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Author Topic: HMS Hermes CV with Ski Jump deck v1.00 + v1.01 patch  (Read 9873 times)

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western0221

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HMS Hermes CV with Ski Jump deck v1.00 + v1.01 patch
« on: December 29, 2014, 02:49:40 AM »

HMS Hermes, R12 .... Centaur class aircraft carrier with Ski-jump deck in 1981.

Based on Flakiten's HMS Colossus CV MOD,
I make an easy attachment of ski-jump.

DOWNLOAD:
http://www.mediafire.com/download/yzm5cna404dqht4/HMSHermes_SJ_v1.00.7z


Patch v1.01
http://www.mediafire.com/file/jwqql7sd9m57nmd/HMSHermes_SJ_v1.01_patch.7z
This patch replaces Beacon from HeyRake to TACAN.
You can find Hermes easily by Harrier's HDD compass.









Today, because of limited features of IL-2 1946 core engine,
only AV-8B+ "Harrier" can take-off from this Hermes.
Other aircrafts may break thier nose gears crashing to the Ski-jump.
(Of course, Helicopters are all OK!  ;))

Staff:
Original 3D model and 2D skin : Flakiten (HMS Colossus CV)
Hermes 2D skin : crasyeddie (HMS Hermes LPH 1972)
Ski jump 3D , 2D skin retouch and classfiles : western0221


In this MOD, the style of the deck is not historical.
In historical, about 1970s Hermes's flight deck was expanded to the left and her 1st elevator was moved to the portside.
But I don't have a time to modelize it from Colossus MOD.
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The Radge

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #1 on: December 29, 2014, 02:55:06 AM »

That is cool, western! :)
Thank you!
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SAS~Malone

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #2 on: December 29, 2014, 03:02:00 AM »

fantastic! many thanks, mate :D
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Tofolo

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #3 on: December 29, 2014, 04:41:22 AM »

Wonderful job, domo arigato gozaimashita!

You can use Choppers for the deck aswell  ;)

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kingsley

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #4 on: December 29, 2014, 07:44:19 AM »

Good job well done
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ggrewe

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #5 on: December 29, 2014, 08:23:51 AM »

Thanks very much Western - awesome package deal :-)
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Koty

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #6 on: December 29, 2014, 01:23:49 PM »

Sugo-sugiru!!!  :o

Hontoni arigatai :)

//
What a coolness,
thanks a bunch.
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claudiotripe1

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #7 on: December 29, 2014, 04:05:16 PM »

.Excellent work !!!!! just with a couple of friends are doing a mod on the war for fsx and decided to move it to il2.Esta is a vc to design for FMA.IA 58 PUCARA.y what you see in the video below is the BAM Malvinas who served aerodrome for these aircraft during the war, and is also performed by nosotros.Queria ask what steps to follow to place an object made by me in 1946 il2 jet era. ie if I can recommend a tutorial since we have airplanes, ships and hangars and listos.aqui I leave agunas photos nuetro trabajo.un hug and congratulations again


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Mission_bug

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Re: HMS Hermes CV with Ski Jump deck v1.00
« Reply #8 on: December 30, 2014, 02:26:19 AM »

Outstanding job there western0221, thank you very much. 8)


Wishing you all the very best, Pete. ;D
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western0221

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Re: HMS Hermes CV with Ski Jump deck v1.00 + v1.01 patch
« Reply #9 on: January 18, 2017, 02:32:46 AM »

Patch v1.01 is released in my 1st post.

It replaces Beacon from HeyRake to TACAN.
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taskf53

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Re: HMS Hermes CV with Ski Jump deck v1.00 + v1.01 patch
« Reply #10 on: January 18, 2017, 04:29:28 AM »

Thanks western0221,great.

Best regards.
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KingTiger503

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Re: HMS Hermes CV with Ski Jump deck v1.00 + v1.01 patch
« Reply #11 on: January 18, 2017, 07:12:27 AM »

Code: [Select]

[1:52:17 PM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/ships/CarrierShipILSGeneric
[1:52:17 PM] at java.lang.ClassLoader.defineClass0(Native Method)
[1:52:17 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:52:17 PM] at java.lang.ClassLoader.defineClass(Unknown Source)
[1:52:17 PM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[1:52:17 PM] at java.lang.ClassLoader.loadClass(Unknown Source)
[1:52:17 PM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[1:52:17 PM] at java.lang.Class.forName0(Native Method)
[1:52:17 PM] at java.lang.Class.forName(Unknown Source)
[1:52:17 PM] at com.maddox.il2.builder.PlMisChief.ForceClassLoading(PlMisChief.java:144)
[1:52:17 PM] at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:104)
[1:52:17 PM] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
[1:52:17 PM] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
[1:52:17 PM] at com.maddox.il2.builder.Builder.<init>(Builder.java:3214)
[1:52:17 PM] at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
[1:52:17 PM] at com.maddox.il2.gui.GUI.create(GUI.java:166)
[1:52:17 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1885)
[1:52:17 PM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[1:52:17 PM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[1:52:17 PM] at com.maddox.il2.game.Main.exec(Main.java:432)
[1:52:17 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
 

Can Somebody Explain this Thanks.
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My Greatest and Best Regards KT503
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