and the Scheisse is that you can not show that. you have to see the tail wiggle, you have to hear the engine misfire, move around the cockpit, stall the yak and recover the 109 to see that.
anyway... needed a white paint, so i can hide in the snow. did an offline campaign Mission for that.
coolness?
coolness is that despite these important underlying Changes, the flights themselves feel very similar to the original.
If i go back 10 years and take FB version 1.X ... This is the same package, but with less content because of upgraded complexity.
a set of Planes centered around the Il-2,
some Leader to wingman commands,
white plains and white sunlight,
Panzers and Arty that are hard to hit
simple waypoints, and the freedom to stick to them or not.
If you really step back to 2001/2002, then the flying and combat aspect are very very similar.
As soon as you are in the cockpit, the feeling comes back, the feeling of far away lands and strange languages, endless plains...
At least it feels like that to me - the memories of back then fly with me even today.
A deja Vu, or meeting with an old friend from High school days. back then we were fooling around... This time it's for real.
Coolness is... i get to live it all again, only on a much tougher scale piloting-wise, and with a much, much better sunset.
and the syndicate server is bursting at 75/75 players.
we really need to get a ded.serv. for this.
Coolness is also: full switch right from the start. no need for these arcade options, no need to get to grips with CEM.
If you are used to 1946 full switch you can easily transfer.