Hi Zoran
I'm working through them in chronological order, then onto the next modules, right through WWII, Europe (BoB is being re-done for CUP), the Pacific, the Western Desert, Korea, Vietnam, the Falklands, the Middle East... I think the structured mission sets are important to put CUP into context and they really show off all the mods in the most effective way.
I did a LOT of dogfighting building these and (apart from the physical speed) merging, yoyo and rolling scissors with a Nieuport and Albatros was just the same as with a Wildcat and Zero or a Phantom II and a MiG 21! You adapt to the different closure speeds and tradeoff better low speed handling. But when you merge, as opposed to BVR, it comes down to the same rules: turn inside (or extend) and don't lose sight.
The hardest thing was the reduced visibility, get a padlock going early though and you are on the roller coaster. The AI is good too, dragging, bracketing, beaming, they know all the tricks and come at you from every angle.
Part One is up now. Rather than wait any longer for the whole collection you can all have these now and just bear with me, Part Two is on its way, then Three and Four. Nine more, of the remaining twenty-four, are actually complete now but I want to release them by date order in complete sets of eight.