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Author Topic: Community Universal Patch C.U.P.  (Read 491660 times)

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dpeters95

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Re: Community Universal Patch C.U.P.
« Reply #1272 on: April 16, 2015, 09:26:11 AM »

Hi dpeters95,

That extra 2 has been in there since WAW pt 04 and doesn't seem to cause a problem, and can probably be safely removed.

Oh and just so there's no confusion, I'm not a member of the CUP team, just a community member.

Understood.  When I said thanks for the update info I was talking about the Dry Dock Mod.  I think we need to thank both CUP team members and individual modders for their efforts.  That's what keeps this game we all love alive and current!
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Sir Rod

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Re: Community Universal Patch C.U.P.
« Reply #1273 on: April 16, 2015, 09:38:02 AM »

+1  to what Dpeters95 wrote   :)

Totally agree with what he says.   

Rod
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telephono

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Re: Community Universal Patch C.U.P.
« Reply #1274 on: April 16, 2015, 12:31:50 PM »

So what happend to the Full Monty menu music? For some reasons the #TFM_Sound-Menus archive https://www.mediafire.com/?oisv77at1kpf47h isn't downloadable anymore.

Mediafire says "Invalid or Deleted File". At least for me (from Europe, Germany)...
Any new new link or mirror would be appreciated.
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an-dre-as

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Re: Community Universal Patch C.U.P.
« Reply #1275 on: April 16, 2015, 02:28:18 PM »

When I start a Quick Mission in WAW with some specific planes,
like the Brucker BFC-181 or the L-5, the game stops loading at 100%.

Problem solved!  :)

SAS Engine MOD 2.7 patch western 14/Jan./2015 installed!

https://www.sas1946.com/main/index.php/topic,39075.0.html

Greetings
Andreas
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PO_MAK_249RIP

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Re: Community Universal Patch C.U.P.
« Reply #1276 on: April 17, 2015, 01:34:33 AM »

I really think moezillas #WAW DryDock should be in CUP Downloads - its gonna be overlooked by a few flyers and IMHO it should be an official patch

Mick
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Moezilla

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Re: Community Universal Patch C.U.P.
« Reply #1277 on: April 17, 2015, 04:11:10 AM »

Uploading an update to the Dry Dock pack to catch some ships already included in CUP which did not have ini entries/classfiles. Also added some ini entries and 3do folders for ships who have their classes in CUP.

To install the update:

1. Download #WAW_Dry Dock_update1.7z from here: https://www.mediafire.com/download/37hrbdds7ttn157/#WAW_Dry_Dock_update1.7z

2a. Run JSGME.exe in your CUP install and de-activate #WAW_Dry Dock.

2b. If you do not have a #WAW_Dry Dock folder in your JSGMEMODS folder then you missed part 1 - get it here and un7zip to your JSGMEMODS folder: https://www.mediafire.com/download/mrnbdb20u1qh718/#WAW_Dry_Dock.7z

3. Un7zip the #WAW_Dry Dock_update1.7z to your JSGMEMODS folder and allow overwriting of files.

4. Activate #WAW_Dry Dock through JSGME.exe.



As before, all gratitude for this should be given to the modders who built the ships and made the skins: asheshouse, gio, western, gofo, plowshare, melissa, stanislao, vpmedia and the others.

Moe
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henkypenky

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Re: Community Universal Patch C.U.P.
« Reply #1278 on: April 17, 2015, 01:53:08 PM »

Hi all, I have found a solution for the problem in post 1283 & 1300; complete re-install 4.12.2 + ModAct 5.3 than CUP MME and WAW.  Now all planes show up, must have been a fault in my previous install. Thanks fo all support.

Edit; Only the problems from post 1283 where back. I've found a solution by using the Ju-88A- files from 4.12 Stock_fix Cowling Engines & prop\3do\plane\Ju-88A-4,  renaming the folder     \Ju-88A-4 to \Ju-88C-6. This solution was posted earlier in this thread. 

For the Ta-152C's: Extract HSFX 7_fix Cowling Engines & prop\3do\plane\Ta-152C, C1 & C3, Leave only Prop1_D0, Prop1_D1 & PropRot1_D0 and make new map Ta-152-C0

For Focke-Wulf Fw-190A4: Extract FW-190_A3_ver1_5_IL2-MOD, rename 3do\plane\Fw-190A-3(beta) to Fw-190A4(beta)
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sinzov

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Re: Community Universal Patch C.U.P.
« Reply #1279 on: April 17, 2015, 03:36:12 PM »

hi Moezilla,
today I installed your drydocks as instructed, but i get a 70% crash with WAW. the logfile says:

Code: [Select]
FM called 'FlightModels/Jeep50.fmd:WAGEN' is being loaded from File: 'wagen'
FM called 'FlightModels/Jeep50.fmd:WAGEN' is being loaded from Alternative File: 'wagen'
Main begin: PlMisStatic: class 'vehicles.planes.Z_26Static$Z26' not found
java.lang.RuntimeException: PlMisStatic: class 'vehicles.planes.Z_26Static$Z26' not found
at com.maddox.il2.builder.PlMisStatic.configure(PlMisStatic.java:700)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)

what did i do wrong ?
and how do i install your sfs-containers? via jsgme ?
any reply appreciated
thx
sinzov
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Moezilla

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Re: Community Universal Patch C.U.P.
« Reply #1280 on: April 17, 2015, 03:44:42 PM »

Hi sinzov, make sure you have WAW part 08 installed before adding the Dry Dock pack. Part 08 adds the Z_26 - https://www.sas1946.com/main/index.php/topic,45754.0.html

Yes, JSGME will copy the SFS files to the correct place.
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sinzov

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Re: Community Universal Patch C.U.P.
« Reply #1281 on: April 17, 2015, 05:40:43 PM »

Hi Moezilla,

that was fast.
downloaded part 08, everything works like a charm

thx
sinzov ;)
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razanon

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Re: Community Universal Patch C.U.P.
« Reply #1282 on: April 18, 2015, 05:50:58 PM »

i follow instructions but have 2 problems:

black bars at sides of screen (i have widescreen)

and load .ini map loading mission problems.

(every module downloaded, i copied everyone pasting files in the same location of every chapter. (this is meant to be??)

plase help`-
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Sir Rod

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Re: Community Universal Patch C.U.P.
« Reply #1283 on: April 18, 2015, 07:56:48 PM »

Say Razanon,
Have you set YOUR  monitor  resolution  in the Conf.ini and also checked you have WideScreenFoV=1  and SaveAspect=0
This is mine  for a 32"Samsung monitor - your res numbers may differ -  the rest should be good though to try.

Make a copy of your's first before you change stuff - just in case....  :)

Code: [Select]
[window]
width=1920 [<= your  Resolution here]
height=1080  [<= your  Resolution here]
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
WideScreenFoV=1
UIColor=0
UIDetail=0
UIBackground=en


Rod
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