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Author Topic: NEW TRAIN MOD  (Read 46956 times)

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wcat

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NEW TRAIN MOD
« on: May 13, 2014, 12:27:02 PM »

NEW TRAIN MOD v1.1  for  IL-2 v.4.09 and above









--------------------------------
Tested in DBW-1.7
Tested in UP2 (Epervier)
--------------------------------

UPDATE version-1.1 (big thanks Epervier)
- added platform with tanks Turan.I
- added trains-light and others Steam left/right (Java classes and effects by Epervier (According to the idea and realization of the Lokomotive light Mod by Stuka40))
     - Between 19h (7pm) and 06h (6am) = lights ON
     - If aircraft near = lights OFF

----------------------------------------------------------------------------------
NEW TRAIN MOD included of itself:

REMADE  MODEL
* Cargo coach
* Passenger wagon
* Platform1 - Now Platform with "Opel Blitz"
* Platform2 - Now Platform with "Pz-IIIJ"
* Platform3 - Now Platform with "Studebecker"
* Platform4 - Now 20t.Zenithal platform with "Flak-30"
* Oil tank
* RUS Locomotive (model with coal tender)
* GERM Locomotive
* GERM Coal tender

NEW  MODEL
* Platform with "ZIS-5"
* Platform with  "T-34"
* Platform with  "Sherman"
* Platform with "Turan-I"
* Platform with Tractor and Gun
* 20t.Platform with 2xGun
* 20t.Platform with cargo
* 20t.Zenithal platform with machine gun "Maxime"
* Zenithal platform with Gun 25mm "ZIS"
* Zenithal platform with "Flak-38"
* Command wagon
* Sanitary wagon
* Armoured Locomotive
* Armoured Coal tender
* Armoured coach - 1
* Armoured coach - 2

STATIC  MODELS  SOME  COACH
* Cargo coach - two variants
* Cargo coach damaged - two variants
* Oil tank - six variants
* Oil tank damaged
* Passenger wagon damaged - summer and winter
* Command wagon damaged - summer and winter
* Sanitary wagon damaged - summer and winter
* Locomotive - two variants
* Locomotive damaged - three variants

ALL  MODELS
* Summer and Winter camouflage
* New models of the damages

OTHER  CHANGE
* Corrected Summer and Winter textures Vokzal plate
* Corrected Summer and Winter textures Rail, sk_Rail
* New presets-files for sounds
---------------------------------------------------------------------------------

ENORMOUS  THANKS  !!!
* Epervier - for making the classes and support of this project
* Wingflyr - for creation many 3D-models used in given to MOD
* Molva and Greif11 - for making the models of the russian locomotive
* Greiff11 - for making the texture of the damaged Oil tank and original textures "Rail" and "sk_Rail"
* Creators of the strategic game TOW (Theatre Of War) and free mods packs for TOW - for creation many 3D-models used in given to MOD
* SolanaBogon - for making presets-files
* Stuka40 - for idea and first realization of the Lokomotive light Mod by Stuka40_MOD

*Changes the models, textures, assembly of the new models - wcat

--------------------------------------------------------------------------------
INSTALLATION

!!! Delete all my early TrainMOD !!!

* Place folder "!!!_NewTrainMOD" in your folder "MODS" (#DBW, #SAS, #UP# and etc.)

* Add (with change original) to lines from text files - "_Add in static.ini"
                                                                               "_Correct and add in chief.ini"
                                                                               "_Correct and add in stationary.ini"
                                                                               "_Correct and add in technics.ini"
                                                                               "_Correct and add in technics_ru"

in necessary files on - #DBW/STD/com/maddox/il2/objects/chief.ini
                                 #DBW/STD/com/maddox/il2/objects/static.ini
                                 #DBW/STD/com/maddox/il2/objects/stationary.ini
                                 #DBW/STD/com/maddox/il2/objects/technics.ini
                                 #DBW/STD/i18n/technics_ru

------------------------------------------------------------------------------------

Sorry for my bad english!

------------------------------------------------------------------------------------

DOWNLOAD v1.1
http://yadi.sk/d/1BjUlUTUQKjWL

Alternative link : https://www.mediafire.com/?taj6sk70px7aj7j

-------------------------------
Respectfully yours!
wcat

 :) :) :)

For 412 users !
- fix Platform 4 6 7 8
- fix Platform4Arm & Plateform4Arm2


please find attached at bottom of this post, the fix for the AA firing causing a ctd for some 412 users,
courtesy of Epervier (the 409 rebel who saves the day for the 412 imperialists)
:D
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max_thehitman

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Re: NEW TRAIN MOD
« Reply #1 on: May 13, 2014, 12:32:09 PM »



SUPER WCAT!
THANK YOU!
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SAS~Malone

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Re: NEW TRAIN MOD
« Reply #2 on: May 13, 2014, 12:49:18 PM »

hi wcat  :D
i have changed your account profile, you should now be able to start new topics in the mod sections ;)

and, of course, big thanks for your cool mods. spasibo!!  8)
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wcat

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Re: NEW TRAIN MOD
« Reply #3 on: May 13, 2014, 12:53:04 PM »

Thanks you friends!
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JG13~Wulf

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Re: NEW TRAIN MOD
« Reply #4 on: May 13, 2014, 03:51:59 PM »

Really nice, i'm going to try them in my HSFX 7 install :)
Hope to get them working in it
Really really nice mods !
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David Prosser

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Re: NEW TRAIN MOD
« Reply #5 on: May 13, 2014, 05:29:46 PM »

Thanks for this Wcat. Can the Six pounder anti tank guns be used as a stand alone mod?


cheers

David

DarkBlueBoy

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Re: NEW TRAIN MOD
« Reply #6 on: May 14, 2014, 01:14:32 AM »

Thank you Wcat. Incredible work!
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cgagan

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Re: NEW TRAIN MOD
« Reply #7 on: May 14, 2014, 03:20:22 AM »

This is a great mod, greatly enhancing our sim's environment. I just installed it in my SAS ModAct 5.3 and everything appears and also works fine (haven't tested extensively). Many thanks for your offer,  8)

EDIT: It appears I was too haste to report no probs. The trains load fine, missions start OK and then freeze and crash. I also have this as a moving German train; are the "blanks" between carriages normal?
Finally, the log report,
Mission: Single/US/P-47/Train_busting!.mis is Playing
warning: no files : music/inflight
java.lang.NoSuchMethodError
   at com.maddox.il2.objects.trains.Platform4.targetGun(Platform4.java:311)
   at com.maddox.il2.ai.ground.Aim.tick_(Aim.java:309)
   at com.maddox.il2.objects.trains.Platform4.place(Platform4.java:182)
   at com.maddox.il2.objects.trains.Train.placeTrain(Train.java:404)
   at com.maddox.il2.objects.trains.Train.moveTrain(Train.java:615)
   at com.maddox.il2.objects.trains.Train.access$100(Train.java:22)
   at com.maddox.il2.objects.trains.Train$Move.tick(Train.java:244)
   at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
   at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
   at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
   at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
   at com.maddox.rts.Message._send(Message.java:1217)
   at com.maddox.rts.Message.sendToObject(Message.java:1191)
   at com.maddox.rts.Message.sendTo(Message.java:1134)
   at com.maddox.rts.Message.trySend(Message.java:1115)
   at com.maddox.rts.Time.loopMessages(Time.java:252)
   at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
   at com.maddox.il2.game.Main.exec(Main.java:449)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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Epervier

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Re: NEW TRAIN MOD
« Reply #8 on: May 14, 2014, 05:48:46 AM »

@wcat

Platform with Turan.I missing!  :-X
Please chech your PM for a proposed update ! ;)
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JG13~Wulf

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Re: NEW TRAIN MOD
« Reply #9 on: May 14, 2014, 08:58:20 AM »

About the blank between the wagon, it could be normal, I had the same problem in HSFX 7 with the heavy railway gun. It appear just like in the picture when i place it in QMB. But when I press fly it's ok. Maybe you have the same bug.
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cgagan

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Re: NEW TRAIN MOD
« Reply #10 on: May 14, 2014, 09:23:04 AM »

?es, the train is moving normally for a few seconds, before the CTD
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JG13~Wulf

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Re: NEW TRAIN MOD
« Reply #11 on: May 14, 2014, 09:51:02 AM »

I was talking only about blank, I'm going to install the mod this evening.
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