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Author Topic: Aichi B7A1 Attack Bomber Ryusei (Grace)  (Read 29117 times)

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western0221

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #24 on: December 21, 2013, 06:49:42 PM »

I heard HSFX7 has a serious bug about log=1.

So, we can't get any error log from HSFX7.
no way to research the cause of B7A.
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IJNfan_PL

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #25 on: December 22, 2013, 11:23:11 AM »

Hello Guys  :)

When I select B7A as a player aircraft in QMB I also have 'Mission Loader Failed - Null'. But when I select B7A as a friendly or enemy aircraft mission loads but with results like this:

Here are parts of my log (with errors):
Code: [Select]
[18:57:53] MaxAnisotropic (1.0 = none) : 16.000000
[18:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[18:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.1 -> 0.1 (delta = 0) to Range 0.1..16384
[18:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.1 -> 0.1 (delta = 0) to Range 0.1..16384
[18:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 2 -> 0.95 (delta = -1.05) to Range 0..0.95
[18:57:54] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
[18:57:54] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/SmokeA.tga'
[18:58:02] sFMDir = gui/game/buttons
[18:58:02] s1 = flightmodels/a-20b.fmd
[18:58:02] s = FlightModels/A-20B.fmd
[18:58:02] m_lastFMFile = null
[18:58:02] opening new fm file gui/game/buttons
[18:58:02] sFMDir = gui/game/buttons
...
and
...
[19:01:58] at com.maddox.il2.game.Main.exec(Main.java:439)
[19:01:58] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[19:01:58] Time overflow (0): speed 0.9287926
[19:01:58] INTERNAL ERROR: HierMesh: Can't find chunk 'NoseCannon3_D0'
[19:01:58] INTERNAL ERROR: HierMesh: Can't find chunk 'WaterR_D0'
[19:01:59] warning: no files : music/inflight
[19:02:07] java.lang.NullPointerException
[19:02:07] at com.maddox.il2.engine.Actor.stopSound(Actor.java:702)
[19:02:07] at com.maddox.il2.game.AircraftHotKeys$80.begin(AircraftHotKeys.java:4025)
[19:02:07] at com.maddox.rts.HotKeyCmd.start(HotKeyCmd.java:103)
Mayby this will help?
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Mission_bug

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #26 on: December 24, 2013, 02:37:03 AM »

A beautifull aircraft western0221, you have done a excellent job with her, thank you very much. 8)

Wishing you all the very best, Pete. ;D
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ten010

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #27 on: December 24, 2013, 07:12:05 PM »

A beautifull aircraft western0221,
.........
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SAS~Bombsaway

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #28 on: December 24, 2013, 07:37:00 PM »

:) Ah Pete, Ten010 made this. :)
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Mission_bug

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #29 on: December 25, 2013, 02:19:19 AM »

:) Ah Pete, Ten010 made this. :)

Not sure what I was thinking of there Mark, and that is before I touch the festive spirit, sorry Ten010. :-[


Wishing you all the very best, Pete. ;D
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SAS~Bombsaway

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #30 on: December 25, 2013, 07:46:04 AM »

:)
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Do not go gentle into that good night,
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IJNfan_PL

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #31 on: December 25, 2013, 12:07:09 PM »

Hello Guys  :)

Can someone of you advice me solution for QMB error 'Mission Loader Failed - Null', please? :)
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ten010

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #32 on: December 26, 2013, 07:08:07 AM »

Good work!Big thank you!!!  :)
weapons.properties
#####################################################################
# B7A1
#####################################################################
B7A1.default                            Default
B7A1.1x500                              1 x 250kg Bomb
B7A1.2x250                              2 x 250kg Bombs
B7A1.4x50                               4 x 50kg Bombs
B7A1.1x91                               1 x Type 91 Torpedo
B7A1.1x91_late                         1 x Type 91 (late) Torpedo
B7A1.none                                Empty

Thank you.

I found the mistake.
B7A1.1x500                              1 x 250kg Bomb
???                                              \|/
B7A1.1x500                              1 x 500kg Bomb
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ZeroPilot

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Re: Aichi B7A1 Attack Bomber Ryusei
« Reply #33 on: December 26, 2013, 10:54:07 PM »

Hello all, I've tried the the new bomb numbers in the weapons RU thing and still get the "null" stuff for v 4.12.2m HSFX 70.1. and in DBW 4.10 the (Grace) fly's with out a hitch  :(  have you noticed of all the stuff that inside the textures folder? oh well.
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hguderian

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #34 on: December 28, 2013, 06:39:11 AM »

Quote
Thank you for Aichi Ryusei B7A1.
Is this worked HSFX7.0.1?

Quote
I heard HSFX7 has a serious bug about log=1.

So, we can't get any error log from HSFX7.
no way to research the cause of B7A.

Cause I'd like too having this beauty on HSFX I hope could be helpful what I've found in my log file:

Code: [Select]
....
[13:18:28] sFMDir = gui/game/buttons
[13:18:28] s1 = flightmodels/ij_nakajima.emd
[13:18:28] s = FlightModels/IJ_Nakajima.emd
[13:18:28] m_lastFMFile = gui/game/buttons
[13:18:28] Mission error, ID_04: java.lang.NullPointerException
[13:18:28] java.lang.NullPointerException
[13:18:28] at com.maddox.il2.fm.Motor.resolveFromFile(Motor.java:374)
[13:18:28] at com.maddox.il2.fm.Motor.load(Motor.java:363)
[13:18:28] at com.maddox.il2.fm.EnginesInterface.load(EnginesInterface.java:40)
[13:18:28] at com.maddox.il2.fm.FlightModelMain.load(FlightModelMain.java:341)
[13:18:28] at com.maddox.il2.fm.FlightModelMain.<init>(FlightModelMain.java:719)
[13:18:28] at com.maddox.il2.fm.FlightModel.<init>(FlightModel.java:114)
[13:18:28] at com.maddox.il2.fm.AIFlightModel.<init>(AIFlightModel.java:29)
[13:18:28] at com.maddox.il2.ai.air.Maneuver.<init>(Maneuver.java:842)
[13:18:28] at com.maddox.il2.ai.air.Pilot.<init>(Pilot.java:125)
[13:18:28] at com.maddox.il2.fm.RealFlightModel.<init>(RealFlightModel.java:111)
[13:18:28] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2263)
[13:18:28] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2253)
[13:18:28] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2759)
[13:18:28] at com.maddox.il2.game.Mission.loadAir(Mission.java:1371)
[13:18:28] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[13:18:28] at com.maddox.il2.game.Mission.loadWings(Mission.java:1123)
[13:18:28] at com.maddox.il2.game.Mission._load(Mission.java:557)
[13:18:28] at com.maddox.il2.game.Mission.access$600(Mission.java:146)
[13:18:28] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:3564)
[13:18:28] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[13:18:28] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[13:18:28] at com.maddox.il2.game.Main.exec(Main.java:439)
[13:18:28] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[13:18:29] null
[13:18:29] java.lang.NullPointerException
[13:18:29] at com.maddox.il2.game.order.OrdersTree.getSection(OrdersTree.java:627)
[13:18:29] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:567)
[13:18:29] at com.maddox.il2.game.order.OrdersTree.missionLoaded(OrdersTree.java:531)
[13:18:29] at com.maddox.il2.game.Mission._load(Mission.java:694)
[13:18:29] at com.maddox.il2.game.Mission.access$600(Mission.java:146)
[13:18:29] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:3564)
[13:18:29] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[13:18:29] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[13:18:29] at com.maddox.il2.game.Main.exec(Main.java:439)
[13:18:29] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
...

Cheers...and thanks again!
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SAS~Epervier

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Re: Aichi B7A1 Attack Bomber Ryusei (Grace)
« Reply #35 on: December 28, 2013, 06:56:57 AM »

Like many other mods the "412" icon does not mean "compatible HSFX7!"

This alarm is standard: the external FM is not compatible HSFX7!
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