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Author Topic: Stalingrad winter retextured, retowned, revillaged  (Read 29559 times)

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SAS~Gerax

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #24 on: September 21, 2014, 06:51:04 AM »

Delta rivers

just tried an old stock QMB mission and flew over this area ..
its stunning. :o
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i7-4790K 4.00GHz, Asus Z97 Extreme 6, 16GB DDR3; 750GB SSDs, 2TB SSHD, 8TB int.+ext.HDs; Sound Blaster ZxR; Nvidia GTX 980 4GB, Acer 3840x2160 GSync; Win7 64bit. Logitech Extreme 3D Pro, Saitex Throttle Quadrant. Beyerdynamic DT880 Headphones.

Uufflakke

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"The Best Things In Live Aren't Things"

cyberolas

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #26 on: September 21, 2014, 07:05:18 AM »

Yes! Mr. Uufflakke, don´t you have little dark trees? I took these files to _Tex/.../.../Stalingrad_winter folder, because I made it little brightness, because of light snow textures...
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Uufflakke

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #27 on: September 21, 2014, 07:37:16 AM »

Nothing wrong with your trees of course but I wanted to have my high rez winter trees on the map so I edited the load.ini.  ;)


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SAS~Gerax

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #28 on: September 21, 2014, 07:39:57 AM »

so I edited the load.ini.  ;)

will you share it to those who do not know how this goes?  ;)
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max_thehitman

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #29 on: September 21, 2014, 07:51:20 AM »




All areas of the winter map look great! Beautiful art work Cyberolas  8)

These Russian maps looks wonderful and have potential to be on the same level (or better) than the new BoS-game map!
It is SUPER-GREAT! IL2-1946+Mods never looked better!



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cyberolas

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #30 on: September 21, 2014, 07:55:52 AM »

so I edited the load.ini.  ;)

will you share it to those who do not know how this goes?  ;)

I have better question: Mr. Uufflakke, would you make highrez trees more "snowy light" for this map?
Max: super shot, I´m going to take it to my desktop ;D
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Benny

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #31 on: September 21, 2014, 09:10:14 AM »

YES!!!!!
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max_thehitman

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #32 on: September 21, 2014, 10:07:04 AM »

so I edited the load.ini.  ;)

will you share it to those who do not know how this goes?  ;)

I have better question: Mr. Uufflakke, would you make highrez trees more "snowy light" for this map?
Max: super shot, I´m going to take it to my desktop ;D

Thank you good friend.
I hope you do not mind, I have changed the colors on your textures-skins just a little bit for my personal game.
The trees look good, but I did not like the Green-Mint color under them in the landscape.
The sun shine makes it look even more bright Mint color.

I have changed all the coloring on the forest skins to have less CYANS -12% saturation  and -20% lightness, this darkened and
removed some of the color "green-mint" from underneath the trees, giving the forest landscape a more desaturated visual.
I have also added a few recent bomb craters as seen on some real aerial photos I have researched about from WW2 Russia and the
Ardennes (Battle of the Bulge). Just to make my landscape and city look like there is a war going on. If you like I will send you my
changed skins.

Shooting down enemy bombers has never been so much fun!  ;D 
COMRADES FIGHT! SAVE THE MOTHER LAND!


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max_thehitman

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #33 on: September 21, 2014, 10:28:12 AM »


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cyberolas

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #34 on: September 21, 2014, 11:00:29 AM »

ok, no problem if you want. I made these textures for all towns, so I didn´t make craters. OK.
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cgagan

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Re: Stalingrad winter retextured, retowned, revillaged
« Reply #35 on: September 21, 2014, 11:05:57 AM »

Stunning scenery...
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