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Author Topic: Fix_Buildings  (Read 11482 times)

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PA_Jeronimo

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Fix_Buildings
« on: March 14, 2015, 02:59:08 AM »

A root of a catch I saw in the Screenshots section I set out to see if I could change some buildings too polygonal to behold.

Hope you like. ;)


Credits:

  - Original IL-2 development team, so credits for them.


BEFORE





























AFTER































DOWNLOAD
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western0221

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Re: Fix_Buildings
« Reply #1 on: March 14, 2015, 03:28:52 AM »

WooooWWWwwWo!

Great! Beautiful!!
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SAS~Epervier

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Re: Fix_Buildings
« Reply #2 on: March 14, 2015, 03:55:27 AM »

WooooWWWwwWo!
Great! Beautiful!!
+1  ???

After engines, props, cockpits, wheels... now buildings... You are the king of the rounded shapes !  :)

Thank you very much !
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If your results are not up to your expectations, tell yourself that as large oak was once an acorn ...

Whiskey_Sierra_972

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Re: Fix_Buildings
« Reply #3 on: March 14, 2015, 04:05:05 AM »

GREAT!

You're the king of the curves!
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PA_Willy

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Re: Fix_Buildings
« Reply #4 on: March 14, 2015, 04:14:51 AM »

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tbauchot

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Re: Fix_Buildings
« Reply #5 on: March 14, 2015, 04:19:48 AM »

Very beautiful, thank you very much !!!
But... a little question, could you redone my girlfriend with curves like that  ???  ;D  ;D  ;D  ;)
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vpmedia

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Re: Fix_Buildings
« Reply #6 on: March 14, 2015, 04:34:29 AM »

Excellent work as usual! Thank you. :)

Mick

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Re: Fix_Buildings
« Reply #7 on: March 14, 2015, 04:38:31 AM »

... and now ... the buildings ...!!!  :P
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PA_Jeronimo

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Re: Fix_Buildings
« Reply #8 on: March 14, 2015, 04:40:26 AM »

But... a little question, could you redone my girlfriend with curves like that  ???  ;D  ;D  ;D  ;)

 ;D OK, and if the test goes well I will do the same with my wife. :D

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SAS~Tom2

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Re: Fix_Buildings
« Reply #9 on: March 14, 2015, 05:14:31 AM »

Awe-inspiring mate! Thank you! :) :D :P
You da man Jeronimo!
Kind Regards

Tomster
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cgagan

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Re: Fix_Buildings
« Reply #10 on: March 14, 2015, 07:50:21 AM »

Great job (again)!!!! Many thanks for sharing,
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WxTech

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Re: Fix_Buildings
« Reply #11 on: March 14, 2015, 12:12:35 PM »

Jeronimo,
I've just addressed the weird lighting on a few hangars that you've worked on here. (My thread--first asking about the weird roof lighting--is in The Lounge.) This required to fix a lot of badly defined surface normals, and add extra vertices so as to make the required surfaces. I was planning to release this mod soon.

(In the case of the huge Kiev hangar, My main fix was the bad material mapping for the 2nd LOD--by simply removing that LOD. And I did slightly change the shape of the 2nd lowest LOD, and tweak its texture a tiny bit, all for a smoother transition.)

If those buildings with the curved surfaces have been fixed in these respects, the only one I would have to offer--so far--is the Pacific building Hangar_PBY, which is a low, boxy thing with no curves.

I don't want to have unnecessary versions of the same buildings floating about. ;)
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