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Author Topic: Weekly progress report  (Read 54359 times)

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Stainless

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Re: Weekly progress report
« Reply #432 on: February 06, 2020, 10:08:41 AM »

Realised I was being stupid with the moon rendering.

Just needed a custom blend equation







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Stainless

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Re: Weekly progress report
« Reply #433 on: February 09, 2020, 04:04:03 AM »

Having a problem calculation ambient occlusion maps.

I have tried several techniques, the closest I have so far is shown below.

I am taking each vertex and shooting 16 rays up from it within a 45 degree cone. If the ray intersects any part of the mesh, I increment a counter. So I get 16 levels of grey scale per vertex.

I then render the mesh into a texture using the AO value as the colour of each vertex.



You can see it is almost correct.

Areas near the fuselage are darker than the wings. The top of the fuselage is brighter than the wing route.

But it is not correct.

The underside of the fuselage near the join with the wings should be bright. There are seems. it's just wrong.

Any ideas?
 
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Stainless

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Re: Weekly progress report
« Reply #434 on: February 16, 2020, 09:24:06 AM »

In game particle editor, not quite finished


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Stainless

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Re: Weekly progress report
« Reply #435 on: February 22, 2020, 09:45:00 AM »

Changed glass shader.

I now take three refracted rays and sample the environment map, mix it with one reflected ray, then add in a single specular term.

I think it looks better





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Stainless

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Re: Weekly progress report
« Reply #436 on: February 23, 2020, 12:40:27 PM »

Started turret AI code


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Stainless

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Re: Weekly progress report
« Reply #437 on: February 29, 2020, 04:29:30 AM »

Attempting to calculate lead angle for the nose turret on the HE111's

Not quite right I think but close.

Could do with example code from IL2 if anyone has some.

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Stainless

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Re: Weekly progress report
« Reply #438 on: March 05, 2020, 08:13:51 AM »

Getting very close now



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DarkBlueBoy

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Re: Weekly progress report
« Reply #439 on: March 05, 2020, 08:58:41 AM »

Like many, I have watched this since you began. It is an incredible technical effort and to start to see elements coming together in such manner is very impressive Stainless. Not that you need me to tell you that! :)

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Stainless

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Re: Weekly progress report
« Reply #440 on: March 06, 2020, 03:07:27 AM »

Thank you.

I am working on a deal with a friend. He wants me to work with him on a very big project which I can't talk about, but the key thing is it will make me enough money to be able to spend more time on this.

I have also reconnected with a friend who has the hardware knowledge and kit I am missing that will allow the two of us to manufacture real world cockpit instruments.

At first I will get them to talk to my game, then I intend to get them to talk to IL2.

So you will be able to make a cockpit for your favourite aircraft at a much lower cost than is currently possible.

When it comes to anything in this game, members of this ... well I was going to call it a forum, but it's more like a family now ;D will get everything I can give for free, and the things I can't give away at a much reduced price.

The credits on this game will include all of you, so might need a cup of coffee or two to sit through them all...  ;)
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Stainless

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Re: Weekly progress report
« Reply #441 on: March 25, 2020, 12:52:13 PM »


Physics problem anyone?



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sniperton

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Re: Weekly progress report
« Reply #442 on: March 25, 2020, 01:30:07 PM »

It seems to me alright, provided
- the three wheels do not touch the ground simultaneously (hence the rolling movement through X and Y);
- the gears and the airframe are unbreakable;
- no dampening for the gears / no energy absorption through the airframe;
- therefore the gear springs (and the airframe) counteract too effectively and redirect the full energy of the impact (or even more?)
(Sorry for my English)
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Stainless

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Re: Weekly progress report
« Reply #443 on: March 26, 2020, 05:06:13 AM »

I have solved the problem with the spring forces.

The damping coefficient was way out.

I still have problems with friction which I hope to fix today.

At the moment the aircraft settles nicely, then accelerates slowly backwards due to the angle of the front undercarriage.

The friction is not enough to stop the plane ????

The trials of tribology

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