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Author Topic: I just got Reshade/SweetFX working in OpenGL...  (Read 64280 times)

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OverDhill

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #204 on: September 13, 2018, 07:03:59 PM »

Yes TheOligopolist thanks for sharing
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-=MaD=-

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #205 on: February 20, 2019, 01:47:26 AM »

After a week of desaster ending with a complete new win 10 I tried to fly a little bit with my different saved copies of 1946. No installation worked for me.
So I made 2 fresh installed version - one with hsfx and one with 4.13.4. Both worked fine untill I tried reshade on them.
No version was working - before I had an installation working with reshade 2.x and another one with the newest 4.1.1. After fiddling with some files I found the opengl32.dll was culprit to prevent il2fb.exe starting. I found some very different opengl32.dlls on my pc and tried them all, but only a old version (reshade 0.18) is working. Probably I should post this in the reshade forum but as this is a specific reshade with 1946 problem, I try it here.
In initlog.lst I found some problems, but as its working now I only could try to use again a nonworking version and send a report here.
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SAS~Storebror

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #206 on: February 20, 2019, 01:51:32 AM »

I found ReShade a PITA with IL-2 1946 since they released version 3.
The latest version 2 was the utmost I could get to work.

]cheers[
Mike
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Learn. Challenge. Improve. In loving memory of the times when I cared...

-=MaD=-

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #207 on: February 20, 2019, 12:47:47 PM »

Had the same problems with anything since version 2. But on the fresh win 10 I only get this very old 0.18 working. The dll's later dont work for me anymore. I will try to find a solution and post it here, if I'm lucky ;-)
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steven197106

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #208 on: April 02, 2019, 04:57:03 AM »

Just installed a new version of BAT and tried running Reshade now my game will not run, have use mike's version with no problem till now  but this new version will not work, running i7 with RTX
2080 Card.
Code: [Select]
[Apr 2, 2019 10:50:17 AM] ------------ BEGIN log session -------------
OpenGL provider: Opengl32.dll
Main begin: ChoosePixelFormat failed
com.maddox.opengl.GLContextException: ChoosePixelFormat failed
at com.maddox.opengl.GLContext.CreateWin32(Native Method)
at com.maddox.opengl.GLContext.createWin32(GLContext.java:130)
at com.maddox.il2.engine.Config.createGlContext(Config.java:363)
at com.maddox.il2.engine.Config.createGlContext(Config.java:383)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1474)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Main end: null
java.lang.NullPointerException
at com.maddox.rts.CfgTools.save(CfgTools.java:59)
at com.maddox.sound.AudioDevice.saveControls(AudioDevice.java:289)
at com.maddox.il2.engine.Config.saveSound(Config.java:288)
at com.maddox.il2.engine.Config.save(Config.java:126)
at com.maddox.il2.game.MainWin3D.endApp(MainWin3D.java:168)
at com.maddox.il2.game.Main.exec(Main.java:441)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Apr 2, 2019 10:50:41 AM] -------------- END log session -------------
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bomberkiller

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steven197106

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #210 on: April 02, 2019, 10:33:22 AM »

does not work with your version bomberkiller
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Robyfongaro

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #211 on: April 02, 2019, 10:48:23 AM »

Try to download the latest varsion of Reshade, i did it and it works in OpenGL
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steven197106

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #212 on: April 07, 2019, 11:54:32 PM »

Does anyone have any Reshade 4 profile and shaders
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TheOligopolist

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Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #213 on: Yesterday at 01:00:27 AM »

Does anyone have any Reshade 4 profile and shaders

I have a couple I've been working on and I've tweaked them both to work with the current version of Reshade (4.2.1)

More colour and dynamic range:
Code: [Select]
Effects=Curves.fx,Technicolor2.fx,DPX.fx,FakeHDR.fx,MagicBloom.fx,Prism.fx
Techniques=Curves,DPX,HDR,MagicBloom,ChromaticAberration,Technicolor2
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EGAfilter,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom
KeyCartoon=0
KeyBorder=0

[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000

[PerfectPerspective.fx]
FOV=90
Borders=1
Vertical=0.618000
Type=0
Color=0.027000,0.027000,0.027000,0.902000
Zooming=1.000000

[Denoise.fx]
NoiseLevel=0.079000
LerpCoefficeint=0.220000
WeightThreshold=0.000000
CounterThreshold=0.050000
GaussianSigma=50.000000

[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000

[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=2.000000
fBloomThreshold=0.595000
fBloomAmount=0.400000
fLensdirtSaturation=0.000000
fBloomTint=0.779412,0.896194,1.000000
fLensdirtIntensity=1.000000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=0.382353,0.418685,1.000000
bLenzEnable=0
bAnamFlareEnable=0
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000

[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000

[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=0.520000
alInt=4.600000
AL_DirtTex=0
AL_Adaptive=0
alThreshold=2.000000
AL_Adaptation=4294967295
alAdapt=0.720000
AL_Dirt=0
alAdaptBaseBlackLvL=2
alLensThresh=0.500000
AL_Vibrance=0
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=0
alLensInt=2.000000

[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
scale_cs=0.056000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
pm_p=0.700000

[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000

[ASCII.fx]
Ascii_spacing=0.360000
Ascii_font_g=255
Ascii_font=1
Ascii_back_g=0
Ascii_font_r=255
Ascii_font_b=255
Ascii_back_r=0
Ascii_back_b=0
Ascii_swap_colors=0
Ascii_invert_brightness=0
Ascii_dithering_temporal=0
Ascii_font_color_mode=1

[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000

[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000

[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000

[Colourfulness.fx]
colourfulness=0.110000
lim_luma=0.470000

[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000

[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000

[Curves.fx]
Mode=2
Formula=0
Contrast=0.620000

[SurfaceBlur.fx]
BlurRadius=1
BlurOffset=1.000000
DebugMode=0
BlurEdge=0.500000
BlurStrength=1.000000

[Daltonize.fx]
Type=2

[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000

[Deband.fx]
Threshold=0.007000
Range=33.130001
Iterations=6
Grain=0.006000

[CRT.fx]
Amount=1.000000
ScanlineGaussian=1
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1

[DOF.fx]
DOF_AUTOFOCUS=4294967295
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=1.485000
DOF_MOUSEDRIVEN_AF=0
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_INFINITEFOCUS=0.347000
DOF_MANUALFOCUSDEPTH=0.500000
DOF_FOCUSSAMPLES=6
bADOF_ShapeApertureEnable=0
DOF_NEARBLURCURVE=1000.000000
DOF_FOCUSRADIUS=0.059000
bGPDOFPolygonalBokeh=1
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=2.000000
iRingDOFSamples=14
iRingDOFRings=4
fADOF_ShapeDiffusionAmount=0.100000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
iMagicDOFBlurQuality=8
bADOF_ImageChromaEnable=0
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6
bMatsoDOFChromaEnable=1
fADOF_SmootheningAmount=1.000000
iGPDOFPolygonCount=5
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2
fMatsoDOFBokehAngle=0.000000
fADOF_ImageChromaCurve=1.000000
iADOF_ShapeQuality=17
fADOF_ShapeRotation=0.000000
bADOF_ShapeDistortEnable=0
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
bADOF_ShapeCurvatureEnable=0
iADOF_ShapeChromaMode=3
iADOF_ImageChromaHues=5
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000

[FilmicAnamorphSharpen.fx]
Strength=1.000000
Coefficient=0
Offset=1
Clamp=1.000000
Contrast=128
Preview=0

[Technicolor2.fx]
Saturation=0.600000
ColorStrength=1.000000,0.999990,0.999990
Brightness=1.500000
Strength=0.180000

[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.210000
Saturation=4.400000
Colorfulness=2.500000

[Emphasize.fx]
FocusDepth=0.264000
FocusRangeDepth=0.725000
Sphere_FocusVertical=0.500000
FocusEdgeDepth=0.956000
BlendColor=0.000000,0.000000,0.000000
Spherical=0
Sphere_FieldOfView=75
Sphere_FocusHorizontal=0.500000
BlendFactor=0.000000
EffectFactor=0.900000

[EyeAdaption.fx]
fAdp_Speed=0.101000
bAdp_BrightenEnable=1
bAdp_DarkenEnable=1
fAdp_DarkenCurve=0.500000
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=1.000000
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.300000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000

[Chromakey.fx]
Color=0
Pass=0
Threshold=0.100000
CustomColor=1.000000,0.000000,0.000000

[FakeHDR.fx]
HDRPower=1.140000
radius1=0.560000
radius2=0.560000

[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=0.506000
fBloom_Threshold=4.500000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0
iAdapt_Precision=1076677837

[FakeMotionBlur.fx]
mbRecall=0.000000
mbSoftness=2.000000

[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0

[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0

[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6

[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000

[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000

[FilmicPass.fx]
Strength=0.716000
Linearization=0.500000
Fade=0.204000
Contrast=1.000000
Bleach=0.565000
BaseGamma=1.000000
Saturation=-0.100000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGamma=1.000000
EffectGammaB=0.880000
EffectGammaR=1.180000
EffectGammaG=1.200000
LumCoeff=0.212656,0.715158,0.072186

[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000

[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000

[Glitch.fx]
Amount=1.000000
bUseUV=0

[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendIfLight=255
HighPassBlendIfDark=0
HighPassBlendMode=1
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0

[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000

[Levels.fx]
BlackPoint=5
WhitePoint=233
HighlightClipping=0

[TiltShift.fx]
BlurMultiplier=16.400000
Line=0
Axis=12
Offset=0.000000
BlurCurve=2.230000

[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000

[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0
fLightDoF_AutoFocusSpeed=0.100000

[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_FADE_DEPTH_END=0.270000
MXAO_SAMPLE_RADIUS=4.400000
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_NORMAL_BIAS=0.152000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_FADE_DEPTH_START=0.240000
MXAO_SSAO_AMOUNT=0.040000
MXAO_BLEND_TYPE=0

[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0

[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000

[Prism.fx]
Aberration=6
SampleCount=8
Curve=4.000000
Automatic=4294967295

[Technicolor.fx]
Power=4.080000
RGBNegativeAmount=0.999990,0.999997,1.000000
Strength=0.400000

[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000

[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewMask=0
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000


Technicolor based config:
https://i.postimg.cc/s37wBp2S/il2fb-2019-04-20-18-04-13.png

Code: [Select]
Effects=MagicBloom.fx,Clarity.fx,Curves.fx,Deband.fx,Technicolor.fx,DPX.fx,Levels.fx,FilmicPass.fx
Techniques=Curves,Deband,DPX,FilmicAnamorphSharpen,FilmicPass,Levels,MagicBloom,Technicolor
TechniqueSorting=LeiFx_Tech,AdaptiveFog,AdaptiveSharpen,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,StageDepth,Layer,Depth3D,HSLShift,LevelsPlus,Crosshair,Before,TriDither,After,CinematicDOF,Vibrance,Vignette

[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityStrength=0.400000
ClarityViewMask=0
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.000000

[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000

[MultiLUT.fx]
fLUT_LutSelector=0
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000

[Colourfulness.fx]
colourfulness=1.710000
lim_luma=0.100000

[Technicolor.fx]
Power=4.080000
RGBNegativeAmount=0.999990,0.999997,1.000000
Strength=0.400000

[Technicolor2.fx]
ColorStrength=1.000000,0.999990,0.999990
Saturation=0.600000
Brightness=1.500000
Strength=0.180000

[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.210000
Saturation=8.000000
Colorfulness=2.500000

[FakeHDR.fx]
HDRPower=1.140000
radius1=0.560000
radius2=0.560000

[SurfaceBlur.fx]
BlurRadius=1
DebugMode=0
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000

[Curves.fx]
Mode=2
Formula=0
Contrast=0.340000

[Daltonize.fx]
Type=2

[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000

[Glitch.fx]
Amount=1.000000
bUseUV=0

[HighPassSharpen.fx]
HighPassSharpRadius=1
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0
HighPassBlendMode=1
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0

[AdaptiveSharpen.fx]
D_compr_low=0.250000
L_compr_low=0.167000
curve_height=1.000000
curveslope=0.500000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.500000
scale_cs=0.056000
L_compr_high=0.334000
scale_lim=0.100000
pm_p=0.700000

[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000

[Levels.fx]
BlackPoint=8
WhitePoint=240
HighlightClipping=0

[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000

[FakeMotionBlur.fx]
mbRecall=0.000000
mbSoftness=2.000000

[SMAA.fx]
EdgeDetectionType=1
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98
MaxSearchStepsDiagonal=16
CornerRounding=0
DebugOutput=0

[MagicBloom.fx]
fBloom_Intensity=0.506000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=4.500000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=1.000000
iAdapt_Precision=1076677837
iDebug=0

[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000

[Deband.fx]
Threshold=0.007000
Range=64.000000
Iterations=1
Grain=0.000000

[Tonemap.fx]
Defog=0.000000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000

[TiltShift.fx]
BlurMultiplier=16.400000
Line=0
Axis=12
Offset=0.000000
BlurCurve=2.230000

[CRT.fx]
ScanlineGaussian=1
Amount=1.000000
Resolution=1.150000
Curvature=0
Brightness=0.900000
Gamma=2.400000
MonitorGamma=2.200000
ScanlineIntensity=2
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1

[Denoise.fx]
LerpCoefficeint=0.220000
NoiseLevel=0.079000
WeightThreshold=0.000000
CounterThreshold=0.050000
GaussianSigma=50.000000

[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000

[FilmicAnamorphSharpen.fx]
Strength=0.506000
DepthMaskContrast=128
Offset=1.000000
Coefficient=0
DepthMask=1
Clamp=1.000000
Contrast=128
Preview=0

[DOF.fx]
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=1.485000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
DOF_INFINITEFOCUS=0.347000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_MANUALFOCUSDEPTH=0.500000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=6
DOF_NEARBLURCURVE=1000.000000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1
DOF_FOCUSRADIUS=0.059000
DOF_BLURRADIUS=2.000000
iRingDOFSamples=14
fADOF_ShapeDiffusionAmount=0.100000
iRingDOFRings=4
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=4.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.125000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2
fADOF_ImageChromaCurve=1.000000
fMatsoDOFBokehAngle=0.000000
iADOF_ShapeQuality=17
bADOF_ShapeDistortEnable=0
fADOF_ShapeRotation=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=2.000000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
bADOF_ShapeCurvatureEnable=0
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeWeightEnable=0
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000

[EyeAdaption.fx]
fAdp_Speed=0.101000
bAdp_BrightenEnable=1
bAdp_DarkenEnable=1
fAdp_DarkenCurve=0.500000
fAdp_BrightenThreshold=0.200000
fAdp_BrightenBlack=0.500000
fAdp_BrightenCurve=1.000000
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.300000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000

[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000

[FilmicPass.fx]
Linearization=0.575000
Strength=0.746000
Contrast=0.985000
Fade=0.228000
Bleach=0.430000
BaseGamma=1.000000
Saturation=-0.100000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGammaB=0.880000
EffectGamma=1.000000
EffectGammaR=1.200000
EffectGammaG=1.200000
LumCoeff=0.212656,0.715158,0.072186

[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=0.520000
alInt=5.000000
AL_DirtTex=0
AL_Adaptive=0
alThreshold=100.000000
AL_Adaptation=4294967295
alAdapt=0.720000
AL_Dirt=0
alAdaptBaseBlackLvL=2
alLensThresh=0.500000
AL_Vibrance=0
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=0
alLensInt=2.000000

[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=2
fBloomSaturation=2.000000
fBloomThreshold=0.595000
fBloomAmount=0.400000
fLensdirtSaturation=0.000000
fBloomTint=0.779412,0.896194,1.000000
fLensdirtIntensity=1.000000
bLensdirtEnable=0
fFlareLuminance=0.095000
iLensdirtMixmode=1
fLensdirtTint=0.382353,0.418685,1.000000
bLenzEnable=0
bAnamFlareEnable=0
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000

[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000

[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0
fLightDoF_AutoFocusSpeed=0.100000

[MXAO.fx]
MXAO_FADE_DEPTH_END=0.270000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=4.400000
MXAO_SAMPLE_NORMAL_BIAS=0.152000
MXAO_FADE_DEPTH_START=0.240000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=0.040000
MXAO_BLEND_TYPE=0

[ReflectiveBumpMapping.fx]
fRBM_LowerThreshold=0.100000
iRBM_SampleCount=32
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000

[LumaSharpen.fx]
pattern=1
sharp_strength=0.650000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0


Hopefully you'll like one of those. These both work fine for me using a freshly downloaded batch of shaders via the 4.2.1 installer .exe (I just tell the installer to install on itself in a folder so I can copy the .dll and shader folder over manually.
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steven197106

  • Art Director
  • member
  • Offline Offline
  • Posts: 1537
Re: I just got Reshade/SweetFX working in OpenGL...
« Reply #214 on: Yesterday at 01:36:48 AM »

Thank you  :)
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