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Author Topic: a question about ships  (Read 2018 times)

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SAS~Skylla

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a question about ships
« on: January 23, 2015, 05:06:44 AM »

Hello Gents,

I arranged a convoy and silly me forgot ships have no anti collision system :-[  Soo, when a ship gets sunk in the first row, all the others behind crash into it...
This leeds me to my question: Is there a way to prevent this without assigning a completely different path for each ship?

Best Regards,
skylla
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asheshouse

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Re: a question about ships
« Reply #1 on: January 23, 2015, 08:48:26 AM »

No. I'm afraid not.
Land vehicles have basic AI that enables them to manoeuvre around obstacles but nothing similar has yet been introduced for ships.
In the same way, ships are completely dumb when it comes to avoiding bombs and torpedoes.
The introduction of AI for ships would revolutionise aircraft v ships missions.   
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SAS~Skylla

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Re: a question about ships
« Reply #2 on: January 23, 2015, 10:56:44 AM »

Well, it's time to move some waypoints then  :(
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SAS~Poltava

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Re: a question about ships
« Reply #3 on: January 24, 2015, 04:18:04 AM »

What is essential is that you give all the ships in the convoy exactly the same speed. Then they will keep their positions in the convoy, instead of happily start ramming each other...  ;)
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Sharkzz

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Re: a question about ships
« Reply #4 on: June 15, 2015, 06:15:35 AM »

~S~ LOLOL, as mentioned skylla from some of the great experts in mission knowledge. move ya waypoints and check ya speeds.....at least you can do you speeds manually in the mission file itself. copy paste is a bliss. just try and keep the number of waypoints down. also check the SIZE of the ships as  carriers and BB's are quite fatter than the skinny destroyers and transport crafts. tis easy to off-set em anyway and in real life the ships didn't ALL travel in a perfect straight line behind one another for the same reason, a sinking real boat is NOT a fun thing to run into at night after it has been torpedoed....
an old post but I couldn't help reply.  8)
~S~ Sharkzz
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SAS~Skylla

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Re: a question about ships
« Reply #5 on: June 15, 2015, 10:49:00 AM »

Thanks for the tip, Sharkzz :)

[...]an old post but I couldn't help reply.  8)
The Mission can be found as "HMS_Audacity_HG-76" on the Rotation of our SAS Dogfight Server already ;)
Time for me to add a "solved" tag..

Best Regards,
skylla
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Sharkzz

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Re: a question about ships
« Reply #6 on: June 30, 2015, 02:51:56 AM »

G'day skylla and thanks LOL.. figured you probably had it sorted, I'll look forward to having a fly in the SAS server too.
clear skys m8
~S~
Sharkzz
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