange.
Maybe this gas-tank pod needs a new skin for it, instead of taking it from the airplane tail?

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western0221

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Re: remodel old Jets' ordnances
« Reply #103 on: March 17, 2017, 02:49:54 AM »


Now I begin to remake AV-8B+ loadouts in Generation 2016 style for updating whole of USMC Aviation pack.

Thank is good news.
Please take notice that when you use the gas-tank on the AV-8B ---> the gas-tank skin uses a color part from the aircraft tail section of the fuselage  :P
It is very strange.
Maybe this gas-tank pod needs a new skin for it, instead of taking it from the airplane tail?

I've decided not to use AV-8B+ droptank models contained in old USMC pack.

It's just the same 300 gallons model of Skyhawks in historical, I've already finished to retouch them.
I've added single side tailfin variants on them for AV-8B+.

Its color is fixed in gray, using the texture in TankSkyhawk_gn16 folder. No reflecting Harrier's custom skin color in today's my WIP version.

If requested, I will be able to add reflecting custom skin color function like F-5 FF/TigerII droptanks.


Bonus shot:
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western0221

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Re: remodel old Jets' ordnances
« Reply #104 on: June 22, 2017, 06:45:16 AM »

WIP:

Light weight Laser Designator Rangefinder




Only finished 3D modeling about LOD0.
Rest --- LOD1/2 models, shadows, UV mapping, skinning, exporting
and java programming to work Laser Designator for PavewayII.

A-4M and others' PavewayII LGBs will be guided by it without carrier jets' laser spotting.
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Koty

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Re: remodel old Jets' ordnances
« Reply #105 on: June 22, 2017, 07:58:14 AM »

While you're at it... could you theoretically make some more static infantry? Having some rifle return fire would be nice. No tracers, just sudden rifle bullet in wing.
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western0221

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Re: remodel old Jets' ordnances
« Reply #106 on: June 22, 2017, 09:55:17 AM »

While you're at it... could you theoretically make some more static infantry? Having some rifle return fire would be nice. No tracers, just sudden rifle bullet in wing.

Are those sniper objects .... my task ? superior Engine MOD or Jet projects / Jet era arms and ships projects ?
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Koty

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Re: remodel old Jets' ordnances
« Reply #107 on: June 22, 2017, 10:12:54 AM »

While you're at it... could you theoretically make some more static infantry? Having some rifle return fire would be nice. No tracers, just sudden rifle bullet in wing.

Are those sniper objects .... my task ? superior Engine MOD or Jet projects / Jet era arms and ships projects ?

Sorry, not what I meant  :-X it's just... wouldn't the laser designator guy feel lonely? No stress, your work is appreciated as is. And as I think about it, I can make some 3D. Never made a human body, this will be fun.
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