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Author Topic: Stalingrad winter retextured, retowned, revillaged  (Read 29040 times)

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ton414

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #36 on: September 21, 2014, 11:12:51 AM »

Thanks for another work of art. :)

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SAS~Tom2

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #37 on: September 21, 2014, 11:21:57 AM »







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SAS~Tom2

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #38 on: September 21, 2014, 11:23:00 AM »

PS:
Gerhard:
Load.ini:
...
Tree0 = Trees\GW_AlteredBush8aw.tga

The tree is part of Uufflakke's high res trees mod.
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Uufflakke

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #39 on: September 21, 2014, 11:26:49 AM »

so I edited the load.ini.  ;)

will you share it to those who do not know how this goes?  ;)

In load.ini change Tree0 = East\stalingrad_winter\AlteredBush8aw.tga into Tree0 = Trees\AlteredBush8aw.tga
But of course you need to have the high rez trees installed (http://www.sas1946.com/main/index.php/topic,40379.0.html) to make it work.

@cyberolas:
I have no plans in making the high rez trees more "snowy light" as you call it and will leave the trees as they are.
But everyone is free to make them more snow covered.

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cyberolas

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #40 on: September 21, 2014, 11:46:06 AM »

ton414: Have you chosen good month in your screen (in mission file)?
 I think you have very bright screen - but maybe it is after effect with constrast (or work with gappa), or you like this style.....

Thanks to all pilots with screens!
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hadji4

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #41 on: September 21, 2014, 12:14:19 PM »

Thank's Cyberolas!
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ton414

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #42 on: September 21, 2014, 02:08:53 PM »

ton414: Have you chosen good month in your screen (in mission file)?
 I think you have very bright screen - but maybe it is after effect with constrast (or work with gappa), or you like this style.....
It's just some editing with Photoshop and "Color Efex Pro 3.0" (the plugin I use usually). ;)

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doctor

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #43 on: September 21, 2014, 03:05:24 PM »

 :( Hello Cyberolas, thank You for beatiful map, but for me in this moment only summer works - when I tried to open winter map in FMB  I get tis message : World.land().loadmap.().error :Jawa.lang.RuntimeException : Landscape Stgrad/load.ini loading error.
In my MAPMODS folder I have folder Stgrad, in map-all.ini there is Stgrad Stgrad/load.ini ( there are also some other variants of Stalingrad map - Summer Stgrad Stgrad/load.ini ; LAL_Stalingrad_Summer Stgrad/LAL_sload.ini; GW_Stalingrad Stgrad/GW_load.ini - and all open without problems ).I installed all parts of your new map on right places - ( Tex folder-East-Stalingrad+Stalingrad Winter ; and map Stgrad to Mapmods folder. I'm running 409 version with SAS.
Thank You in advance for help

Doctor
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Lagarto

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #44 on: September 21, 2014, 04:02:32 PM »

Thank you :)



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IsorokuYamamoto

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #45 on: September 21, 2014, 10:26:41 PM »

Very big thx for this wonderfull map.

Can someone place urls for good campaigns on this map ?

music from trailer Stalingrad - https://soundcloud.com/kerem-g-rel/angelo-badalamenti-what-a
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cyberolas

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #46 on: September 22, 2014, 01:37:31 AM »

Mr. doctor: important thing
have you copied file clouds258.tga to right place?
MODS/mapmods/maps/_Tex/clouds258.tga
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GilB57

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #47 on: September 22, 2014, 02:00:48 AM »

Another masterpiece   8)
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