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Author Topic: Phonix D.I Fighter in own slot.  (Read 3256 times)

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Mission_bug

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Phonix D.I Fighter in own slot.
« on: September 19, 2015, 11:43:52 AM »

Hello guys here is my re-working of Phonix D.I, one more of Gio's masterpieces is finally finished. ;)




Mediafire link:

https://www.mediafire.com/?lv2scckpe39r6qr


Skins and template by Stalker:

https://yadi.sk/d/OnI1Juv_jG3rs


3D model by: gio963tto.

Slot:  Mission_bug, using U-2 dumped classes with 3Dparts from the original model for the cockpit.

FM: Mission_bug using renamed and altered fmd and emd from my re-worked RE8.

Default skin: Stalker

Cockpit texture: vpmedia.

Reducing un-necessary files in aircraft folder: vpmedia.



Currently flying in my DBW 1916, DBW 1.71 and TD 4.12 with SAS Modact 5.30.


Place folder 'AIRCRAFT_PHONIX_DI' in your mod folder and add the following:


Add to Air.ini

   Phonix_DI            air.Phonix_DI 2   NOINFO  g01  SUMMER

Add to Plane_ru.properties

   Phonix_DI         Phönix D.I, 1917


Notes:

Control stick and rudder are operable.

No instruments.

FM on auto aircraft slow to start take off but gets in the air and can reach top speed of 180/90 km/h once at height.

Pilot view has been set so you can see the bullet stream if you look straight ahead through to the front of the engine, difficult but as near as I could get.

If you change the aircraft skin you also need to add the skin1o.tga for it into the cockpit folder so you get a uniform scheme overall.

It has been reported in testing that the aircraft is difficult to bring down and does not burn.










If you wish to have a Self Stationary add the folder 'PS_Phonix_DI_SSP' to your mod folder and add the necessary text:


[Self_StationaryPlanes]

Phonix_DI              vehicles.planes.Phonix_DIStatic$Phonix_DI    2


//===================================================================
//
// Self Stationary planes
//
//===================================================================


[Phonix_DI]
Description    Phonix_DI
Icon           Plane
Class          air.Phonix_DI
PanzerBodyFront      0.004






Wishing you all the very best, Pete. ;D



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SAS~Poltava

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Re: Phonix D.I Fighter in own slot.
« Reply #1 on: September 19, 2015, 11:49:51 AM »

The Phönix as well!!  ;D Wonderful - great job! I simply MUST find time to do a campaign for these Austro-Hungarian beauties. THANKS to both you and Gio!
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My aim: to build campaigns for Mods! You can find them here: http://mission4today.com/index.php?name=Downloads3&file=search&sa=740

cgagan

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Re: Phonix D.I Fighter in own slot.
« Reply #2 on: September 19, 2015, 12:52:26 PM »

It's a great job, you're doing there Pete, many many thanks for sharing it with us, 8)
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SAS~vampire_pilot

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Re: Phonix D.I Fighter in own slot.
« Reply #3 on: September 19, 2015, 01:15:20 PM »

WTF. The Isonzo Front just got hot
This is awesome!!!
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dsawan

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Re: Phonix D.I Fighter in own slot.
« Reply #4 on: September 19, 2015, 04:33:36 PM »

I put it in 5.30 4.12.2 and it does not show but is listed in plane field or sleection. Do we need the original file in the aircraft folder also?
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Mission_bug

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Re: Phonix D.I Fighter in own slot.
« Reply #5 on: September 20, 2015, 03:34:59 AM »

Glad you guys are happy with the re-work. 8)


Hello dsawan, the aircraft has been tested in my own 4.12 with ModAct 5.30 without any issues, here it is this morning:




The mod has been made so that it does not rely on any other aircraft so you add the folder as instructed. ;)


The only add on you should need with any of my WWI re-works is the WWI weapons packs from Dreamk in the thread above this mod:

http://www.sas1946.com/main/index.php/topic,33456.0.html


This aircraft uses a Spandau in the java if memory serves me which may actually belong to that pack.


Failing that when the file was zipped they usually create two folders with the same name, please just check that you only have one
that when opened has the classes inside.

If all else fails please post a copy of your log and we will have a look and see if there is something in there.


Wishing you all the very best, Pete. ;D

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SAS~Poltava

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Re: Phonix D.I Fighter in own slot.
« Reply #6 on: September 20, 2015, 08:26:27 AM »

Now we can just pray for a nice, big skinpack - any takers?  ;)
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dsawan

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Re: Phonix D.I Fighter in own slot.
« Reply #7 on: September 20, 2015, 08:30:23 AM »

Hi, thx for reply. ried again and did another dwld and no go. The illya muromets and re8 posted here show up though in 4.12. lookslike i ntry to post log
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Alfie Noakes

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Re: Phonix D.I Fighter in own slot.
« Reply #8 on: September 21, 2015, 01:54:45 AM »

Another job well done...... many thanks Pete  ;D

i love the scalloped rudder and those stubby exhaust pipes on the Phonix D I  :-*

Cheers

Alfie
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SAS~Poltava

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Re: Phonix D.I Fighter in own slot.
« Reply #9 on: September 21, 2015, 03:00:47 PM »

I really love this ugly duckling! Once again thanks both to Gio and Pete! I have started working on a campaign for it, set on the Piave during the summer of 1918.

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Fresco23

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Re: Phonix D.I Fighter in own slot.
« Reply #10 on: September 25, 2015, 08:44:56 AM »

Glad to see all three of these masterpieces finally get their own slot!! Fun days ahead!

Many Thanks
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Asso di Spade - Ace of Spades

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Re: Phonix D.I Fighter in own slot.
« Reply #11 on: October 01, 2015, 07:15:07 AM »

Please, may I humbly ask for a 4.101 /SAS ModAct 3.06 compatible (non DBW1916) version?

Thank you in advance...
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