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Author Topic: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018  (Read 34602 times)

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western0221

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #36 on: July 26, 2018, 05:25:38 PM »

version 2.22.1 is released in 1st post.

Compatibility update for Engine mod 2.8.7 western.

And ... Not to overwrite it onto older versions to avoid classfile conflicting.
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xxxautoxxx

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #37 on: March 09, 2019, 03:42:41 PM »

hi Western - 

" -Guns and Missiles (set new parameter in ships.ini) aim and shoot enemy cruise missiles."

a question re: the ability for SAMs/Phalanx to shoot down incoming ASMissles..

do you have to add ALL of the folders/ change all the .ini docs in the 2.21 Ships Mod  - or JUST a few /specific ones to get that function to work?

thakns

xAx
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Knochenlutscher

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #38 on: May 27, 2020, 04:22:44 AM »

Ship Extentions MOD version2.22.1
4.12.2m - https://www.mediafire.com/file/7ju7z09tub6y7tu/ShipExtention2.22.1%284122%29.7z/file
(NOT compatible to HSFX7, 4.10.1m , 4.11.1m , 4.13.Xm)
stern can you please check the First Link, I'm unable to Download, getting a Error handler
generating the Link.

Code: [Select]
https://www.mediafire.com/download_repair.php?qkey=7ju7z09tub6y7tu&origin=server_error&template=unselected&did=ARCHIVE007
Best wishes
Tobias
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western0221

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #39 on: May 27, 2020, 04:27:04 AM »

It looks like a temporary server busy trouble on mediafire.
1 day waiting will solve it .... maybe.
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Gregoryrosheuvel112

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #40 on: May 31, 2020, 07:53:55 AM »

Maybe somebody can provide a alternitive download link?
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western0221

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #41 on: May 31, 2020, 08:20:35 AM »

1st post DL link is updated.

Why? disappeared from my mediafire folder.
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Gregoryrosheuvel112

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #42 on: May 31, 2020, 09:57:32 AM »

okay thanks im gonna see if its available  :)

Update: its works again thanks
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asheshouse

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #43 on: May 31, 2020, 12:13:12 PM »

Thanks Western
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Whiskey_Sierra_972

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Re: AI/Torpedo Ship Extension 2.22.1 , 26/Jul/2018
« Reply #44 on: April 21, 2024, 10:16:34 AM »

Just a news for this great mod I enjoyed in my older 412 customized installation....

I managed to have it working on BAT422HF4 WAW atm...in the next days I'll try to install also on JTW....

EDIT 1

About WAW

This post is half valid:

https://www.sas1946.com/main/index.php/topic,18742.msg306746.html#msg306746

No DestroyerRN on ships.ini because it is activated in technics.ini so no edit about his guns is possible....


Those are the correct lines to have torpedo tubes working on both sides of the (Navigatori DD) ship:

Code: [Select]

[ItalNavigatoriDD:Part13] // gun_torpedo
BaseChunk                 Head12
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_Italy_torpedo
 HeadMinYaw                -135
 HeadMaxYaw                 135
 NoFireMinYaw               -45
 NoFireMaxYaw                45
 GunHeadChunk             Head12
 GunBarrelChunk            Gun12
 GunShellStartHook  ShellStart12

[ItalNavigatoriDD:Part14] // gun_torpedo
BaseChunk                 Head13
strengthBasedOnThisSection strength_GunMedium

gunBasedOnThisSection gun_Italy_torpedo
 HeadMinYaw                -135
 HeadMaxYaw                 135
 NoFireMinYaw               -45
 NoFireMaxYaw                45
 GunHeadChunk             Head13
 GunBarrelChunk            Gun13
 GunShellStartHook  ShellStart13


EDIT 2

About JTW

Remember to edit the AA against ASM: https://www.sas1946.com/main/index.php/topic,39077.msg646361.html#msg646361 in the each guns section....
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