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Author Topic: HUD MOD integrated to VisualMOD  (Read 7361 times)

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benitomuso

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HUD MOD integrated to VisualMOD
« on: November 30, 2013, 10:28:16 AM »

People,
              it's strange nobody had the idea before of integrating the traditional "learning mode" of Ctrl + F1 view into the traditional cockpit to eventually replace the modest text HUD.

  In a High Res monitor it Works wonderfully!!!


  The next release of the Visual MOD will allow this plus a new reversioned HUD kind of the one in Battle of Stalingrad.

  Regards,
                         Pablo
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squiffy

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Re: HUD MOD integrated to VisualMOD
« Reply #1 on: November 30, 2013, 12:45:38 PM »

PABLO YOU RULE!!!  :D

Looking at the rest of the menu, too.  Wow!  Thanks!
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El_Marta

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Re: HUD MOD integrated to VisualMOD
« Reply #2 on: November 30, 2013, 03:49:49 PM »

Add bombsight angle, wind indication , corrected bs angle and sideslip for wind and a dream comes true.
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marcost

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Re: HUD MOD integrated to VisualMOD
« Reply #3 on: December 01, 2013, 01:57:21 AM »

Looks interesting. Reminds me of Jane's WW2f where you could select instruments to display on the screen over the cockpit. They looked exactly like the cockpit instruments though which was more acceptable to me.

See 1:15 here


Regards,

M
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SAS~Malone

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Re: HUD MOD integrated to VisualMOD
« Reply #4 on: December 01, 2013, 02:03:43 AM »

sounds great, looking forward to it! :D
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BravoFxTrt

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Re: HUD MOD integrated to VisualMOD
« Reply #5 on: December 01, 2013, 05:34:13 AM »

That video brought back some good old days for this Old Timer. I miss that Sim. looking forward to he mod as well Marcost Thanks.
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benitomuso

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Re: HUD MOD integrated to VisualMOD
« Reply #6 on: December 03, 2013, 04:11:12 AM »

Like this will be the new compact HUD (or speedbar):

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SAS~Malone

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Re: HUD MOD integrated to VisualMOD
« Reply #7 on: December 03, 2013, 04:30:02 AM »

that looks superb, Pablo! :D
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adampolska7

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Re: HUD MOD integrated to VisualMOD
« Reply #8 on: December 03, 2013, 04:39:48 AM »

I will ask about possibility the configuration of option how on this picture.

The possibility of configuration of background of data also the miles seen.
I keep for your work thumbs.
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marcost

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Re: HUD MOD integrated to VisualMOD
« Reply #9 on: December 03, 2013, 05:28:18 AM »

Looks great Pablo, it's unobtrusive - gets my vote!

Regards,

Martin
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