Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4 ... 31   Go Down

Author Topic: SAS Dogfight Server ("~SAS~Ultrapack~")  (Read 88130 times)

0 Members and 1 Guest are viewing this topic.

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23590
  • Taking a timeout
    • STFU
SAS Dogfight Server ("~SAS~Ultrapack~")
« on: June 23, 2014, 10:43:24 AM »

Hi chaps,

We've decided to try operating a dogfight server based on Ultrapack 3.3 Patch 7.
The Server can be found on HyperLobby:

~SAS~Ultrapack~

Or you can connect directly to it through:

sas1946.rocks:21010

The Server features a Statistics page where you can see what you and other achieved:

https://www.sas1946.rocks/up3test/

Alternative, if https connection doesn't work for some reason:
http://sas1946.rocks/up3test/

The Server setup currently is this:
Ultrapack 3.4 Patch 2 Hotfix 13
Lots of different maps with lots of AI planes and targets
Map reloads automatically, depending on mission layout every 30-120 minutes
Difficulty setting is this: Closed pit (no superwoman view), External Views enabled, Map Icons enabled, everything else is realistic.

If you face issues, please report back here.
If 3 users reported that the server is down, there's no need to another 20 to do the same. Thanks.

Best regards - Mike
Logged
Don't split your mentality without thinking twice.

Ghost129er

  • EX F.A.C. #65
  • member
  • Offline Offline
  • Posts: 1317
  • Ghost of the skies.
Re: SAS Dogfight Server for testing
« Reply #1 on: June 23, 2014, 10:47:09 AM »

Ultra Pack 3?



(Inside joke between us, don't mind me.)
Logged
But whenever they talked about him, they always had a slight smile on their faces.. And that, perhaps, maybe your answer.

Full Metal Jacket

  • Fulltime Shitposter
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 569
  • Death From Above!
Re: SAS Dogfight Server for testing
« Reply #2 on: June 23, 2014, 10:49:40 AM »

very cool mike! exciting times!  8)
Logged
It is what it is

The Radge

  • Modder
  • member
  • Offline Offline
  • Posts: 1023
Re: SAS Dogfight Server for testing
« Reply #3 on: June 23, 2014, 10:51:12 AM »

That is cool! But will it be available a SAS server that uses 4.12.2+SAS ModAct? :)
Logged

Full Metal Jacket

  • Fulltime Shitposter
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 569
  • Death From Above!
Re: SAS Dogfight Server for testing
« Reply #4 on: June 23, 2014, 10:54:49 AM »

That is cool! But will it be available a SAS server that uses 4.12.2+SAS ModAct? :)
as mike said, Ultra Pack RC4
Logged
It is what it is

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23590
  • Taking a timeout
    • STFU
Re: SAS Dogfight Server for testing
« Reply #5 on: June 23, 2014, 10:56:40 AM »

Other game versions might follow later, it depends on our map makers.
The decision for UP3 was because our most active group of online players, the Flying Ass Clowns, are currently using that version.

Best regards - Mike
Logged
Don't split your mentality without thinking twice.

The Radge

  • Modder
  • member
  • Offline Offline
  • Posts: 1023
Re: SAS Dogfight Server for testing
« Reply #6 on: June 23, 2014, 11:01:31 AM »

Thank you, then now I want to try server and wish to install UP :D
Logged

BravoFxTrt

  • "BIGFOOT"
  • Modder
  • member
  • Offline Offline
  • Posts: 13433
  • Flying Ass Clown #13
Re: SAS Dogfight Server for testing
« Reply #7 on: June 23, 2014, 11:07:01 AM »

Man, this is awesome, Thank You very much Mike, its working great!
Logged
MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23590
  • Taking a timeout
    • STFU
Re: SAS Dogfight Server for testing
« Reply #8 on: June 23, 2014, 11:28:34 AM »

By the way forgot to mention the stats page on initial opening of this thread.
First post has been updated accordingly.

Best regards - Mike
Logged
Don't split your mentality without thinking twice.

rockdoon

  • Modder
  • member
  • Offline Offline
  • Posts: 396
  • Flying Ass Clown #42
    • sandbar mitchell
Re: SAS Dogfight Server for testing
« Reply #9 on: June 23, 2014, 11:52:45 AM »

I'm having some trouble joining, first i tried direct connection and instantly got a connection lost message, then i tried HL and now its loading the mission but hangs up at 100% loading, any ideas?
Logged

rockdoon

  • Modder
  • member
  • Offline Offline
  • Posts: 396
  • Flying Ass Clown #42
    • sandbar mitchell
Re: SAS Dogfight Server for testing
« Reply #10 on: June 23, 2014, 01:20:29 PM »

never mind i was able to make it work by disabling tigers sound mod
Logged

Ghost129er

  • EX F.A.C. #65
  • member
  • Offline Offline
  • Posts: 1317
  • Ghost of the skies.
Re: SAS Dogfight Server for testing
« Reply #11 on: June 23, 2014, 01:44:17 PM »



I likey. 8)
Logged
But whenever they talked about him, they always had a slight smile on their faces.. And that, perhaps, maybe your answer.
Pages: [1] 2 3 4 ... 31   Go Up
 

Page created in 0.081 seconds with 27 queries.