[5:49:41 AM] *** Aim: ENEMY EXISTS!!!!!!!!!
[5:49:41 AM] Trace:java.lang.ArithmeticException: / by zero
[5:49:41 AM] java.lang.ArithmeticException: / by zero
[5:49:41 AM] at com.maddox.il2.ai.ground.Aim.tick_(Aim.java:170)
[5:49:41 AM] at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$Move.tick(ArtilleryGeneric.java:616)
[5:49:41 AM] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[5:49:41 AM] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[5:49:41 AM] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[5:49:41 AM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[5:49:41 AM] at com.maddox.rts.Message._send(Message.java:1217)
[5:49:41 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[5:49:41 AM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[5:49:41 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[5:49:41 AM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[5:49:41 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[5:49:41 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[5:49:41 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[5:49:41 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
And then this. Clearly I've screwed something up, just no clue as to what