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#### rollnloop

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« Reply #132 on: May 17, 2019, 07:58:03 AM »

That is really beautiful, I really hope tbauchot can help have these included in BAT/hsfx someday.
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#### tbauchot

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« Reply #133 on: May 17, 2019, 12:39:33 PM »

we have tried to integrate these maps into BAT, several times, several people, but we always ran into one or another problem (missions not loading properly, FPS crashes....) . One of its problems is the inconsistent package format, it's distributed on so many downloads that it is a bit hard to be certain you have everything.

Hi, On which part of the map do you have FPS crashes ? Have you used my modified, Bassin_Minier/3do/Airfield/RoadPlate1,2,3,etc... which are used by thousands...  ? (Visibility apparition is reduced from 100000 meters to 10000 meters = a great gain in FPS ! ) (inclued in the previous downloads.)
I use 4.11.1 + HSFX 6.0. The map loaded just fine. It looks gorgeous, but I couldn't save missions. I added the objects from the "HSFX" folder and ran static.ini checker, which showed that there are over 400 (!!) more objects missing. Quite discouraging
Hi, I use a v.4.12.2.m HSFX v 7.0.3 version. I’m really sorry about your 400 missing items !

In order to give more pertinent informations to all the users, here, this is my own DBW et HSFX static.ini & technics.ini .
In hope that this will give you a good way to find your missing objects !

http://www.mediafire.com/file/jielfnl0ornin49/TB_static%26technics.ini.7z

To the extent possible, I remain at your disposal to provide you with your missing items...
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#### Lagarto

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« Reply #134 on: May 17, 2019, 02:11:26 PM »

Thank you, it's very helpful and kind of you. I suspect that these 400 objects belong to just several large groups, and I'll try to track them down using your static.ini as a guide. The maps look great.
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#### max_thehitman

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« Reply #135 on: May 17, 2019, 05:36:49 PM »

This looks amazing, I must include it into my game.
Thank you very much Tbauchot

Thank you also to have included many new objects ! Cheers

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#### leforban

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« Reply #136 on: May 18, 2019, 01:20:06 PM »

Hi everyone,
It'd make my day if someone could tell me where to find the following objects :

buildings.House$T2NWE buildings.House$civilian_hangarNWE
buildings.House$generic_HQ2NWE buildings.House$french_marinehangarNWE
buildings.House$CenterHouse3NWE buildings.House$House3NWE
buildings.House$House5NWE buildings.House$englishcityblockNWE
buildings.House$BellmanNWE buildings.House$generic_HQ1NWE
buildings.House$Hangar_PBY1NWE buildings.House$englishcityblock2NWE

Bon vol à tous
le forban
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#### max_thehitman

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« Reply #137 on: May 18, 2019, 02:10:29 PM »

Hi everyone,
It'd make my day if someone could tell me where to find the following objects :

buildings.House$T2NWE buildings.House$civilian_hangarNWE
buildings.House$generic_HQ2NWE buildings.House$french_marinehangarNWE
buildings.House$CenterHouse3NWE buildings.House$House3NWE
buildings.House$House5NWE buildings.House$englishcityblockNWE
buildings.House$BellmanNWE buildings.House$generic_HQ1NWE
buildings.House$Hangar_PBY1NWE buildings.House$englishcityblock2NWE

Bon vol à tous
le forban

I think these are the new objects which are in the downloads posted in the FIRST Post

Choose which game version you use....

Part 2 : The really needed objects for DBW, HSFX and all other Games versions users ?

Part 3 : The needed complementary objects, only for HSFX  users ?

Part 4 : The needed objects for BAT-WAW users ( With the great help of "Gaston".)

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#### tbauchot

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« Reply #138 on: May 19, 2019, 02:17:46 AM »

Hi everyone,
It'd make my day if someone could tell me where to find the following objects :

buildings.House$T2NWE e.g... Bon vol à tous le forban http://www.mediafire.com/file/cbx6rlecihbct00/Original_folder_Objets_NWE_provided_with_the_moded_map_NWE.7z/file Logged #### leforban • member • Offline • Posts: 45 ##### Re: Westfront Maps Add-On « Reply #139 on: May 19, 2019, 02:05:34 PM » ca marche !!! merci, merci beaucoup... Anvers et contre tous... IL2 for ever le forban Logged #### leforban • member • Offline • Posts: 45 ##### Re: Westfront Maps Add-On « Reply #140 on: May 19, 2019, 02:07:44 PM » Logged #### Klaus109 • Modder • member • Offline • Posts: 96 • Karten bauen ##### Re: Westfront Maps Add-On « Reply #141 on: May 22, 2019, 01:00:34 AM » Hello guys I can't find these four objects. Would be one so nice to help me . Sorry, Google Translate Missing objects in your static.ini: buildings.House$Partisan3
buildings.House$Partisan1 buildings.House$Partisan2
buildings.House$TALL1A Klaus Logged #### Lagarto • Modder • member • Offline • Posts: 314 ##### Re: Westfront Maps Add-On « Reply #142 on: May 22, 2019, 01:57:29 AM » Klaus, the last object comes from this pack: https://www.sas1946.com/main/index.php/topic,50389.0.html [buildings.House$TALL1A]
Title           TALL1A
MeshLive        3do/Buildings/Skyscrapers/TALL1/live.sim
Body            RockBig
Panzer          1.00
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