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Author Topic: SAS Dogfight Server ("~SAS~Ultrapack~")  (Read 88121 times)

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Full Metal Jacket

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Re: SAS Dogfight Server for testing
« Reply #12 on: June 23, 2014, 01:48:37 PM »

its so much fun! thanks mike!!  8) 8)
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Ghost129er

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Re: SAS Dogfight Server for testing
« Reply #13 on: June 23, 2014, 01:49:06 PM »

its so much fun! thanks mike!!  8) 8)

Yup, forgot to thank you. Cheers Mike! ;D Really had a blast.
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bomberkiller

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Re: SAS Dogfight Server for testing
« Reply #14 on: June 23, 2014, 01:49:49 PM »

Thank you very much Mike  ;D


Klick the pics to enlarge please.

Bk's 3rd Fury start was successfully  ;)



Bk's 1st Fury landing ever was successfully !!!  8)



Mike, great & wonderful...  ;)  :D



wbr, Gerhard


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Fresco23

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Re: SAS Dogfight Server for testing
« Reply #15 on: June 23, 2014, 10:20:47 PM »

thanks SOOO much!  ;D
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The Radge

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Re: SAS Dogfight Server for testing
« Reply #16 on: June 23, 2014, 10:23:45 PM »

I have installed the 4.10.1 version and the UltraPack 3 RC 4 on it, but when I'm trying to connect to the server, I get this



What may be a reason? ???
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SAS~Storebror

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Re: SAS Dogfight Server for testing
« Reply #17 on: June 24, 2014, 01:36:56 AM »

Hi Radge,

Looks like you installed some incompatible mod on top.

@all: Thanks for the kudos.
My personal experience shows a dichotomy:
Yesterday when I joined the server with 8 players online, I couldn't get more than 10fps out of my machine. I checked the server load and it didn't look like this limit was server related.
Retried the same today with same settings (and not even restarted the server or it's game instance inbetween) and with 3 players online plus a whole bunch of AI aircraft (20 or so) the gameplay was absolutely fine.

I'm wondering if others had low framerates as well. If so, please report here.
Currently a few possible reasons come up my mind:
  • The server has skin downloads enabled. If anything else fails, I might disable them for testing
  • The net speed setting of the server is quite high, I might try to reduce it a bit
  • The current map has F-84 with nukes on it. Maybe someone dropped a nuke. I know that my system is very sensible and drops fps quickly in case of large scale explosion effects
  • Maybe the number of smoke effects on destroyed ground objects caused the lag. Yesterday we've had much ground attack action while today we were rather practicing

No clue at the moment, I'm not the brightest guy in the il-2 server operators' room...

Best regards
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LuseKofte

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Re: SAS Dogfight Server for testing
« Reply #18 on: June 24, 2014, 02:00:31 AM »

For me this is the worse version to choose cant get it to work.
I respect the choise but think more people would use it if there was another version.
There might be a reason for stativ numbered players
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SAS~Storebror

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Re: SAS Dogfight Server for testing
« Reply #19 on: June 24, 2014, 02:08:03 AM »

I understand what you say about Ultrapack but again, this is just for a small test at the moment and shifting to 4.12.2+Modact or HSFX 7 strongly depends on map makers providing good maps for online gameplay.

Best regards - Mike
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SAS~Storebror

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Re: SAS Dogfight Server for testing
« Reply #20 on: June 24, 2014, 02:56:14 AM »

*bump*
Server will be offline for a few hours due to server management (installing a few addons, change settings, reboot etc.).
I'll report back when it's online again.

Best regards - Mike
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The Radge

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Re: SAS Dogfight Server for testing
« Reply #21 on: June 24, 2014, 04:50:28 AM »

Ok, I managed to run the UP right. Didn't guessed it requires JSGME activation.
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BravoFxTrt

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Re: SAS Dogfight Server for testing
« Reply #22 on: June 24, 2014, 05:07:18 AM »

Hi Radge this is a link to my #UP#  Folder, has the Ecran Widescreen mod in it.

https://www.mediafire.com/download/h8rcvwebp2gxe3g/#UP#.zip

Just drop it in your UP3RC4 Game Folder.
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dagwood

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Re: SAS Dogfight Server for testing
« Reply #23 on: June 24, 2014, 05:34:12 AM »

OMG!!!

I am very pleased to see this initiative. It might take me a while to sort out my game to suit; but I think this is just fantastic and I can't wait to fly with the SAS guys in my favourite mode of the game. Please persist with this initiative - I and many others will be "in like Flynn" as we say down here.


The superior wisdom and understanding of the SAS gurus is clearly displayed in this decision.

Nice one guys

See you on line (soon I hope)

Dagwood
Ultrapack tragic
Straya
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