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Author Topic: Helicopters 2.0  (Read 38422 times)

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Koty

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Re: Helicopters 2.0
« Reply #36 on: July 21, 2017, 10:50:54 AM »

Nope, I have separated them successfully about a week ago. The rotor lift is now fully converted to Java and engine thrust is now only the exhaust thrust of each engine (200 N currently). It was fairly easy.

What is giving me a headache now is stabilization by windflow in rotation. The effect should however be minimal, so I shall scratch that (it is extremely buggy). If things go well, I might upload a video tomorrow. Maybe even release a public beta when I polish current things out.
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BT~wasted

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Re: Helicopters 2.0
« Reply #37 on: July 21, 2017, 11:48:54 AM »

I mean by what axis do you control the pitch of the blades?
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Koty

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Re: Helicopters 2.0
« Reply #38 on: July 21, 2017, 11:54:26 AM »

I mean by what axis do you control the pitch of the blades?

By average of propeler pitch of both engines. The whole code is a bit messy, but I can PM it to you if you want. :)



EDIT: Well... found out some things... now it is fully flyable. Bitch to control... but it is possible :))
Will have to add hull air resistance... now it easily steers off to side during take-off/landing.

EDIT: Error with unknown source - with violent roll-control input, helicopter explodes. With all other controls one can be as violent as he likes. Weird...
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BT~wasted

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Re: Helicopters 2.0
« Reply #39 on: July 21, 2017, 10:39:03 PM »

Did you ever tried the DCS: Mi-8MTV-2? I did and after that I've gave up any tries of helicopter simulation in IL-2. But the level of EEAH/EECH would be more then enough I think.

P.S. I've looked at your code, but unfortunately I don't have time to get any further.
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Koty

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Re: Helicopters 2.0
« Reply #40 on: July 22, 2017, 04:06:06 AM »

I'd actually love to try the DCS Mi-8 (well... that and many others...) but that would mean getting a job... and I am extremely lazy person...  8)


Actually, IL-2 is (in theory) capable of the same level of physics, you just have to write it all down in the JAVA, as I am doing. Problem is that the more stuff you add, the more "laggy" the flight model is.
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Koty

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Re: Helicopters 2.0
« Reply #41 on: July 23, 2017, 05:39:23 AM »

Now you can judge for yourself how accurate it is.

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tarakanz

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Re: Helicopters 2.0
« Reply #42 on: July 23, 2017, 06:33:56 AM »

Now you can judge for yourself how accurate it is.

what are the keys besides the engine you have pushed?
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Koty

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Re: Helicopters 2.0
« Reply #43 on: July 23, 2017, 10:20:12 AM »

Throttle (Tah) to gain RPM
Prop. pitch (Úhel list? vrtule) to get more lift


Then standard stuff - switch to Sturm with missile selection key, brakes to engage it, then switch to S-5 and switch to ripple fire...
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Koty

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Re: Helicopters 2.0
« Reply #44 on: July 24, 2017, 08:22:56 AM »

So, as I have found out, I have to turn certain moments by 90°, because of gyroscopic effect of the main rotor blade. This will either prevent the explosions in roll or the whole thing will go down the drain. Hope with me for the best. I will also be improving lift code to accomodate for lift generated through speed.
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BT~wasted

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Re: Helicopters 2.0
« Reply #45 on: July 25, 2017, 12:25:11 PM »

Well judging by the video everything looks just great! Tell me when you will be ready to look at the cockpit.
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Koty

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Re: Helicopters 2.0
« Reply #46 on: July 25, 2017, 06:09:57 PM »

Actually, I found some problems and physics BS... reworking it a bit. If it goes well, I will release the beta, as promissed. After beta is out, it's time for value hunting, might implement the cockpit at that point... how much finished it is?

(Also, might do the Mi-8 the same way, though values are hard-coded into the mathematical formulas, instead of being declared outside of them, will change that as well.)
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Koty

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Re: Helicopters 2.0
« Reply #47 on: July 26, 2017, 12:49:05 PM »

Wasted, you only tried the Mi-8, or actually own it... if so, could you fly it without the stabilizing autopilot and tell me how it flies?

Currently going to study Mi-24 manual to maybe find some hints on how that thing is actually supposed to behave. Have patience, the heli is not releasable as is, it tends to overroll etc, inertia is broken,...
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