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Author Topic: ...back to square one. CUP bit me in de Rear Fender...  (Read 2963 times)

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Typhoon Ib

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...back to square one. CUP bit me in de Rear Fender...
« on: March 07, 2015, 11:23:43 AM »

CUP gives me a LOT of grief.
Its "WAW" Section represents the potentially last opportunity to have an "around the world, Spain to Berlin Wall" kind of CFS for me.

Two A Mitchells, Models that serve no practical purpose to me AT ALL  WHATSOEVER (9 built...wtf?!)
have replaced the Pappy Gunn version and the solid nose strafers and the ones used by the 9th Air force over the med (J-22 j15; D Models...) of which there were hundreds upon hundreds built and converted...
and basically represent the Backbone of the Mitchell family.

And i basically went TILT on that.
But... i calmed down.
And... with some head-scratching i managed to get them back in the game.


but the Yak9B is missing. The one with the 4x100kg bombload.
I am totally confused why that Stock plane was removed from the Game? (...TILT/How Dare anyone/ who the hell dared.../ Y u remove Jabo-Yak?!)
so:
in the air ini where i put the strafer Mitchells, i find the lines for the Yak9B
Yak-9B            air.YAK_9B 1                          NOINFO  r01   SUMMER

in the plane Properties where i  have the strafer Mitchells i also got the line for the Yak9B
Yak-9B                     Yak-9B, 1944

and in the weapons.properties are the loadouts as usual.
#####################################################################
# Yak-9B
#####################################################################
Yak-9B.default                          Default
Yak-9B.2fab100                          2xFAB-100
Yak-9B.3fab100                          3xFAB-100
Yak-9B.4fab100                          4xFAB-100
Yak-9B.2ptab                            64xPTAB-2.5
Yak-9B.4ptab                            128xPTAB-2.5
Yak-9B.none                             Empty

================================
My thinking is:
The Yak9B is still in the game, all i need is to set the references in the files.
I am working along the lines of the Yak pack i found here
http://www.sas1946.com/main/index.php/topic,4510.0.html
the readme confirms manipulations to the following files:

air.ini
plane_ru
weapons_ru

=========================================================

A) i have to relearn this from square one it appears... what am i missing?

B) what other planes have been cut out, so i can put them in again?

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Griffon_301

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #1 on: March 07, 2015, 12:29:00 PM »

Hello!

if you want to check what might be hidden in CUP and what is not activated it is best to compare a air.ini from stock ModAct with the air.ini from the WAW module;
and as you have found out already, the Yak-9b is in the stock ModAct air.ini while it is not included in CUP but can be easily added;
I will also add quite a few more planes to the plane set, as IMHO the choice of included aircraft in both, WAW and JTW leaves a few things to be desired;
this is just my two cents of constructive criticism, but I have posted in a different thread already, that the inclusion of Spitfire XIIs makes no sense at all in JTW while the omission of Spitfire 21/22/24s is really really bad as is the omission of P-47Ns and a few other birds that might be usefull for some early post WW2 scenarios;
so I think, for experienced mod users like me and you, it might be a good idea to add and include some more planes in both WAW and JTW;
adapting the ini files to work with later addons from Simon should be fairly easy as long as only aircraft are involved....
with ships this might be a little bit different though (there are a few of these missing as well) but that is another story...

so in a nutshell, CUP is great and as a one stop choice for getting up to near current mod status it is indispensable, but over the last few days I have found quite a few rough edges that need attention and careful smoothing, but that s nothing that cannot be done easily....
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Typhoon Ib

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #2 on: March 07, 2015, 12:39:01 PM »

Yea, that's my personal position too...

you got an idea what i am doing wrong?!
cant get that Yak to show up... which has me puzzled. i seem to do things right... and feel quite stupid because i fail.
its really a restart for using mods...
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Griffon_301

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #3 on: March 07, 2015, 12:41:24 PM »

gimme 5 minutes, I will try if I can get it working in my WAW...

EDIT:

I just added this
Yak-9B            air.YAK_9B 1                          NOINFO  r01   SUMMER
to my WAW air.ini (in the STD in the #WAW folder, NOT in the #SAS folder) and the 9b shows up, complete with Jero┬┤s nice canopy fix, rounded wheels and (in my case) the blue exhaust flames;
so it seems, at least this Yak was deliberately left out (or forgotten) in WAW....
nice find btw, one can never have enough Yaks (just as Spitfires and Corsairs :) )
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Typhoon Ib

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #4 on: March 07, 2015, 01:31:48 PM »




wtf...
WTFFFFFFF

thats where i was working all the time!??
3...4... 5 checks?
I mean... i put the mitchells in there...



i litterally dont get it.
'ppearently something didn't save right.

Fuck me.
Nix versteh.

at least the Profile fits... "John MAD Doe"

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Typhoon Ib

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #5 on: March 07, 2015, 01:35:10 PM »

Thanks for checking and holding my hand.

This is nuts.
i see a looooong list of screw-ups ahead, as i change and adapt as i see fit.

oh dear, here we go again...
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Griffon_301

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #6 on: March 07, 2015, 01:41:08 PM »

nevertheless, you got it working :)
and I got a nice shiny Yak-9b so cudos to you for noticing that;

as you say it might be a long road to go...I find more and more planes and ships that are omitted; I do not blame Simon for that, he wants his packs lean and fast, but a little variety in the ship yard or the plane park does not harm the fun and immersion that game holds...

we need a dedicated CUP suggestions and bug report forum....
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Typhoon Ib

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #7 on: March 07, 2015, 01:51:51 PM »

well, i try to stick to the matter at hand, and am not a "whatif/prototypes" fan, so anything civilian (geebees... or paper dreams or one-offs) gets put into the Graveyard by double-slashing out.
but first i need to get some more W4D... my Brain is rusted to death!

:D
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Griffon_301

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #8 on: March 07, 2015, 01:56:01 PM »

yes thats exactely my line of thinking; I have also remmed out quite a few planes which I think do not belong into a serious WW2 combat flight sim;
well, enjoy your W4D, I will get myself a good bob (bottle of beer) too, might add some more ships and stuff :)
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SAS~Malone

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #9 on: March 08, 2015, 06:33:07 AM »

lol @ the nooooob!!!! :D
well, actually, no doubt i will be posting here myself, when i get around to installing the new CUP, so i'd better not lol @ the nooooob!!! :D
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Typhoon Ib

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #10 on: March 08, 2015, 06:53:50 AM »

today i have that SAME SHI* with the ju-88 A1/ A5/ P1...

i am beginning to smell a problem in the direction of JSGME. i think i am messing with files that are "enabled" but i should not do that.
first disable the WAW mod, before messing with the air ini?
but then again that doesnt work either.

That's basically what i wanted to avoid - have a WWII modpack that has all the WWII planes that make sense to me and thus not having to mess about and mess up.

but one gus MUST HAVE the Geebee... the other one AVOIDS IT like the plague...
can't serve all of the users, so no hard feelings at all.

Actually, no hard feelings at all. The visuals are stunning, compared to older times.

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Griffon_301

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Re: ...back to square one. CUP bit me in de Rear Fender...
« Reply #11 on: March 08, 2015, 07:23:08 AM »

good afternoon Typhoon :)
well, what shall I say? tried adding those JU-88s to my install and they work as they should, also the AI only ones...
which pack did you use? the original one or the one modified by StefanSG?
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