Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4]   Go Down

Author Topic: SAS Common Utils 1.10  (Read 54196 times)

0 Members and 1 Guest are viewing this topic.

SAS~Storebror

  • Editor
  • member
  • Online Online
  • Posts: 17769
  • Failure is not an option.
    • What goes around comes around, you'll see
Re: SAS Common Utils 1.09
« Reply #36 on: October 12, 2016, 02:49:30 AM »


Logged
You've got no one to follow, and no one will follow you. Ain't that a relief?

max_thehitman

  • SAS~Area51
  • Modder
  • member
  • Offline Offline
  • Posts: 9009
  • Beer...Girls...IL2+Mods!
Re: SAS Common Utils 1.09
« Reply #37 on: October 12, 2016, 04:12:46 PM »


Name your folder file to

! SAS Common Utils

It should be placed inside your #SAS folder,  and with this name it will show up in first order.


Logged
Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

SAS~Storebror

  • Editor
  • member
  • Online Online
  • Posts: 17769
  • Failure is not an option.
    • What goes around comes around, you'll see
Re: SAS Common Utils 1.10
« Reply #38 on: October 27, 2017, 05:51:02 AM »

New Common Utils Version 1.10 available in first post.
Users only need to update in case they are using dedicated mods created after this release date.
BAT users don't need to do anything at all, the BAT developers will take care to keep you up to date.

Modders will want to update the next opportunity.
Documentation has been updated too, deprecated methods have been removed from the documentation (to avoid confusion) but are still part of the classes themselves.

TL;DR: Update if you want. SAS Common Utils don't create any conflict with any base game class or mod, therefore installing or updating them is always safe.

Best regards - Mike
Logged
You've got no one to follow, and no one will follow you. Ain't that a relief?
Pages: 1 2 3 [4]   Go Up
 

Page created in 0.012 seconds with 26 queries.